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Radiant Historia - Nintendo DS
| Price: | $36.01 |
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- With the power of the White Chronicle jump back and forth across various turning points in history in order to save your world from destruction
- Your choices progress the story and bring you to drastically different ends as you return to previous choices to initiate changes
- Classic turn-based combat as you take your party of three warriors into combat, battling enemies within range of your 3x3 grid
- Use the turn order and your special ability to manipulate the positions of enemies on the field to set up combination attacks and gain the upper hand
- Change allied character's positions on the board when it best suits the situation to level the most damage possible against enemies
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Product description
Product Description
Channeling the heart and soul of fan favorite 16‐bit RPG classics, Radiant Historia combines a unique position‐based battle system, intricate hand‐drawn details, and one of the best soundtracks in recent memory as it takes gamers on a steampunk adventure back and forth through time.
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Radiant Historia is a single player turn-based RPG for play on Nintendo DS and DSi. Channeling the heart and soul of fan favorite 16-bit RPG classics, Radiant Historia combines a unique position-based three-party battle system, unique time travel abilities, intricate hand-drawn details and one of the best soundtracks in recent memory as it takes gamers on a steampunk adventure back and forth through time.
Battle and traverse the crossroads of time in Radiant Historia.
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Story
The kingdoms of Alistel and Granorg are at war. As a result, terrible things have happened and will continue to happen - things that may even threaten the fabric of the overarching world of world of Vainguer. This war must be won, ended, or both and Stocke is the one chosen to make it so. Stocke is an agent in the Special Intelligence division in the kingdom of Alistel. Beyond his skill with a blade, he is entrusted with a miraculous tool, the White Chronicle. This amazing book allows him to see beyond the present into other times. Combined with the help of two unforeseen allies, the White Chronicles eventually allows Stocke to actually travel through time to change things that should never have been and channel history into the path that it was meant to unfold.
Gameplay
Radiant Historia is a single player, turn-based RPG with action that revolves around a 3-party battle system and time travel abilities. Battles occur whenever enemies are encountered and play out over a three square grid system. The closer an enemy is to a player controlled character(s) the more damage that is possible in an attack(s). Beyond simply overwhelming enemies one by one, players can also manipulate individual enemy positions so that multiple enemies occupy the same space and can thus be attacked at the same time by party members. Successful combo attacks of this nature can net your party bonus gold and experience points. With a sufficient power build up each party member can also unleash special Mana Burst attacks which offer unique benefits in battle. Objectives that can not be achieved through battle may be available through the game's time travel functionality and the accessibility of parallel universes. By going back and forth in time and visiting other universes players can change events and historical choices that may alter conditions in the present and or future. The result of this can be multiple possible parallel game endings and maximum replay value.
Key Game Features
- Restore the True History - With the power of the White Chronicle, the crossroads of time is yours to traverse. Jump back and forth across various turning points in history in order to save your world from destruction.
- Your Choices Matter - Difficult decisions face you at every turn. Who will you side with? Who will you choose to help? Your choices progress the story and bring you to drastically different ends. Return to previous choices to initiate changes whose effects ripple throughout the timelines.
- Classic Turn-Based Combat - Take your party of three warriors into combat, battling enemies within range of your 3x3 grid.
- Push Your Foes Around - Use the turn order and your special ability to manipulate the positions of enemies on the field to set up combination attacks and gain the upper hand.
- Flexibility in Combat - Change allied character's positions on the board when it best suits the situation to level the most damage possible against enemies.
Additional Screenshots
Product information
| ASIN | B004CVWETI |
|---|---|
| Release date | February 22, 2011 |
| Customer Reviews |
4.8 out of 5 stars |
| Best Sellers Rank |
#16,999 in Video Games (See Top 100 in Video Games)
#110 in Nintendo DS Games |
| Pricing | The strikethrough price is the List Price. Savings represents a discount off the List Price. |
| Product Dimensions | 5.1 x 5.4 x 0.9 inches; 4.97 Ounces |
| Binding | Video Game |
| Language | English |
| Rated | Everyone 10+ |
| Item model number | RH-40042-3 |
| Is Discontinued By Manufacturer | Yes |
| Item Weight | 5 ounces |
| Manufacturer | Atlus |
| Date First Available | November 22, 2010 |
Warranty & Support
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| Customer Rating | 4.8 out of 5 stars (475) | 4.7 out of 5 stars (552) | 4.6 out of 5 stars (123) | 4.4 out of 5 stars (79) | 4.5 out of 5 stars (223) |
| Price | $36.01$36.01 | $28.00$28.00 | $29.99$29.99 | $19.99$19.99 | $29.99$29.99 |
| Sold By | DealTavern USA | Doer Shop US | JADD ENTERTAINMENT | The Best Only | Online-Source |
| Computer Platform | Nintendo DS | Nintendo DS | Nintendo DS | Nintendo DS | Nintendo DS |
| Item Dimensions | 5.1 x 5.4 x 0.9 inches | 5.03 x 5.41 x 0.62 inches | 5.71 x 5.44 x 0.6 inches | 5 x 5.5 x 0.5 inches | 4.75 x 5.25 x 0.75 inches |
| Item Weight | 4.97 ounces | 3.68 ounces | 3.77 ounces | 4.80 ounces | 0.52 lbs |
| Platform | Nintendo DS | Nintendo DS | Nintendo DS | Nintendo DS | Nintendo DS |
| Platform for Display | Nintendo DS | Nintendo DS | — | Nintendo DS | Nintendo DS |
| Video Game Region | Region free | NTSC U/C | Region free | Region free | Region free |
Customer reviews
Top reviews from the United States
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Pros
1. Really interesting story line. Love the time travel bit, the characters are likeable, and it has the classic fantasy RPG vibe.
