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Ravensburger The Castles of Burgundy Board Game - Fun Strategy Game That's Easy to Learn and Play with Great Replay Value
| Brand | Ravensburger |
| Material | Wood, Cardboard |
| Genre | Action Drafting, Strategy |
| Number of Players | 4 |
| Minimum Age Recomendation | 144 |
About this item
- Make sure this fits by entering your model number.
- FUN PLAY EXPERIENCE – In The Castles of Burgundy, players collect game-deciding victory points via trading, livestock farming, city building, or scientific research. The player with the most victory points in the end is the winner.
- HIGH QUALITY COMPONENTS – This board game comes with 164 six-sided tiles, 42 goods tiles, 20 Silverlings, 30 worker tiles, 12 bonus tiles, victory point tiles, playing pieces, dice, game board, player boards.
- GREAT REPLAY VALUE – Playing time is 30-90 minutes, for 2-4 players.
- EASY TO UNDERSTAND INSTRUCTIONS – High quality, easy to understand instructions make it easy to start playing right away. French instructions also included.
- LONG TERM QUALITY - Ravensburger has been making products for the hand, head, and heart for over 130 years.
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From the manufacturer
Ravensburger The Castles of Burgundy Board Game
Description
The Hundred Years’ war is over and the Renaissance is looming. Conditions are perfect for the princes of the Loire Valley to propel their estates to prosperity and prominence. Through strategic trading and building, clever planning, and careful thought, players add settlements and castles, practice trade along the river, exploit silver mines, farm livestock, and more in this classic Stefan Feld Eurogame.
How to Play:
- Players take turns rolling two dice and choosing to move goods tiles from the game board to their player boards; from their player boards onto corresponding numbered and colored regions of their playing fields; to deliver goods in exchange for silverlings; or to take worker tiles.
- Play continues, with players completing additional actions and noting victory points for each tile placed.
- Five turns are taken per round, with additional victory points awarded for unused money and workers, undelivered goods, and percentage of settlement complete. The player with the most victory points after five rounds wins the game.
Product Description
Product Description
The Castles of Burgundy is a detailed strategy game set in the Loire Valley of France during medieval times. Players assume the role of princes trying to build the greatest estates in the land by becoming more prosperous than their competitors. Over the course of five rounds, players collect points by trading, livestock farming, city building and scientific research. They must buy and sell goods or labor and use action tiles for building, shipping, mining, livestock and knowledge across two game boards. The game is designed for 2-4 board gamers ages 12 and up. A detailed strategy game for dedicated gamers set in medieval France. 15th Century princes devote time and effort to strategically trading and building their prosperity and their estates. Immersive Game of Fame and Fortune Set in 15th Century France Designed for players who relish strategy games composed with intricate details, colorful artwork and quality construction, The Castles of Burgundy challenges players with strategic options to acquire the victory points they need to win the game. Players work between the main game board and their own personal game board to acquire the possesions, points, wealth and knowledge they need to earn victory points. The quest begins from the moment the game starts until it ends, keeping everyone fully engaged and thinking of creative ways to buy, trade or sell as a means of amassing their fortune. Advanced game play rules are included. A Complex Strategy Game that Challenges Players to Think Ahead and Plan Big A game of both subtle and overt strategy, wit and patience, The Castles of Burgundy sparks the imagination with its various animals, land, building and ship tiles, as well as the give and take between the two game boards. Intricate play details promote cause and effect, attention to detail, mathematical calculations and patience. Since the game is played over five rounds, players must develop a strategy and keep the game's objectives clear in their minds over a lengthy time period. Players compete against one another, but also against themselves, as they test strategies that could help them amass their assets more quickly than their opponents. Players Manage Assets and Sharpen Their Business Skills The Castles of Burgundy is for players who prefer games of strategy to those of luck. This is a game with historical perspective with the inspiring theme of France during medieval times. Players must be alert and ready to think clearly across two game boards, intricate details and multiple areas at once. What's In The Box? 164 six-sided tiles, 42 goods tiles, 20 Silverlings (game's currency), 30 worker tiles, 12 bonus tiles, 4 victory tiles, 8 playing pieces, 9 dice, 1 game board, 6 player boards, 1 set of instructions
From the Manufacturer
15th century princes from the Loire Valley devote their efforts to strategic trading and building in order to bring their estates prosperity and prominence throughout Burgundy. Two dice set the action options, but the players always make the final choices. Trading, livestock farming, city building or scientific research - many different paths lead to the prosperity and prominence of the players. The many ways to gain victory points in this building game require careful thought and extensive planning ahead. The different estates ensure that no two games are alike and that the game remains challenging for a long time.
