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Quest for the Scorpion's Jewel (Amarias Adventures) Paperback – July 1, 2011

4.2 out of 5 stars 12 customer reviews
Book 1 of 4 in the Amerias Adventures Series

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Editorial Reviews

About the Author

Amy Green is a native of Indiana and has recently written for "Evangel," "The Secret Place," "Devo zine," and WBCL radio. Her sci-fi version of Shadrach, Meshach, and Abednego appeared in "Clubhouse magazine," has seen one of her plays published in Plays magazine, and blogs about the craft of writing. A professional writing major at Taylor University, Green exhibits a sincere passion for serving others, defending truth and teaching the Bible through her writing.

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Product Details

  • Age Range: 8 - 12 years
  • Grade Level: 3 - 7
  • Series: Amarias Adventures (Book 1)
  • Paperback: 172 pages
  • Publisher: Warner Press; 1 edition (July 1, 2011)
  • Language: English
  • ISBN-10: 1593174322
  • ISBN-13: 978-1593174323
  • Product Dimensions: 8.3 x 5.3 x 0.5 inches
  • Shipping Weight: 8 ounces (View shipping rates and policies)
  • Average Customer Review: 4.2 out of 5 stars  See all reviews (12 customer reviews)
  • Amazon Best Sellers Rank: #730,221 in Books (See Top 100 in Books)

Customer Reviews

Top Customer Reviews

By Angela Knight on August 4, 2011
Format: Paperback
As this tale began in a land called Amarias, I wasn't certain where it would take me. A "youth guard" that led to death, ordered by a corrupt king? The first chapter had me wondering, with the introduction of Captain Demetri, then other characters in chapters to follow. The real story began in chapter two, with characters and questions. Then these people unexpectedly became a team, whether they wanted to or not.

I love it when lessons can be learned through others' actions and stories. Jesse, crippled for many years, finds that he can still be an important member of a group, even though it wouldn't be easy. Rae discovers that bravery does not give excuse for thoughtless stubbornness, Tristan learns to step in as a leader, while ill Parvel leans on direction given through the God he followed. And Demetri? We meet him again at the end.

As the three youth travel through cliffs, deserts, and a capitol town, planning to return home in victory, they first must face scorpions, desert vultures, snakes, and the eventual knowledge that their quest wasn't what they'd first thought. Our protagonists learn lessons of life, friendship, family and respect, and they start to learn the meaning of prayer.

Amy Green may have penned this work with 10 to 12-year-old readers in mind, but as the mother of readers in this age group, I find the story engaging myself. My daughters loved the book, but unlike many books written for this age level, this is a story that could be appreciated by boys and girls alike. (On a side note, it may not be a perfect comparison, but this series reminds me a little bit of Andrew Peterson's "Wingfeather Saga." Seeing as I am a huge fan of Peterson's books and music, this is a saying a lot.)

When we first purchased this book, we hadn't realized that the sequel was also in print. I have already ordered it, and we anxiously anticipate its arrival.
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Format: Kindle Edition
I got this book free of charge from Netgalley in exchange for my honest review.

From Goodreads: The Amarias Adventures begin when 15-year-old Jesse befriends a band of young warriors and risks his life to find a cure for their poisoned leader, Parvel. Though Jesse has a crippled leg, he is asked to join the remaining warriors--part of an elite fighting force known as the Youth Guard--on their mission for the king.

I thought this book was a very good MG/YA read, a good action-packed book to get kids reading. It was well written and easy to read, with a main character you could really care about. It did have very strong Christian overtones, but since that doesn't bother me, I was okay with it. It had a good flow to it, with great character development and lots of action.

Basically, Jesse, a 15 year old boy with a crippled leg and a prominent limp, is living with is aunt and uncle at their tavern because his parents disappeared and he had nowhere else to go. He works hard there, but he always dreams that there is more out there for him, an adventure just waiting for him. His friends are gone, having been accepted to join the Youth Guard, who work for and protect the king, but because of his disability, he was left behind. Enter 3 Youth Guard members: Parvel, who has been hit by a poisoned arrow, Rae, the only female, and Silas. Parvel feels that they were led there for a reason, and he convinces his fellow members that they should continue their quest and take Jesse along with them. Rae is vehemently opposed to this, but Silas agrees with Parvel, so Jesse joins them on their adventures. There is some violence in the book, but nothing out of line for an MG book.
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Format: Paperback
Title: Quest for the Scorpion's Jewel (Amarias Adventures Book 1)
Author: Amy Green
Publisher: Warner Press Inc
Pages: 172

Captain Demetri former youth guard now a patrol guard captain lives with the nightmares of his past in the hopes of keeping his brother safe. But a contract agreed to 5 years before to ensure his brother's safety has come to term and now he must pay the piper. Aleric sent by King Selen of Amerarias to demand Demetri fulfill his part of the contract. His orders are to tract and kill a group of four youth guard sent on a mission by the king. A mission he had no intention of allowing them to complete, just as he has kept nearly all the youth guard from doing. Hundreds go out, but very few survive even less of those who survive, return. Demetri is given a medallion to wear that enables Aleric to see and hear all Demetri does.

Jesse, a 15 year old orphan by who lives with and serves his aunt and uncle as a servant for the privilege of a place on the floor to sleep on and whatever scraps they care to allow him to have, is cleaning up after the festival while guest and his guardians sleep in their beds. Suddenly there is a heavy knock on the inn door. It is well after curfew and Jesse knows no one should be out traveling after curfew under penalty of death. He edges over to the door and opens it to find two well dressed youths standing there looking for a place for the night. It comes out they are members of the Kings guard and a third in their party has been injured. Jesse takes them to Kayne a local healer.

Kayne tells the guards that Pavel has been poisoned when he was shot with an arrow and the only cure can not be gone after until dawn, if their friend can last that long.
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