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Prototype 2 - Playstation 3

4.2 out of 5 stars 157 customer reviews
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Rated: Mature
Metascore: 74 / 100
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About the Product

  • New York Zero An All New Open-World Hunting Ground. This Limited edition is only available while supplies last.
  • Your unique RADNET code unlocks an awesome mix of over 55 exclusive in game events themed rewards and friend vs. friend score based challenges. Hunt Kill Become.
  • The Power of Tendrils: Obtaining access to RADNET will unlock seven weeks of unique digital content commencing from the worldwide launch date of April 24th
  • Customize Your Killer

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Product Description

Platform: PlayStation 3 | Edition: Standard

Product Description

Prototype 2 RADNET Edition is a highly limited edition of Prototype 2. Designed for "early bird" fans, it comes equipped with a RADNET access code found on the back of the game manual. Prototype 2 takes the unsurpassed carnage of Radical Entertainment's original best-selling open-world game of 2009 - Prototype - and delivers the most over-the-top action game of 2012. Cut your way through the viral wastelands of NYZ and build up a vast genetic arsenal as you hunt, kill and consume your way toward the ultimate goal, destroying Alex Mercer! Become the ultimate shape-shifting weapon in Prototype 2. Cut through the wastelands of post-viral New York Zero and build a genetic arsenal of all-new biological weapons and abilities on your quest to murder your maker and the devil himself, Alex Mercer. Witness building-size infected beasts ambush entire city streets. Glide and park our across the cityscape. Take on swarms of highly trained Black watch soldiers. Step into the role of Sgt. James Heller, and hunt, kill and become anybody who stands in your way to absorb memories and gain new abilities. Wield the unbelievable Tendril power that allows you to lift and tear apart cars and military vehicles, ensnare powerful infected beasts and shred groups of enemies to pieces. Track down Mutation perks, including better locomotion abilities, sharper claws and enhanced disguise abilities, to build and customize the ultimate Prototype. The virus has left the city in ruins, but it's not going to stop you from achieving your goal. Unleash the true power of infection raging within you and kill Alex Mercer.

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New York Zero is a post-viral wasteland broken up into three distinct districts. The Green Zone is heavily militarized. The Yellow Zone is an overcrowded refugee camp, nothing more than a quarantined shanty town. The war-ravaged nightmare known as the Red Zone is where the Blacklight virus has completely overrun the once-great city's skyscrapers and population.

Prototype 2
Experience a dynamic and open gPlay as Sgt.James Hellerame
Play as Sgt.James Heller
Visually stunning graphics
Visually stunning graphics
Create your own mutation perks
Create your own mutation perks

Synopsis

You are Sgt. James Heller, a soldier left to die, distraught husband to a deceased wife and father to a dead son. You are infected. There is one thing left to do — hunt down and kill Alex Mercer.

Become the ultimate shape-shifting weapon in Prototype 2. Cut through the wastelands of post-viral New York Zero and build a genetic arsenal of all-new biological weapons and abilities on your quest to murder your maker and the devil himself, Alex Mercer. Witness building-size infected beasts ambush entire city streets. Glide and parkour across the cityscape. Take on swarms of highly trained Blackwatch soldiers. Step into the role of Sgt. James Heller, and hunt, kill and become anybody who stands in your way to absorb memories and gain new abilities. Wield the unbelievable Tendril power that allows you to lift and tear apart cars and military vehicles, ensnare powerful infected beasts and shred groups of enemies to pieces. Track down your enemies by emitting sonar pulses from your body. Choose from a wide variety of new Mutation perks, including better locomotion abilities, sharper claws and enhanced disguise abilities, to build and customize the ultimate Prototype. The virus has left the city in ruins, but it's not going to stop you from achieving your goal. Unleash the true power of infection raging within you and kill Alex Mercer.



Key Features:

  • Play as the all-new infected protagonist, Sgt. James Heller, soldier and husband to a deceased wife and child, in this sequel to the popular open-world game, Prototype
  • Become the ultimate shape-shifting weapon as you cut through the wastelands of post-viral New York Zero and build a vast genetic arsenal of deadly new biological weapons and abilities on your quest to kill Alex Mercer
  • Take down the devil himself, Alex Mercer, against the explosive backdrop of New York Zero and its warring factions fighting for control over the infection
  • Explore New York Zero's three distinct zones, including the heavily militarized Green Zone, the overcrowded refugee camps of the quarantined Yellow Zone and the war-ravaged home of Alex Mercer, the Red Zone
  • Unleash the ultimate form of shape-shifting devastation and take advantage of the unbelievable Tendril power that lets you lift and tear apart cars and military vehicles, ensnare powerful infected beasts and shred large groups of enemies to pieces
  • Mix and match an impressive range of new Mutation perks, including bigger and faster locomotion abilities, sharper claws and enhanced disguise abilities, to create your own ultimate Prototype
  • Disguise yourself as soldiers, scientists and more to absorb their memories and acquire new abilities
  • Emit a powerful sonar pulse from your body to track down enemies
  • Experience the unparalleled technology of the Titanium 2.0 engine

Product Information

Platform:PlayStation 3  |  Edition:Standard
ASIN B004FUI84G
Release date April 24, 2012
Customer Reviews
4.2 out of 5 stars 157 customer reviews