Product information
| Product Dimensions | 12.25 x 8.5 x 2.75 inches |
|---|---|
| Item Weight | 2.2 pounds |
| ASIN | B005UWYK22 |
| Item model number | 81243 |
| Manufacturer recommended age | 12 - 15 years |
| Best Sellers Rank | #25,459 in Toys & Games (See Top 100 in Toys & Games) #43 in Dice Games (Toys & Games) #259 in Dedicated Deck Card Games #803 in Board Games (Toys & Games) |
| Customer Reviews |
4.7 out of 5 stars |
| Is Discontinued By Manufacturer | No |
| Release date | November 25, 2011 |
| Manufacturer | Ravensburger |
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Important information
Safety Information
Choking Hazard - Small Parts
Legal Disclaimer
Contains small pieces that may be a choking hazard. Not intended for use with small children.
Customer reviews
Reviewed in the United States on December 15, 2019
Top reviews from the United States
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- cheap cardboard components with glossy thin player mats
- barfy-looking artwork
- a theme so thin it is starving
- two colored six-sided dice are the central component of the game, and they are used to determine your possible actions on your turn
- point salad so severe it is a virtual point salad bar
- fiddly to set up and difficult to put away
... so did I accidentally give it five stars? No. The Castles of Burgundy is among my favorite games of all time. I am always willing to play this game. It does not satisfy on any of my more predictable measures of a board game I love, but it succeeds in what a game is ultimately all about - gameplay. Everything in the way this game flows is so perfectly honed that I forgive it for not having much of a theme, for having "goods tiles" that are not even described in any other detail other than the dice number you have to roll in order to sell them, hell, for being centered on dice rolls.
The game is light on strategy but as a tactical game, it is the best I have ever played. For how under-produced the production is, there is always a myriad of decisions that can be made on every single turn. You have fifty decisions to make total in the game, with two dice rolls every single round, with five rounds in every phase (phases not named thematically, but named A, B, C, D, E) - and the goal is to optimize those decisions in such a way that fills your manor with tiles that do have names for theme purpose, but they really amount to nothing more than scoring points here and there. You can use a dice to take tiles offered on the main board that matches the dice number you rolled. You can use a dice to play tiles corresponding to a dice number on your player mat. You can use a dice to sell goods. And you can use a dice to generate two workers (which can modify the number of any dice). Also if you have some silverlings (the scarce money in this game) you can buy from a market in the center of the board.
And that is about it. But it is so fun. Really, really fun. And with how many possible things each tile can do once added to your manor, the way the game comes together, and the paths to victory, can be near-unlimited. All of the different types of tiles can do so many different things, but it never feels overwhelming to learn what they all do, or paralyzing to find the perfect use for them. There is not a linear order that you have to take your actions every turn. The rules are tight, but they are not restricting.
This is a game that has everything I hate in a game, yet totally makes up for it, ALL of it, with its gameplay design and brilliance. It is a title every tabletop fiend should own, even if they don't usually like Euro games. A point salad with all the fixings.
The expansions. These are not huge mostly they are single player boards or a few tiles for trade routes. They aren't huge and should not in any way cover the 40% increase in price of the regular edition.
Let's talk art. The art was never good in Castles of Burgundy but it was clear. I lose pieces on the board now and have a devil of a time telling which pieces are which. Doesn't reflect that price increase.
Let's talk quality. Some of the cheapest components I have seen in an anniversary edition, paper thin player boards are the biggest culprit here. The pieces are basic and cheap. Again not worth the 40% price increase.
On to the insert. Uh wait where did it go, oh that is right they didn't add one. In an age when basic editions come with game trayz this is almost unforgivable. Their reason, there was not enough room in the box, my dude half the box is empty there was plenty of room. Again let's harp the theme one more time, this is not worth the 40% increase in price.
The game itself is fantastic and I am happy to have it in my collection. I would recommend it to any friend anywhere. Just save yourself some money and buy the standard edition.
