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About the product
- Online Multiplayer -Choose your RIG and take to the field for intense online multiplayer matches. Use skill, tactics and teamwork to garner fame and fortune in the Mechanized Combat League.
- Multiple battle-ready RIGS -Master some of the most sophisticated and athletic fighting machines ever created. Pilot one of twenty-four distinct Hero RIGS, each with their own characteristics.
- Unique Arenas and challenging sport modes -From gladiatorial death-matches to nail-biting futuristic sports, RIGS presents a vision of the future of entertainment.
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RIGS Mechanized Combat League- This is The Future of Sport Pilot your finely-tuned double-gunned sports “RIG” in futuristic custom-built arenas where mechanized combat and sports collide head-on. Enjoy an incredible sense of immersion in this all-action sports shooter - exclusive to PlayStation Single Player Trials and Career Mode A compelling single player experience will push your skills to the limit against fierce AI competition. Whether you forge your career in the Mechanized Combat League and compete to be the MVP of the ultimate team, or perform Trials for the crowds, pushing your RIG and challenging your skills to the extreme, you'll earn credits and fame that open up a range of other Hero RIGS and AI teammates, giving you new ways to make tactical plays on the pitch. PlayStationVR headset and PlayStationCamera required and sold separately. Quantities are limited and not guaranteed to arrive with your software purchase.
From the manufacturer
Pilot your finely-tuned double-gunned sports 'RIG' in futuristic custom-built arenas where mechanized combat and sports collide head-on.
Build your skills to unlock extra RIGS in the exhilarating single player experience, then team up and go online to take on the world*.
*Valid PS Plus membership required. Sold separately.
Enjoy an incredible sense of immersion in this all-action sports shooter – exclusive to PlayStation VR.
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The only down side right now that I am experiencing is that lack of human players when playing online. The majority of my matches are only 1v1 humans and the rest are bots. Unfortunately, the bots are skilled differently too - one round, they can kick arse and the next they get zero's, not sure why that is. If you're better than your opponent then it likely won't matter that much - but if you're evenly matched, they'll play a critical role.
I also noticed that at the beginning of the match the bots don't fire back at times. Perhaps it's a bug.
Outside of that, it's an awesome game that I highly recommend for anyone with a PS VR. Note that many users have difficulty not becoming nauseated playing. It apparently takes a little while to get used to. I haven't had the issue, but I've never gotten the motion sickness either. I've disabled all "VR Comfort" settings without any problems.
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When you first start playing you get a test rig that allows you to complete the tutorial and get used to the controls, but once you complete this you get to purchase your first rig. There are 4 base frames to choose between:
Sentinel: The tank, big, heavily armoured, but slow and can perform a slam jump which is a charged jump.
Hunter: The speedster, small, short, and very fast. What it lacks in it's jumping capability it makes up by being able to go through low height tunnels. enabling it to take shortcuts in various points on the maps.
Mirage: The all rounder, tall, agile, with decent armour and can double jump.
Tempest: It can fly, what it lacks armour and speed it makes up for being able to take off and hover.
There are multiple layouts for each frame each with it's own skills and weapons combination.
RIGS offers you three distinct game modes: "Team Deathmatch", "Endzone" and "Powerslam"
This one kind of speaks for itself a team based carnage where you gain points by destroying opponents and assisting your team members in doing so, the team with the highest amount of kills by the end of the match wins.
Football with giant robots, you have to grab the ball and get it through the goal on the opponents side of the map. You can steal the ball from opponents with melee and pass the ball to team members within range. The team with the highest amount of goals at the end wins.
Almost like basketball, except that you are the ball. Near the center of the map high up there is a hoop. If you manage to destroy 3 opponents your rig goes in to overdrive for a limited time, while you are in overdrive you have to fight yourself all the way to the top and jump through the hoop to score a point and at the end the team that scored the most points wins.
RIGS is probably one of the better looking PS VR games available, everything is rendered in a beautiful slick, colorful and bright world, As you look around in the cockpit you can read the crisp letters on the components that make up the cockpit and the levels have a distinct look that makes it easy to keep track of where you are.
Surprisingly for a game where your character actually walks/runs around and jumps in the world though I felt a little woozy for a moment during the tutorials portion by the time I was out of the tutorial section I had fully adjusted and can comfortably play for hours The game also offers multiple comfort adjustments to allow you to customize the experience in a way that reduces the chance at any motion sickness. You can choose between turning using head motion or your right thumb stick, you can restrict the view when in motion and also turn off some effects in games that may negatively affect the experience for some players.
All I can say in the end is if you own PS VR this is the game to get and if you don't this game is why you should get it.
Aside from that, the start of the game is slow and boring because you have to learn techniques and get accustomed to using it. I understand there is a learning curve but still was boring and sort of gave up on it. The learning modules cannot be bypassed (unless I missed something). Graphics looked good and very good controls. This is used with the normal PS4 controllers and not the motion controllers and that makes sense for the maneuvering needed within the game.
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