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Take your ultimate driver journey to the max. Grab the Project CARS 2 Deluxe Edition and get access to the full game, Season Pass, and all bonus content including new cars, tracks, events, liveries.
• 180+ licensed cars from iconic manufacturers
• Largest track roster on console
• Tested and tuned by pro racing drivers
• All-new motorsports (IndyCar, Oval Racing, Rallycross) join old favorites incl. GT3
• LiveTrack 3.0: Dynamic surface & weather physics affect vehicle performance and handling in real-time
• New loose surface racing (ice, dirt, mud)
• Full 24-hour cycle featuring real-time atmospheric conditions and seasonal ambience
• State-of-the art physics model
• Revamped gamepad handling
• Class-leading Esport capabilities
• All-new Online Championships mode
Network Players 2-16 - Full game requires PlayStation Plus membership to access online multiplayer
44GB minimum save size
Online Play (Optional)
- Supported Platforms: PlayStation 4
PlayStation account required for game activation and installation
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All of this brings me to PC2. I thought it was the best choice for me going forward as $60 was way better than forking out $300+ for an Xbox and Forza. Unfortunately, I regret NOT doing that now. I could have put that $60 towards that instead. And I made the brilliant decision to DOWNLOAD this game as opposed to a hard disc copy. At least with a disc copy, I could have possibly sold or traded it in despite losing almost all my $60 on it. It would have been better than nothing.
Onto the review itself, FWIW. It may be that I am just used to the layout, controls, and the overall career gameplay of Gran Turismo and this new PC2 takes some getting used to. I can accept that. I have tried to give it time to grow on me and understand how to navigate the game better. After a month, I still can't seem to figure out what the goal is exactly. In Gran Turismo for example, you start off with a pretty crappy car and you race in minor events and championships and you win $ accordingly. You grind it out, you use that money to upgrade and tune your car and buy new cars. It's tons of fun. That story career mode is what the new GT Sport completely dropped. So I was hoping Project Cars might have something similar.
It's so incredibly shitty and frustrating that I can't even get past the very first championship with the Ginetta Juniors and progress to whatever is next. There doesn't seem to be any kind of way where you win $ and buy parts and tune your car etc. All the tuning options seem to just be there already on the car and you can tinker with them but that's it. You can't have fun adding a larger turbo to a freaking VW Beetle if you wanted. You can't tinker with engine parts or suspension upgrades to a Corvette C6.
All you seem to be able to do is just somehow win this initially impossible Ginetta Juniors championship and then progress to the next lame race and then another before even getting to any kind of "real car" fun events with say, BMW M3s, Porsches, Corvettes, etc.
Nothing makes sense anymore. I don't even know who I am.
And yes, I've tried every tuning setup option to help propel me to win the shitty first race with that Ginetta. Best I can do is 3rd place after HOURS of testing. I'm not new to tuning cars (in real life and video games) nor am I to driving skills. I thought the difficulty level would start you off in a more or less easier or more attainable / winnable race instead of making you want to tear your hair out, throw your control at your TV, then proceed to write an unnecessarily long and angry rant for the game on Amazon.
If any of you find yourself in the same boat I was, weighing your options after being let down by our friends over at Polyphony, do yourself a favor and just get an Xbox. The hope we had for a fun racing game on the PS4 platform is dead.