Escape The Curse of the Temple
|Price:||$33.29 & FREE Shipping. Details|
Frequently bought together
Customers who bought this item also bought
CHOKING HAZARD -- Toy contains a marble. Not for children under 3 yrs.
CHOKING HAZARD -- Small parts. Not for children under 3 yrs.
From the manufacturer
Queen Games 60903 - Escape
Kristian Amundsen Østby
In Escape you are a team of adventurers looking for treasures of ancient civilizations, but the temple you are exploring has been cursed. You have to work together to break the curse before you are forever locked inside.
The game comes with an atmospheric soundtrack that runs 10 minutes, the time you have to escape from the temple. Roll as fast as you can to find and activate the magic gems inside the temple and remove the curse.
The basic game includes two additional modules. All Escape modules can be combined in any way with the basic game and other Escape modules.
Escape is a real-time adventure game where the whole family has to escape together.
- Players: 1 - 5
- Playing time: 10 minutes
- Age: 8 years and up
- High level of interaction
- Cooperative game
- Real time dice game
- For beginners and advanced gamers
- Easy to learn
- Made in Europe
Start the Game
Explore the temple in order to escape in ten minutes while the soundtrack plays. All players play simultaneously. Roll your set of dice to move, explore and activate gems and naturally: to escape. But don't roll any black masks, because these curse your dice until a golden mask is rolled by you or a player in the same room.
Moving and Exploring
In order to move to a neighboring room, you have to roll the symbols shown in the red frame. To explore a new room, roll two adventurers with your dice. Pick up a new temple tile and place its staircase next to an empty entrance of your room. Mind that entrances might get blocked that way and you have to find a long way round.
Some chambers contain gem symbols. Activate gems by rolling the shown number of symbols. In several chambers you have to work together to activate more gems than one. When you activated a gem, take it from the gem depot and put it onto the symbol in the chamber. The more gems you activated, the easier it is to escape.
Escape by rolling as many keys as there are gems in the gem depot left plus one.
Pay attention to the soundtrack: When a gong bangs, you have to return to the starting chamber or you will loose a die, when the door is slammed! The third gong is the final countdown. This countdown ends with the temple collapsing. ..All players have to escape beforehand in order to win.
About Queen Games
Queen Games, a small family run operation, prides itself on quality game production from ecologically sustainable sources since over 25 years.
Today, the product range covers a wide spectrum, from children's games all the way up to strategy games. Whether for two people or the whole family, there is a game for everyone!
A game by Kristian Amundsen Ostby for 1 to 5 players. In Escape you are a team of adventurers looking for treasures of ancient civilizations, but the temple you are exploring has been cursed. You have to work together to break the curse before you are forever locked inside. The game comes with an atmospheric soundtrack that runs 10 minutes, which is the time you have to escape from the temple. Roll as fast as you can to find and activate the magic gems inside the temple and remove the curse.
From the Manufacturer
Escape is a co operative game in which players must escape from a temple before the temple collapses, thereby causing everyone to lose.
Compare to similar items
This item Escape The Curse of the Temple
|Shipping||FREE Shipping||FREE Shipping||FREE Shipping||FREE Shipping||FREE Shipping||FREE Shipping|
|Are Batteries Required||No||Yes||No||No||No||No|
|Item Dimensions||2.6 x 11.6 x 11.6 in||10.62 x 10.62 x 4.52 in||12.2 x 16.9 x 3.7 in||11.6 x 3.2 x 11.6 in||11.5 x 5.8 x 3.2 in||2 x 7.88 x 10.25 in|
|Item Weight||3.52 lbs||4 lbs||2.2 lbs||3.49 lbs||1.63 lbs||1 lb|
Top Customer Reviews
First of all, Escape is fun for all skill levels and interest levels. I have a few friends who don't like traditional board games and only play Eurogames or games that are sufficiently…well, let's say "nerdy." I also have friends who won't play any of those and stick to the basics. As you can imagine, it's tough finding a game we can all play together. Escape is that happy middle ground -- I was able to play with all these friends at the same time, and everyone enjoyed it. (We ended up playing about 6 rounds in one sitting.)
While Escape is relatively simple to learn, don't be deceived, it isn't necessarily simple to win. The game has a couple ways to increase difficulty as you learn how to play. When you first start learning, you can play a simple game without treasures or curses, but later you can add these in to change the dynamic. Curses cause negative effects for the character OR the player, which can be a lot of fun -- such as playing with one hand on your forehead until you remove the curse, or removing one of your dice from play. You can also increase the number of starting gems to make the game more difficult as you learn.
Escape is fast-paced and exciting. You're racing the clock to get out of the tomb. There is a (creepy) soundtrack that you can play in the background (optional, but way more fun), and you have to complete certain dice rolls if you want to make it out. People are rolling as fast as they can, shouting across the table for assistance, and it becomes very lively -- at least in my experience. Best of all, the game only lasts about 10-12 minutes! You can easily fit a handful of rounds in, and people aren't left out -- you're all in the game until the very end.
One small negative may be that it isn't as replayable as some of the more complex games. It's a different game every time, but you end up doing much of the same thing. However, I've played about 25-35 games and I still enjoy it -- it's a great way to have fun and get excited.
Overall, I'd definitely recommend this game to both serious and casual board game players. It's easy to learn, fun to play, and people tend to get really in to it.
+ Great for all skill levels (experienced and nerdy people love it, as well as people who don't play many board games)
+ Easy to learn, but difficulty can be changed to keep it interesting
+ Fast paced, exciting, people really get absorbed by the game (especially with the soundtrack)
- Perhaps not as replayable as some other games (but I still like it so far!)
Frantic and fast paced so no one can get distracted
Includes several modules to change up the gameplay
Has a fairly high chance portion to the gameplay
Quality control on the dice is not perfect and support has ignored me
There really isn't that many pieces to this game so setup is a breeze and only takes a few minutes. I highly suggest you go through every piece and check that it is printed correctly (especially the dice) before your first play. There have been quite a few reports of the dice having colors printed incorrectly which can really throw off your game as you need to recognize them at a glance. I had one die misprinted which is fine unless playing with five people as it can sit out.
The game soundtrack is provided on a CD which for many people now days might seem a bit outdated. That is solved by going to the Queen website and downloading the soundtracks to your computer or phone.
The gameplay itself is quite fun and quite fast paced. If only playing with the base game portion it is very easy to teach and to keep up with everything even for casual board gamers. The extra modules make things a bit more interesting in that they have a bunch of pictures that are not all entirely obvious as to what they do. These must be memorized as you don't have time to look them up while playing. This will definitely take a while for the casual player. In our case we had a player forget and just use the treasure pieces for what was convenient.
It's a fun game but I worry about its overall longevity as the gameplay can get a little repetitive unless you have a changing game group.
The support also leaves a lot to be desired as they have entirely ignored my request for a replacement die that was misprinted. My experience with missing pieces from other publishers has been far better.
As such I am taking off a star for the game longevity and for the lack of support.