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Prophet's Power (Unreal, No. 2) Mass Market Paperback – January 1, 1998

3.8 3.8 out of 5 stars 6 ratings

Set on a planet in a Bermuda Triangle-like section of space, "Unreal" presents readers with a gripping storyline set in a fully immersive world dominated by alien technology and medieval fantasy.

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Product details

  • Publisher ‏ : ‎ Pocket Books; First Pocket Books Printing edition (January 1, 1998)
  • Language ‏ : ‎ English
  • Mass Market Paperback ‏ : ‎ 224 pages
  • ISBN-10 ‏ : ‎ 0671018825
  • ISBN-13 ‏ : ‎ 978-0671018825
  • Item Weight ‏ : ‎ 4 ounces
  • Dimensions ‏ : ‎ 4.25 x 0.75 x 7 inches
  • Customer Reviews:
    3.8 3.8 out of 5 stars 6 ratings

About the author

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Dean Wesley Smith
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Considered one of the most prolific writers working in modern fiction, USA Today bestselling writer Dean Wesley Smith published far more than a hundred novels in forty years, and hundreds of short stories across many genres.

At the moment he produces novels in several major series, including the time travel Thunder Mountain novels set in the Old West, the galaxy-spanning Seeders Universe series, the urban fantasy Ghost of a Chance series, a superhero series starring Poker Boy, and a mystery series featuring the retired detectives of the Cold Poker Gang.

His monthly magazine, Smith’s Monthly, which consists of only his own fiction, premiered in October 2013 and offers readers more than 70,000 words per issue, including a new and original novel every month.

During his career, Dean also wrote a couple dozen Star Trek novels, the only two original Men in Black novels, Spider-Man and X-Men novels, plus novels set in gaming and television worlds. Writing with his wife Kristine Kathryn Rusch under the name Kathryn Wesley, he wrote the novel for the NBC miniseries The Tenth Kingdom and other books for Hallmark Hall of Fame movies.

He wrote novels under dozens of pen names in the worlds of comic books and movies, including novelizations of almost a dozen films, from The Final Fantasy to Steel to Rundown.

Dean also worked as a fiction editor off and on, starting at Pulphouse Publishing, then at VB Tech Journal, then Pocket Books, and now at WMG Publishing, where he and Kristine Kathryn Rusch serve as series editors for the acclaimed Fiction River anthology series.

For more information about Dean’s books and ongoing projects, please visit his website at www.deanwesleysmith.com and sign up for his newsletter.

Customer reviews

3.8 out of 5 stars
6 global ratings

Top reviews from the United States

Reviewed in the United States on February 24, 2014
As mentioned also for "Hard Crash" book, I am a big fan of Unreal franchise. I am just very happy that I have this book in my collection. :)
Reviewed in the United States on November 19, 2008
I'm going to come right out and say that this really should have been book one! Seriously, I think this book would have been a lot better if this was the first one. I highly recommend that if you haven't read this series you begin with this book, and then read the second book, as all the events in this book come before the first one. I have no idea whose idea it was to put this book second, but it was a terrible idea.

Basically "Prophet's Power" is designed the same way as "Hard Crash" in the sense that the chapters switch between the two different time frames according to the Skaarj occupation of Na Pali. So we have all the same characters from the first occupation like Haute and Ablee; and from the second occupation with Zofia, Melnori and Gerrick. However, this book entirely takes place prior to "Hard Crash" and is really the story of how everyone kind of met and got together in order to fight against the Skaarj. Reading this first would have made the initial chapters of the first novel seem a lot less random and the bridge between books would have been very seamless. Naturally this story moves a lot slower and has way more character development than we ever found in the fast paced novel of "Hard Crash". I think this is where I had a huge problem, "Hard Crash" was basically the climax of the story line, so the reader is all revved up and excited to read more fast paced action... then we get to this. Don't get me wrong, the character development in this novel definitely made up for the lack of it in "Hard Crash", but this book simply didn't move fast enough for me. My base expectations of an action packed novel were already set by "Hard Crash", but this one didn't come close to delivering the same amount. There is some action, but there just isn't nearly enough and it really feels like this novel plods along by comparison.

Overall I think this novel is better written, but it got ruined because of its placement. It includes a few more of the creatures you'll find on Na Pali, but not nearly enough to resemble the amount you see in the game. This novel also falls into all the same trappings of the previous book, where the aliens just seem like humans the whole time, but physically look different. This definitely isn't ground breaking Science Fiction by any stretch of the imagination, and I'm really not sure if it truly captures the feel and atmosphere of the game that well. Alright reading, but if you really want to get into these, get this one first.

Overall Rating: 2.5 out of 5
3 people found this helpful
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Reviewed in the United States on February 6, 2006
it was a very good book

anybody know were i can find number one??

thnx

Top reviews from other countries

mashed4ev
1.0 out of 5 stars So bad it was unreal
Reviewed in the United Kingdom on October 30, 2012
As a person who is a great fan of the Unreal universe having played the videogames a number of times including the unreal tournaments, I can safely say I was very disappointed by these lacklustre and tedious books. I say books as it is almost impossible to read one without the other due to a monumental blunder in there publishing which allowed chapters to be placed in the wrong order and the two stories of each book to be combined instead of two separate stories. This shows a lack of passion and professional care concerning the source material and is instead a quick cash-in of a poor story hiding behind a well known videogame title. Even if you take into consideration the mix up of the chapters and confusing arrangement in which the stories are ordered, the tales themselves are bland, uneventful and do nothing to expand or enrich the narrative from its source material. This book fails to capture the atmosphere or sense of uncertain adventure portrayed in the games and carries little to no excitement, character development or fundamental meaning. It was only my blind hope and reminiscence for my teenage imagination that kept me turning the pages trying to recapture the delight and pleasure I took from playing the videogames. In conclusion I cannot recommend this book to anyone not even hardcore Unreal fans looking for a quick stroll down nostalgia avenue. There is fan fiction available on the web with more depth and enthusiasm that portrays a greater level of affection and understanding of what the Unreal games were about for free.