- Hardcover: 1030 pages
- Publisher: Addison-Wesley Professional; 3 edition (February 11, 2000)
- Language: English
- ISBN-10: 9780201700732
- ISBN-13: 978-0201700732
- ASIN: 0201700735
- Product Dimensions: 7.5 x 1.6 x 9.5 inches
- Shipping Weight: 3.9 pounds (View shipping rates and policies)
- Average Customer Review: 638 customer reviews
- Amazon Best Sellers Rank: #753,056 in Books (See Top 100 in Books)
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The C++ Programming Language: Special Edition (3rd Edition) 3rd Edition
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From the Inside Flap
Programming is understanding.
-- Kristen Nygaard
I find using C++ more enjoyable than ever. C++'s support for design and programming has improved dramatically over the years, and lots of new helpful techniques have been developed for its use. However, C++ is not just fun. Ordinary practical programmers have achieved significant improvements in productivity, maintainability, flexibility, and quality in projects of just about any kind and scale. By now, C++ has fulfilled most of the hopes I originally had for it, and also succeeded at tasks I hadn't even dreamt of.
This book introduces standard C++* and the key programming and design techniques supported by C++. Standard C++ is a far more powerful and polished language than the version of C++ introduced by the first edition of this book. New language features such as name spaces, exceptions, templates, and run-time type identification allow many techniques to be applied more directly than was possible before, and the standard library allows the programmer to start from a much higher level than the bare language.
About a third of the information in the second edition of this book came from the first. This third edition is the result of a rewrite of even larger magnitude. It offers something to even the most experienced C++ programmer; at the same time, this book is easier for the novice to approach that its predecessors were. The explosion of C++ use and the massive amount of experience accumulated as a result makes this possible.
The definition of an extensive standard library makes a difference to the way C++ concepts can be presented. As before, this book presents C++ independently of any particular implementation, and as before, the tutorial chapters present language constructs and concepts in a "bottom up" order so that a construct is used only after it has been defined. However, it is much easier to use a well-designed library than it is to understand the details of its implementation. Therefore the standard library can be used to provide realistic and interesting examples well before a reader can be assumed to understand its inner workings. the standard library itself is also a fertile source of programming examples and design techniques.
This book presents every major C++ language feature and the standard library. It is organized around language and library facilities. However, features are presented in the context of their use. That is, the focus is on the language as the tool for design and programming rather than on the language in itself. This book demonstrates key techniques that make C++ effective and teaches the fundamental concepts necessary for mastery. Except where illustrating technicalities, examples are taken from the domain of systems software. A companion, The Annotated C++ Language Standard, presents the complete language definition together with annotations to make it more comprehensible.
The primary aim of this book is to help the reader understand how the facilities offered by C++ support key programming techniques. The aim is to take the reader far beyond the point where he or she gets code running primarily by copying examples and emulation programming styles from other languages. Only a good understanding of the ideas behind the language facilities leads to mastery. Supplemented by implementation documentation, the information provided is sufficient for completing significant real-world projects. The hope is that this book will help the reader gain new insights and become a better programmer and designer.
In addition to the people mentioned in the acknowledgment section of the first and second editions, I would like to thank Matt Austern, Hans Boehm, Don Caldwell, Lawrence Crowl, Alan Feuer, Andrew Forrest, Tim Griffin, Peter Juhl, Brian Kernighan, Andrew Koenig, Mike Mowbray, Rob Murray, Lee Nackman, Joseph Newcomer, Alex Stepanov, David Vandevoorde, Peter Weinberger, and Chris Van Wyk for commenting on draft chapters of this third edition.
I would also like to thank the volunteers on the C++ standards committees who did an immense amount of constructive work to make C++ what it is today. It is slightly unfair to single out individuals, but it would be even more unfair not to mention anyone, so I'd like to especially mention Mike Ball, Dag Brueck, Sean Corfield, Ted Goldstein, Kim Knutilla, Andrew Koenig, Josee Lajoie, Dmitry Lenkov, Nathan Myers, Martin O'Riordan, Tom Plum, Jonathan Shopiro, John Spicer, Jerry Schwarz, Alex Stepanov, and Mike Vilot, as people who each directly cooperated with me over some part of C++ and its standard library.
After the initial printing of this book, many dozens of people have mailed me corrections and suggestions for improvements. I have been able to accommodate many of their suggestions within the framework of the book so that later printings benefitted significantly. Translators of this book into many languages have also provided many clarifications. In response to requests from readers, I have added appendices D and E. Let me take this opportunity to thank a few of those who helped: Dave Abrahams, Matt Austern, Jan Bielawski, Janina Mincer Daszkiewicz, Andrew Koenig, Dietmar Kuehl, Nicolai Josuttis, Nathan Myers, Paul E. Sevinc, Andy Tenne-Sens, Shoichi Uchida, Ping-Fai (Mike) Yang, and Dennis Yelle.
