Quake III: Arena

3.8 out of 5 stars 191 customer reviews
Rated: Mature
$ 39 99
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Platform: Windows 98, Windows 2000, Windows Me, Windows 95, Windows NT
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Product Description


This is the highly anticipated next installment in the Quake series of adventure games. Quake 3: Arena continues the action of the earlier two games but adds more intense action, surreal graphics, and a phenomenal multiplayer mode. Three player classes (light, medium, and heavy) with their own strength, speed, and armor levels, together with new characters and weapons (plus old favorites, such as the BFG), make this a thrilling first-person shooter game. The game also features body armor and health kits to help keep you alive.

Quake 3 makes for an exhilarating single-player game, but to truly discover what makes this game great, try out the mulitplayer mode for up to 32 players in one-on-one matches or group conquests.

From the Manufacturer

Hard-wired action is yours for the taking in single-player and multiplayer battles. Your opponents are now personalized for your brutalizing pleasure. These warriors may not be living and breathing, but they'll make sure you aren't either. Feed on raw action, build your fragging muscles, then rack up live death-match kills on the Internet or local area network.

Product Information

ASIN B0000296ZD
Release date December 8, 1999
Customer Reviews
3.8 out of 5 stars 191 customer reviews

3.8 out of 5 stars
Best Sellers Rank #30,090 in videogames
#4,293 in Video Games > PC Games > PC Games
Pricing The strikethrough price is the List Price. Savings represents a discount off the List Price.
Product Dimensions 9.4 x 7.9 x 1.6 inches
Media: Video Game
Domestic Shipping This item is also available for shipping to select countries outside the U.S.
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To say that Quake 3 lives up to the hype is an understatement. I'll admit that, with the exception of the incredible graphics, I was a bit underwhelmed by the downloadable demo.
The final game, however, is fantastic. The bots are great fun - they play with a variety of different styles and "personalities" that make them very life-like. As mentioned above, the graphics are mind-blowing. Q3 is the first and presently the only 3D game that I'm aware of that uses curved surfaces, and they vastly improve the visual appeal of the various environments. The levels are a bit monotonous from a "decorative" point of view, but for actual playability they offer a great deal of variety and are very fast-paced. The jump pads increase the flexibility of the maps to a great extent, allowing players to quickly move vertically.
While the Quake series has been traditionally enjoyed most by the "hard-core" gamers, id software did a good job of providing a few introductory levels in Quake 3 to let the newbies practice their skills a little bit before being thrown into the fire. And Quake is by far the reigning king of Internet play - according to id's statistics, 500-1700 people worldwide join Q3 Internet games every 5 minutes.
Before purchasing, pay close attention to the system requirements. Most mid- to high-end computers purchased in the last 18 months will run Q3 just fine, but some will require upgraded video cards (cards based on NVidia's TNT/GeForce or 3DFX's Voodoo technology are best).
Happy Fragging!
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I can't review the final product since it just went gold today and hasn't been released in stores, but I have played the DemoTest of the game, and would offer the following comments:
This game requires a lot of energy to play. If you want to sit and relax in front of your computer, then don't try to play Quake 3. Save it for the times when you have lots of pent up aggression and energy. With hard-hitting sound effects, slick graphics and over-the-top gore, Quake 3 is a very satisfying way to release it.
Quake 3 is a fighting game, like Mortal Kombat -- you progress through the game by killing all your opponents. There is also a Capture The Flag option, which is a more strategic, team-based style of play. Both of these modes are playable over the internet or local network against other humans, by yourself with computer-controlled teammates and opponents, or a combination of the two.
Quake 3 *requires* a 3D video accelerator, such as a Voodoo 3 or TNT2. Make sure you have one of these in your computer before trying this game.
I would highly recommend this game to anyone who loves fast-paced action, gore, and state-of-the-art graphics.
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Well... It's fun as hell, really.
The weapon balance is very good and gameplay is fast and furious. It's a lot more like Q1 than Q2, really. Q2 was a very slow game and allowed for people to dominate without ever being killed by carrying a ton of armor. It's not like that in Q3.
The single player mode is simply amazing. The way the bots move is very convincing -- you can easily forget that you aren't playing other people. Their taunts are pretty funny, too, and give them personalities. I think that they did a great job with the difficulty levels, because the easy bots don't just stand still and the hard bots don't just rail you out of the air.
The levels look really good, but a lot of them aren't all that much fun. The outside, bounce pad levels are a riot! Some of the new power ups are great fun and remove the boredom and cheesiness of the Quad. They have Haste, Regen, Invul, Invis and Flight (I may have left one out). The teleporter adds a lot to the game, too: teleporting yourself to safety after someone knocks you off the level really frustrates the other guy!
Things I don't like. As I said, some of the levels are kind of boring. They look like Rocket Arena levels, but you still have to scrounge for weapons. The grenade launcher (my favorite in Q1 & Q2) is a bit off. The delay is too long on it, so it isn't nearly as useful. Basically, shooting behind yourself when you're being followed doesn't work.
Minor nuisances. They seem to have taken out the option to save your config, unless I'm just an idiot, and the default for multiplayer games is not rotate maps.
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By A Customer on December 12, 1999
Being the avid frst person shooter fan I purchased both Quake 3 Arena and Unreal Tournament the moment they respectivly came out after playing both demos. Let me first say that I enjoyed the UT demo better than the quake one but I had high hope s that John Carmack the guys at id software would come out with the best product in the end as their products in the past have been much better than Epics. With that said, I bleive that Quake 3 Arena, although it is a great game, is not nearly as inovative as Unreal Tournament. Comparing two games made by different companies is sometimes unfair because different idea and tooughts went into their production; however, I feel that this case is a bit different.
The Comparison:
Graphics: I will start with graphics because they are usually the first thing to jump out and get the gamer's attention. Graphics will be broken into two categories level design and player skins
Level Design: this category has to go to UT. Where the are about even the inginuity goes to UT. UT offers levels such as castles, space stations, wooden ships, etc., where as Quake 3 mainly limits the player to levels that resemble only castles.
Player Skins: This is the category that Quake 3 really shines in. Unlike UT, who's player skins are mainy bland humans, Quake offers around thirty different skins which range from demons to bikers to eyeballs with legs.
Sound: For the most part the enviromental sounds on both games but UT wins out for offering excellant voice-overs which the bots use when they taunt other player/bots during the match.
Weapons: Both games offer an assortment of well balanced weapons; however UT offers more. Not only do they offer the usual machinegun and shotgun they also offer a flak gun and biogun.
Read more ›
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