EDIT: it's May 10th 2020 and this is still my favorite board game... Is something wrong with me.. Meanwhile I've bought and played Viticulture (I really like by the way, love feeling like I'm growing grapes and making wine) and Charterstone(such a cute-looking legacy game while most legacy games look so heavy and gloomy) and I loved!!!! them!!!! Still I will never say no to Burgundy haha. I think I like games that have litle itsy bitsy components to them that are like busy-work, Burgundy, Viticulture, and Charterstone all make me do busy work. omg i just realized they're all worker placement games!!! Omg I like worker placement games!!!!!!!! But they're all so different and didn't feel similar to me until I was writing this review.. Wow these people are good at making games
Top reviews from other countries
1. Take a settlement tile into reserve.
2. Place a settlement tile from reserves onto their player board.
3. Deliver goods .
4. Take worker tokens.
Settlement tiles: Each offers various benefits: additional actions, additional money, advancement in your order of play, more goods tiles, die roll adjustment or victory points. The game ends after the fifth phase and most victory points = Win.
What makes this edition by far the the best of all the many others, is that it includes eight expansions, seven of which were optional extras or promotions and one new to this release. It was very hard to find them all together. It is a bit of a classic and was a Spiele des jahres recommended 2011, and has 10 other prizes or nominations.
I suspect the game is good enough to get another printing of this edition and the one bad feature (thin box card) will then be corrected. The components are otherwise fine. I've put a fablon sticky plastic book cover protection on my box and it's needed!
This is a step up from my popular Catan (with less luck) and Alhambra (with more features) and it is a step in a good direction. The more players the merrier, 4 is best.
Note: Some items sold under this title on Amazon-UK, are Italian, French, German or earlier editions. Some are from overseas sellers with ridiculous postage (sometimes nearly more than the cost of the game itself). This game is widely available in UK without that 'complication'. Watch your picks!
RECOMMENDED
Auf der Haben-Seite gibt es eine äußerlich Schöne Box (aus ziemlich dünner Pappe).
Endlich sind die Plättchen normal dick, so das man sie auch greifen kann. Graphisch gab es leichte Überarbeitungen. Die Warenplättchen sind nicht mehr ganz so trisst. Die Sechseckfelder wurden von ihren teils schwer zu unterscheidenen Pastellfarben befreit und die Abbildungen etwas verändert. Eine zweiseitige Spielerhilfe für jeden macht das früher kaum identifizierbare Abbild auf dem eigenen Spielplan obsolet. Es wurde entsprechend auch gestrichen. Die Spielerhilfe ist besser, als im Original.
Und natürlich so ziemlich alles, was für dieses Spiel erschienen ist, ist nun in dieser Box, inklusive diverser weiteren Technologien, Tiere, Gebäude, Teamspielvariante und Solomodus. Das ist erstmal alles sehr vorbildlich.
Aber
Der Spielplan ist so derbe unnötigerweise unruhig, das die weiterhin im Verhältnis winzigen Plättchen untergehen. Ich finde das jedenfalls komplett daneben. Was die Illustration der Plättchen selbst angeht, ist die Iconographie zwar besser geworden, aber so winzig, dass man schon sehr nah rankriechen muss, um sie zu unterscheiden. Das gilt für Gebäude und Tiere, aber besonders für die Technologieplättchen. Ich verstehe nicht, wie man diese Chance einfach so verstreichen lässt. Manches ist leicht besser, als frührer, vieles aber sogar schlimmer bzw. schlechter zu erkennen.
Dabei haben sie die Würfelanzeige deutlicher, aber auch hässlicher gestaltet. Zu Gunsten der Übersicht ist mir so eine Entscheidung lieber.
Im Hinblick auf Übersicht hat man zwar ne Spielhilfe gebastelt, aber vergessen, für die manigfaltigen Technologieplättchen ebenfalls, wie für Gebäudefunktion, eine hinzuzufügen. So darf man mit der Lupe das gelbe Plättchen untersuchen, und dann mitten in der Anleitung die Erklärung finden. Wenn das wenigstens auf die letzte Seite gepackt worden wäre.
Schön, dass es ein Plan für 2 bis 3 und separat für 4 Spieler gibt. Schade, dass es keine explizit für 2 gibt. So lenken die nun noch bunteren Aufdrucke für Plättchen weiterhin ab. Ich decke sie wie früher mit schwarzen Plättchen ab.
