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Programming Video Games for the Evil Genius 1st Edition
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Top Customer Reviews
It is not an introduction to a good style programming.
After a trivial Section One (by the way projects 3 and 4 are buggy), the book
offers a ready to use code (with many ad hoc constants, typical for kids programs),
running for few pages per project.
The introduction to java in "Section One" is filled in with small talk,
instead of analysing simple working code, like (page 1)
These let you do things! Like printing to the screen ...
They always end in semicolons."
The main problem is that the code is NOT available for download.
The website has undergone changes and [...]
is not available anymore.
The author, Ian Cinnamon, has in the meantime become a student and entrepreneur
I wish with the enthusiasm for programming and training he has now,
he will attempt writing a decent introduction to game programming.
Such a thing is still missing on the market.
The book is written in a nice conversational tone with plenty of written information. My guess is that it is an excellent book for people who have a very easy time extracting information from reading. Some of us have this gift. Some of us need more pictures, and perhaps some sidebar explanations with more visual features and more basic information.
Having programmed HTML, I was familiar with the finicky nature of code. However, I have had a very hard time understanding the information in the book and applying it to code without totally cheating and looking at the way it should be written.
My son and I, as kinesthetic learners are having the same difficulty. However, he has a sponge-like brain and can remember bits and pieces of code. He is starting to stray from the projects and create his own. (Thank you Ian Cinnamon!) I, on the other hand, have swiss cheese for brains, and nearly everything I read leaks out.
In closing, I believe this is a good book. I am just going to need to read a few other books on the same subject to pull it all together in order to offer assistance to my children when they get stuck.
Most Recent Customer Reviews
This book is the second book I am using to teach me and my son's java. I am using it along with an intermediate java book based more on understanding code. Read morePublished 9 months ago by Amazon Customer
Pretty good guide for those who already have some programming experience in object oriented languages (like C++). Read morePublished 18 months ago by Tony
Purchased this for a young teen. My husband is a programmer by profession and thought it was a great book for a kid with a budding interest.Published 18 months ago by HopeSprouts
This was written in 2008. I tried to read it but it was hard to follow. And I am a Java developer! Read morePublished 20 months ago by David Donohue
I actually made a few games, but they aren't well structured solutions for the type of games presented. Pro: the code is okay con: not for long term learning.Published 24 months ago by Salvatore Servodio
Super smart book for someone not that smart at programming. I knew nothing about “flow control”, “If” statements, “arrays”, file input and output, etc. Read morePublished on June 6, 2014 by Janelle Kenyon
I bought this book because I wanted to learn common designs and best practices used in game development, this was not what I got. Read morePublished on May 10, 2014 by Morad