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RPG Maker VX Ace

4.6 out of 5 stars 57 customer reviews

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  • The Ultimate RPG Game Creation Tool
  • Users can make their own games with Easy point and click user interface.
  • Powerful Eventing System
  • Ready to Use Default Graphics - the graphics and audio to make a game are included.
  • Advanced users have access to near infinite customization.
1 new from $99.99

Product Description

RPG Maker VX Ace is a software and game engine which allows users to easily create role playing games for the PC. No programming experience is required!If you know how to use basic computer programs such as a web browser you can jump right in and start using RPG Maker VX Ace. RPG Maker VX Ace comes pre-packed with a large collection of high quality graphic and audio resources, so that you can jump right into making your game. And if those aren't enough, you can easily import new resources, whether you made the resources yourself, found them online, or bought official RPG Maker expansion packs, with just a few clicks of your mouse. Games can be compiled and shared with friends - even sold. Games created with the software can easily be shared with friends and family. Share it on a CD or upload it on the Internet. The software license even allows you to sell your created works with absolutely no royalty fees! Hundreds of free assets included! Plenty of graphics and audio files are included for free. Users do not need to have art creation or music composition talent. The software does however allow you to import custom materials with the click of a button!If you can dream it you can make it! Whether you re creating your own game or recreating a story you love RPG Maker VX Ace is the right program for the job. Both fun and easy to use the software is simple enough for a child and powerful enough for a developer. System Requirements: Windows 8 7, Vista, XP (32-bit/64-bit) Intel Pentium 4 2.0 GHz equivalent or faster processor 512 MB of RAM or more 400 MB or more free disk space 1024 x 768 pixels or higher desktop resolution UPC: 832615002151 Manufacturer No: 2151

Product Information

ASIN B00AA25QUM
Customer Reviews
4.6 out of 5 stars 57 customer reviews

4.6 out of 5 stars
Best Sellers Rank #25,388 in videogames
Pricing The strikethrough price is the List Price. Savings represents a discount off the List Price.
Product Dimensions 5 x 2 x 7 inches
Media: CD-ROM

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Customer Reviews

Top Customer Reviews

Let me start off the bat by saying that I am using this product for commercial purposes, so my experience and usage might vary quite a bit from the average hobbyist.

RPG Maker VX Ace is a very powerful, and very flexible tool. I personally think it's worth much more than the price it's given, but that's just my own opinion. However, I will admit, the stigma associated with RPG Maker due to the constant swarm of bland games that all resemble each other in one way or another is negative, however that's the fault of the user base, not the fault of the engine itself.

Ace, the current version you're looking at, is very versatile and has a variety of tools to help customization. Ace gives you a great starting point with it's graphics, game mechanics, scripts and database, but it's up to you as the user to make use of them and build upon them to make your own game unique.

The biggest plus of this engine is the RGSS3 scripting system, based off of the language Ruby. With this you can modify and evolve your game into whatever you want it to be. (It does require programming knowledge. Although, there are plenty of dedicated scripters within the RPG Maker community as a whole with scripts that were already made, and some that are open to personal requests). From personal experience, I have, with the help of others, a completely custom battle system scripted in RGSS3, so I know just how far you can take the system. Which, is very, very far.

When it comes to basic User Interface, Ace doesn't disappoint either. It's very clean, and very easy to use. Mapping is as simple as selecting a tile and drawing on the map editor. Events are very precise and flexible, and the help manual the program comes with is easy to understand.
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I downloaded the trial version of this software and loved it from day one. Between the easy to use interface, large number of tutorials supplied online and a wonderful (and active) online community, this software has been fantastic. You are literally only limited by your own imagination as to what you can accomplish.

There are two things I would make people aware of:

1. The starter pallet is small. When you first install the program you will not have nearly as many tiles as you would like, and if you aren't planning on making a traditional fantasy game, you'll have almost nothing to work with. This IS easily fixed by going online and downloading additional tiles. They are easy to find through the official forums, and easy to install. Alternately, if you're the artistic type, you can make your own, and that's just about as easy (although will take a little more time...).

2. You will need to be willing to search and learn. The information in the program itself is pretty bare bones. To get into doing the really fun stuff, you'll need to look through the online tutorials and take advantage of that online community I mentioned earlier. If you do, you find help on everything from getting your character to walk through water to weather effects.

All in all, I would have expected this program to cost a lot more, and I would have paid for it anyway. The actual price is a steal, and I would encourage anyone who has ever wanted to make their own game to give it a try.
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I started playing with RPG Maker back when it was released for the Playstation. At the time, I didn't realize they had other RM's available on PC, and I found the console version to be very cumbersome.

Fast forward about 10 years, when I first became aquainted with RMVX. This was a great and easy to use tool, but was severely lacking from its predecessors, namely RM2K/2K3 and RMXP. The problem with RMXP was that I always found it more difficult to learn with than RMVX, and everything prior to RMXP was never officially released outside of Japan (making the English versions illegal).

Finally, we are blessed with this gem known as RMVX-Ace. While it imitates the style of RMVX, thus granting its users to make charming 2D representations of the old SNES classics, it offers a lot more than what RMVX had right out of the box.

First, we are granted the return of unlimited resources, especially where tilesets are concerned. What made VX such an eyesore was that they removed this feature, thus ensuring the user would be stuck with the same graphics for the entire project, unless they used some cumbersome replacement such as parallax mapping or a script that allowed you to swap out your tilesets.

Second, we are given much more diversity in the database, to creating our own custom formulas for weapons and skills, to turning on and off the caterpillar option (showing your whole party on screen at any given time), to a more custom-friendly development for enemy behavior.

Third, we are introduced to several features that were only once possible with the use of third party scripts that may or may not have worked correctly, and may or may not have clashed with other scripts.
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I've been using/importing RPG Maker in its various incarnations (SNES, PSX, PS2, etc) and mainly made games as a hobby. When RPG Maker XP came out, I decided to get serious and make commercial games. After burning out computers, when VX ACE came onto the scene in a tangible format (cd!!), my game creation really took off! Just so you know - this program isn't just limited to RPG's! With its powerful scripting language, I've made interactive fiction games, fighters, isometric rpg's, platformers, and even a card game. VX Ace is easy to use, having combined the features of XP and VX. If you have the time, imagination and dedication, this powerful programming package is the best start on game creation!

VX Ace is entirely customizable, from graphics, music, even scripts to make your game more unique instead of using the defaults. Even the battle system can be changed (this is where the scripting comes in!) RGSS3 is actually easy to learn once you wrap your head around Ruby's syntax (which RGSS3 is based). Though i have some background in coding in other languages (C, Java, Actionscript, Basic) Ruby was a bit difficult for me, but managable after I read that reference manual!

The help file and reference manual is easy to read and understand. If you charge in head first without reading the manual (or never tinkered with RPG Maker's pervious incarnations on PC before) then there might be a difficult learning curve. If you had RPG Maker XP then switched to VX Ace it might throw you for a loop (VX and VX Ace are similar in apperance, but with some definate changes - such as VXA's internal character creator). I had no probelms setting up events, creating maps, importing images and music, even adding new items in the database. With this engine, I made a playable rpg that took 12 hrs to finish in 2 weeks.
It works in Windows 7 Ultimate with no problems.
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