Quake 4 Mods For Dummies

2.6 out of 5 stars 3 ratings
ISBN-13: 978-0470037461
ISBN-10: 0470037466
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From the Back Cover

Create your own levels and game mods

Build single- and multi-player levels, add scripts, and share your mods

Ever wonder what Quake 4 would be like if it included that especially cool weapon you dreamed up? Here's the fun and easy way® to find out. Start by creating a basic level, and then discover how to include your own weapons and effects, change colors, add textures, and send your creations out into the world.

Everything you need to get started —

  • Adobe® Photoshop® Elements tryout version
  • WinZip® evaluation version
  • The Compressonator and NormalGapGenerator by ATI Technologies, Inc.
  • Sample tools, textures, and examples from the book
  • For details and complete system requirements, see the CD-ROM appendix.

Discover how to

  • Work with various modding tools
  • Develop a map
  • Alter user interfaces
  • Paint and decorate your level
  • Script advanced actions
  • Distribute your creations online

About the Author

Erik Guilfoyle is the originator and manager of the game-modding Web site www.modsonline.com, as well as vice president of a company specializing in 3D modeling, animation, and motion graphics.

Product details

  • Publisher ‏ : ‎ For Dummies (August 7, 2006)
  • Language ‏ : ‎ English
  • Paperback ‏ : ‎ 388 pages
  • ISBN-10 ‏ : ‎ 0470037466
  • ISBN-13 ‏ : ‎ 978-0470037461
  • Item Weight ‏ : ‎ 1.4 pounds
  • Dimensions ‏ : ‎ 7.4 x 0.9 x 9.3 inches
  • Customer Reviews:
    2.6 out of 5 stars 3 ratings

About the author

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Erik "foyleman" Guilfoyle joined the game-modding scene shortly after the release of Half Life in early 2000 by creating a custom level and supporting material for the game. After that, Erik was hooked on modding games.

Two years and a lot of practice later, Soldier of Fortune was released. Erik jumped at the opportunity to map a custom level for this game and was among the first to release a map for the game with custom textures. This led to a flurry of emails requesting advice for constructing custom material, and the beginning of a compendium of game modification tutorials.

Not much later, Erik started up his own Web site to host existing and new tutorials. The site grew until he had the largest collection of tutorials on the Internet for Call of Duty mapping. Now, Erik is running the MODSonline.com modding community with the assistance of two other administrators and several friends, covering many games including Quake 4. As new games are released, he starts off the tutorials section with beginner instruction and leads the member forums in preparation for the next up-and-coming game.

Aside from his love for games, Erik is also the vice president of an established media company, Tres Inc. His company has been producing 3D models, animations, motion graphics, and websites for companies and corporations throughout New Jersey for over five years. Tres Inc. is now working on an animated short and preparing for a game of its own.

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