4.2 out of 5 stars
Best Sellers Rank #2,984 in videogames
#180 in Video Games > PlayStation 3 > Games
Pricing The strikethrough price is the List Price. Savings represents a discount off the List Price.
Product Dimensions 5.3 x 0.6 x 7.6 inches
Media: Video Game
Domestic Shipping This item is also available for shipping to select countries outside the U.S.
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Customer Reviews

Top Customer Reviews

Platform for Display: PlayStation 3Edition: Standard
The first "Prototype" was a game that, despite it's amazing potential, fell short of what it was capable of by the last few hours of the game. While it was an enjoyable experience for sure, there was a certain type of magic missing, not to mention a decent mission structure and polished gameplay. This gamer loved it, but knew that there was much more Radical could have done to match the greatness of their fantastic last-gen title, "The Incredible Hulk: Ultimate Destruction." But given that people love running up walls and blowing things up in video games historically, it sold well enough for Activision to give the talented developer another crack at the franchise. That's a good thing, because while "Prototype 2" will certainly not be the best game you play this year, it will give you some of the best times you're going to have with one.

Taking off a few years after the initial entry, this sequel puts you the boots of Army sergeant James Heller, who has lost his wife and daughter to the Mercer virus that has turned New York City into a parasite-infested wasteland. Fueled by PTSD from the Iraq War and rage from losing his family, Heller swears vengeance on Alex Mercer, the originator of the virus. For those unfamiliar with the franchise, Mercer was the protagonist of the first game, and seeing him in a whole new light really broadens the scope and perspective within the continuity. In this, he's a maniacal sociopath who has been corrupted by the virus that turned him into a superhuman, and on a whim, he decides to give this superhuman virus to Heller because he displays a large amount of spunk. This is a big mistake due to the fact that Heller has a burning hatred for Mercer, and what occurs is a fun and compelling revenge yarn between the two men.
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Platform for Display: PlayStation 3Edition: Standard Verified Purchase
I've been a fan of the first prototype ever since i've played it. Prototype 2 really steps it up from the first in all aspects. I have been following for a bit of what the developers have said the changes in this sequel and it delivered. The graphics got a big boost, the game definitely seems longer, combat system is even better, new combat skills with a boost to the same ones, and what I probably noticed right off is that the environment seems to be scaled quite well compared to the first. Even though there is a new protagonist there are still quite a few tie-ins from the first game. If you haven't played the first, but are interested in Prototype 2 I recommend playing, although there is a prototype recap on the menu (I haven't messed with yet).

So far from playing it there really hasn't been any cons at all besides a few tad nit-picky things. The story is better than the first overall, but it still kind of feels like the first in terms of a little repetitiveness and kind of goes off trail. I recommend trying to get the Radnet edition to make the game more worthwhile. I was thinking the game had challenges like the first one, but radnet gives you some new challenges each week (for now anyway depending on when you purchase). With completing the challenges you get a few new things in terms of content. I guess it is a little trade off since there is the blacknet side missions you can do.

*Update. The //Blacknet Side missions kind of tie in with the story line missions, but are optional. The game length will depend on how you play also, with the challenges slowly being unlocked on Radnet.

Oh and don't listen to Timetorise, definitely is a troll trying to be funny.
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Platform for Display: PlayStation 3Edition: Standard Verified Purchase
While the new character Heller and his story did add a nice touch for the sequel, it mostly feels like the same game except with some flashier moves and better graphics. That's not to say the game isn't entertaining which it very much is but there really is no new abilities that distinguishes from when you played Mercer in the first game to Heller in the second. Most of the special combos and abilities Heller has are the same except for a few which are neat to use and have while you progress through the game. The new monsters added are also a neat add on for the sequel, but after all is said and done the first and second game pretty much feel the same with exception of playing two different characters. I'd advise playing the demo first just to be sure if you still want to get this game, as again while not boring it might not be for everyone especially those who already have the first game and are expecting something truly new with the second.
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Platform for Display: PlayStation 3Edition: Standard Verified Purchase
I will start off by saying that I really like the original Prototype, even with all the flaws. The story wasn't great, but the abilities and awesomeness of Alex Mercer completely made up for it.

Prototype 2 improved on every aspect of the game I can think of. The biggest flaw criticized was the story. I really liked the direction Activision went with by introducing a new protagonist (James Heller). Mercer was never really a likeable guy, and his motives were somewhat questionable. At least in Heller he has clear motivation for the madness that follows. Although P2's story isn't fantastic by any means, it definitely added more feeling and character appreciation than the original. During the first game, I didn't really care about any of the characters. Mercer was just told to kill/consume this person by some random character that didn't stay around long. P2 actually had character development with characters related to the story line. Unlike the original, Heller had to interact with the enemy (instead of just blending in) to find out more information.

The core abilities and powers pretty much remain the same, but they feel much more powerful this time around. Some new awesome abilities were introduced, that I won't spoil for everyone not informed. But for example (not a spoiler, it won't change the story and was announced before the game came out): you can put people down! In the first one if you picked someone up you had to throw them into a car/building/tank/person. But now you can actually have the choice of not murdering them. Of course I just used this to drop people off the top of high buildings, but hey it's a nice option. Also, when your weapons are upgraded not only will they perform better, but they also look more badass (unlike in the original).
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