2. The battle system is interesting and fun. Definitely different from ATB and still way faster than a strategy RPG.
3. The menus are no nonsense. You get what you need, and nothing else.
4. The game progresses quickly. I hate games that take eternity to go nowhere. Inside of an hour and you're already time traveling.
5. The character art is really good. A little grungy but distinctive.
6. Over 200 nodes. That means you can travel back to over 200 points and do side quests or change history. That's a lot of content.
Cons
1. Uses the bottom screen for main game play while the much more glorious top screen is stuck showing stats. I've always disliked it when games did that.
2. The game is very basic. The story is deep, the battle is deep, but it seems like it's built on top of nothing. It's little things, like after battle screens, the menu, battle menus, etc. There just doesn't seem to be a lot there and it feels off. It's a design thing and not detrimental to the game. You have the tools to play, but you only have the tools to play.
3. I know it's from 2010 but even for 2010 the graphics seem a bit old to me. Chrono Trigger seemed more polished graphically. Doesn't ruin things but a little bit more polish would've been appreciated.
Overall, this is a great game. Lots of story, and it's a good story. After playing this, I have a lot more confidence in Atlus' other titles. Here's hoping they're a bit more polished than this one =)
*Update*
I have since finished the game and am upping my rating to 5 stars. Amazing game. Tons of story. Still wish the UI had better polish, but extremely satisfied. Will play again.
The narrative itself has satisfying depth in an age of watered down scripts laden with overly shiny cinematics and corny dialogue. The game features two parallel dimensions, of which you can travel freely between using a magical book named the "White Chronicle". Events in one dimension have effects on the other, allowing the game to deliver the story in a unique and innovative manner. The game is primarily dialogue, which very few animated cutscenes. This means anyone familiar with the genre should expect a lot of dialogue, though Atlus has done its best to make each NPC have something worth saying while not stripping the world of its life and population.
The story follows a trained military spook named Stocke on a journey to end a war which has stripped the land from hope; however, the game strips away linearity in favor of a time-travel mechanic. You can travel forward and backward through time to any major event in the story. If you lose a party member, you must soldier on until you become strong enough to defeat or discover a way to change the outcome of whatever event it was that felled your beloved friend. The time-travel mechanic can get repetitive at times, but the game keeps track of how much progress you have made toward completing a given "node" (major day) in time. This keeps you from having to search through all of your presently unlocked nodes until you complete an event that allows you to move forward in the main story.
The combat system is where the game really shines. In a fresh spin on the turn-based battle system, your enemies prepare to battle you in a 3x3 grid system (think Final Fantasy I-VI in terms of enemy placement). Each enemies' position on this grid affects its stats. Enemies in the front row will deal more damage than the same enemy in the back row; however the back row offers more defense. Some of your abilities will knock enemies onto the same square, allowing future attacks to damage both at the same time.
Get this game while you can! Being an Atlus game, this will likely have a small print run in the English Market, and the sheer quality of the game will leave very few gamers with a desire to part with it; both of these set up to make Radiant Historia a rare cartridge in the future.
Top reviews from other countries
The time travel element is well done, locations, characters and situations take on different meanings in the two main different timellines. The downside is that sometimes you crave a bit more variety in terms of the game world as you replay the same areas again and again.
The combat system is a fun grid-like system that encourages you to hit enemies into each other and chain together attacks to defeat them. Ususally in each new area you will have to experiment with the best method to defeat the new batch of enemies. This is fun up until the end where the game just feels like area after area filled with enemies to slow your progress.
The graphics are nicely done, about the level of the DS Pokemon games with good and distinctive art direction.
Overall a highly recommended game for the DS. Recommended for someone who has played a few RPG's but this is not too harcore.
On the compatibility side, DS games are region free. This game was never released in Europe so you will be looking at getting a US copy. This will work fine on any DS or 3DS. 3DS games are region locked, but the system will still play US DS games as the games never were. I played this on a PAL 3DS and it worked just fine.
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EDIT
Since playing the game and writing this review Radiant Historia: Perfect Chronology has been released for the 3DS. This is a graphical update with some minor new content and voice acting which is by all accounts pretty decent.
All the reviews seem to point towards Perfect Chronology being pretty decent and negating the need to pick up the DS original.
Just bear in mind that the 3DS is NOT region-free unlike the DS so you will have to pick up the European version.
It's a solid alternative to the Dragon Quest and Final Fantasy Series.
And eventhoug the mediavel look isn't very original regarding RPGs, it manages to bring some fresh no details to the genre.
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