Murray Hill, New Jersey
From the Back Cover
More than three-quarters of a million programmers have benefited from this book in all of its editions Written by Bjarne Stroustrup, the creator of C++, this is the world's most trusted and widely read book on C++. For this special hardcover edition, two new appendixes on locales and standard library exception safety (also available at www.research.att.com/ bs/) have been added. The result is complete, authoritative coverage of the C++ language, its standard library, and key design techniques. Based on the ANSI/ISO C++ standard, "The C++ Programming Language" provides current and comprehensive coverage of all C++ language features and standard library components. For example: abstract classes as interfaces class hierarchies for object-oriented programming templates as the basis for type-safe generic software exceptions for regular error handling namespaces for modularity in large-scale software run-time type identification for loosely coupled systems the C subset of C++ for C compatibility and system-level work standard containers and algorithms standard strings, I/O streams, and numerics C compatibility, internationalization, and exception safety Bjarne Stroustrup makes C++ even more accessible to those new to the language, while adding advanced information and techniques that even expert C++ programmers will find invaluable.
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Top customer reviews
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If I were new to C++, I would not start learning C++ with this book. Rather, I would use these below three steps and the relevant books in this order:
1. Accelerated C++ by Andrew Koenig & Barbara Moo -- Read and practice example code and exercises from this book first.
2. Programming: Principles and Practice Using C++ (2nd Edition) by Bjarne Stroustrup -- Chapters 5,6, and 7 are gems in this book. You can in fact use this book in parallel with the Accelerated C++ book and
3. (a) The C++ Programming Language (4th Edition) by Bjarne Stroustrup, -- Definite reference book to have.
3. (b) The C++ Standard Library: A Tutorial and Reference (2nd Edition) by Nicolai M. Josuttis, -- Clear examples and very methodical
3. (c) C++ Templates: The Complete Guide by David Vandevoorde -- What can I say! This is simply a classic.
C++ is not a race. It is a marathon. So, enjoy learning and also make use of many many C++ resources online.
Bjarne went all out and rewrote a good bit of this book, reusing some examples from the previous editions. I have been seeing entirely new and revised examples for the most part. I particularly like how he broke up some of the longer chapters from previous editions into more manageable parts. My only disappointment with this book are the little mistakes. Someone familiar with C++ should understand the intent, but it may confuse some. This book adds a LOT of new content and reorganized a lot of the previous content, so mistakes are understandable.
This book makes an excellent reference. I have already used it extensively to upgrade a personal project to C++11. This has been essential for replacing Boost libraries with the new standard library. If you are trying to play catch-up (like myself) it's definitely worth it. It explains move semantics, variadic templates, the new memory model and many of the new language features.
As with previous editions, not only is a good book for learning C++... it teaches a lot about good programming in general.
If you are doing modern C++ development, you need this book. The clarity of the descriptions and the completeness of coverage of what has become a vast language (when you include all the standard library features) will save you time, and inspire you to write clear, concise, elegant code.
In addition to syntax and semantics, the author often includes suggestions on style, approaches and design. Some of these are general programming suggestions, others relate to C++ specifically. All have been insightful, and the C++ suggestions have helped adapt the C++ paradigm.
For an experienced programmer taking on a new language (or newer versions of this language), this is a good choice. For someone new to programming, this would be a steep learning curve; a more tutorial-oriented, introductory book may be better.
If you do try to read this book cover-to-cover, you're bound to notice how LONG it is. I learned C++ from the first edition of this book, printed in 1986. That edition had 311 pages. The second edition of the book came out in 1991, and contained new features like exceptions and templates, and doubled in length to 686 pages. The edition sold here, a "special edition" of the 3rd edition, came out in 2000 with more new features (most notably the standard template library) and has a whopping 1019 pages. This growing number of pages is an indication of how complex C++ has become.
Finally, it is important to note that at the end of 2011, the 10-year-old 3rd (or "special") edition of this book is OUTDATED and a new edition is sorely needed. After several years of development, a new standard version of C++, "C++11", recently came out with dozens of new features, such as threads, hash tables, automatic types, move constructors, etc., many of them very important and useful features which in the coming years will surely get used by C++ programmers and need to be present in today's C++ books. So this C++ book is still "the C++ bible", but unless a new edition comes out, I'll need to find a different book to recommend.
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