Und dann ist da noch der Druck, der hart an der Grenze des Zumutbaren ist. Die Rückseiten sind so dermassen schief und unterschiedlich bedruckt, dass ich komplett baff bin. Da ich kein so gutes Gedächtnis hab, ist es spielerisch nicht so wichtig, aber ich will darüber informieren, dass es eine gewisse Erkennbarkeit erzeugt..aber vor allem einfach Mist ist.
Was bleibt ist ein auch in der Neuauflage gutes Spiel, bei dem man beim Redesign einige Chancen verpasst hat. Die Plättchendicke ist und bleibt für mich neben den Erweiterungen der Hauptkaufgrund. Aber es ist ein ungutes Gefühl. Durch diverse Rabatte hab ich es für unter 30 Euro bekommen. 50 ist es nicht wert und die Enttäuschung über das weiterhin streitbare Design hoch. Schade.
Reviewed in Germany on December 18, 2019
Auf der Haben-Seite gibt es eine äußerlich Schöne Box (aus ziemlich dünner Pappe).
Endlich sind die Plättchen normal dick, so das man sie auch greifen kann. Graphisch gab es leichte Überarbeitungen. Die Warenplättchen sind nicht mehr ganz so trisst. Die Sechseckfelder wurden von ihren teils schwer zu unterscheidenen Pastellfarben befreit und die Abbildungen etwas verändert. Eine zweiseitige Spielerhilfe für jeden macht das früher kaum identifizierbare Abbild auf dem eigenen Spielplan obsolet. Es wurde entsprechend auch gestrichen. Die Spielerhilfe ist besser, als im Original.
Und natürlich so ziemlich alles, was für dieses Spiel erschienen ist, ist nun in dieser Box, inklusive diverser weiteren Technologien, Tiere, Gebäude, Teamspielvariante und Solomodus. Das ist erstmal alles sehr vorbildlich.
Aber
Der Spielplan ist so derbe unnötigerweise unruhig, das die weiterhin im Verhältnis winzigen Plättchen untergehen. Ich finde das jedenfalls komplett daneben. Was die Illustration der Plättchen selbst angeht, ist die Iconographie zwar besser geworden, aber so winzig, dass man schon sehr nah rankriechen muss, um sie zu unterscheiden. Das gilt für Gebäude und Tiere, aber besonders für die Technologieplättchen. Ich verstehe nicht, wie man diese Chance einfach so verstreichen lässt. Manches ist leicht besser, als frührer, vieles aber sogar schlimmer bzw. schlechter zu erkennen.
Dabei haben sie die Würfelanzeige deutlicher, aber auch hässlicher gestaltet. Zu Gunsten der Übersicht ist mir so eine Entscheidung lieber.
Im Hinblick auf Übersicht hat man zwar ne Spielhilfe gebastelt, aber vergessen, für die manigfaltigen Technologieplättchen ebenfalls, wie für Gebäudefunktion, eine hinzuzufügen. So darf man mit der Lupe das gelbe Plättchen untersuchen, und dann mitten in der Anleitung die Erklärung finden. Wenn das wenigstens auf die letzte Seite gepackt worden wäre.
Schön, dass es ein Plan für 2 bis 3 und separat für 4 Spieler gibt. Schade, dass es keine explizit für 2 gibt. So lenken die nun noch bunteren Aufdrucke für Plättchen weiterhin ab. Ich decke sie wie früher mit schwarzen Plättchen ab.
Und dann ist da noch der Druck, der hart an der Grenze des Zumutbaren ist. Die Rückseiten sind so dermassen schief und unterschiedlich bedruckt, dass ich komplett baff bin. Da ich kein so gutes Gedächtnis hab, ist es spielerisch nicht so wichtig, aber ich will darüber informieren, dass es eine gewisse Erkennbarkeit erzeugt..aber vor allem einfach Mist ist.
Was bleibt ist ein auch in der Neuauflage gutes Spiel, bei dem man beim Redesign einige Chancen verpasst hat. Die Plättchendicke ist und bleibt für mich neben den Erweiterungen der Hauptkaufgrund. Aber es ist ein ungutes Gefühl. Durch diverse Rabatte hab ich es für unter 30 Euro bekommen. 50 ist es nicht wert und die Enttäuschung über das weiterhin streitbare Design hoch. Schade.















