Ravensburger Scotland Yard - Family Game
Fulfillment by Amazon (FBA) is a service we offer sellers that lets them store their products in Amazon's fulfillment centers, and we directly pack, ship, and provide customer service for these products. Something we hope you'll especially enjoy: FBA items qualify for FREE Shipping and Amazon Prime.
If you're a seller, Fulfillment by Amazon can help you increase your sales. We invite you to learn more about Fulfillment by Amazon .
- Enter your model number to make sure this fits.
- One of the players takes on the role of Mr. X
- Job is to move from point to point around the map of London taking taxis, buses or subways
- Set includes a playing board, log book, visor, 6 playing pieces, 20 cards and 125 travel tickets
- For 3 to 6 players
- Fun indoor play
Frequently bought together
Customers who bought this item also bought
Customers who viewed this item also viewed
Have a question?
Find answers in product info, Q&As, reviews
Please make sure that you are posting in the form of a question.
London's famous police detectives are put to the test with this family-friendly board game. One player assumes the role of the mysterious fugitive Mister X®, who is on the run in London, using the city's vast transportation network to elude the detectives in hot pursuit. The goal of the game is for Mister X® to stay hidden until the very end, while the rest of the players, acting as detectives, work in concert to catch him.
Players assume the roles of Scotland Yard detectives or the elusive fugitive Mister X® .
The game board features London's Transportation network - taxis, buses and underground trains - that the detectives must travel to find Mister X®.
A game for would-be sleuths who love a good adventure, Scotland Yard has players assuming the role of Scotland Yard's famous detectives, who are pursuing the mysterious fugitive Mister X®, on the run in London. The detectives work cooperatively to catch Mister X®, utilizing London's network of taxis, buses and underground trains. The player in the role of Mister X® spends the game evading capture, occasionally making appearances and leaving behind his discarded transit tickets as clues to his whereabouts.
A Cooperative Strategy Game
Detective players have 22 moves in which to capture Mister X®, who is invisible throughout the game except for the few times he reveals his location. This family game is big on teamwork and promotes cooperation, strategic thinking and communication skills. Scotland Yard also reinforces goal-setting and enhances turn-taking, memory skills and persistance. The setting of the game provides an educational introduction to London and its key transportation modes and familiarizes players with the famed Scotland Yard detectives.
Hunting Mister X®
A family game that engages children and adults alike, Scotland Yard provides an opportunity for multiple generations to interact with one another and work together in a socially-positive environment that provides conversation starters to further engage players. This is a tactical game that connects players in a unique way and changes dramatically, depending on the role you play.
What's In The Box?
1 game board, 6 playing figures, 1 logbook, 20 cards, 125 tickets, 1 set of detailed instructions.
From the Manufacturer
Let's Play Scotland Yard! Which player will have the roll of the elusive Mister X? One player will function as Mister X, with the other players being Scotland Yard detectives searching for him throughout Central London. The starting station cards are shuffled and everyone draws one to determine where they will start the game. Every move is either by taxi, underground, or bus. Mister X moves first and writes his move in his travel log, indicating what method of transportation he used but not where he moved. Then, each detective makes their move, cooperating with the other detectives in an effort to close in on Mister X. Mister X only reveals where he is at certain points in the game, and the chase continues until one of the detectives moves to the place where Mister X is. In this case, the team of detectives has won the game. But, if Mister X makes 24 moves without being caught, he himself wins!
Compare with similar items
Scotland Yard - Family Game
Pandemic Board Game
Funskool Scotland Yard Board Game
|Shipping||FREE Shipping||FREE Shipping||FREE Shipping||FREE Shipping||FREE Shipping||FREE Shipping|
|Sold By||Readers Cafe||stores123||Amazon.com||Chewys Toy Chest||mesmerizingmerchandize||Eddies Games|
|Are Batteries Required||No||No||No||No||No||No|
|Item Dimensions||10.63 x 14.57 x 1.97 in||10.75 x 14.75 x 2.25 in||11 x 14.75 x 2.25 in||3.39 x 4.72 x 0.67 in||11.06 x 16.14 x 2.32 in||2.5 x 9.25 x 13 in|
|Item Weight||3.3 lbs||3.22 lbs||2.28 lbs||2 lbs||2.58 lbs||2.25 lbs|
Top customer reviews
There was a problem filtering reviews right now. Please try again later.
I don't know if the detectives felt the same way I did playing this game, but as I was sitting there at the table with them, and could see where their pieces were on the map of London on our boardgame table top.
The board is an interconnected web of bus, subway, and taxi routes through the city. Intersections are marked as positions where detectives and Mr. X. alike can travel to. If one lands on the same space I'm at, they win. My piece only occasionally appears on the board, every 3-5 turns. I have the option of jumping into the Thames river and they can't follow. I can also move twice a few times but each time I do, I have to reveal the method of transportation I use.
The detectives deduce the locations I could be at since the last time they spotted me and the chase continues. If I am uncaught at the end of the game (a predetermined number of moves) then I win, otherwise they all win. They also have a finite number of tickets, meaning they all can't take the subway all game.
I hate to tell you what to do but...
Mr. X should keep in mind that he can always go back where he was before letting the detectives think he is making a bee-line elsewhere.
I think the theme works wonderfully. I clearly get sucked in whether I'm being chased or trying to sniff out the subject.
Its very difficult for smaller numbers of detectives (3 or less) to catch a savvy Mr. X. And its easy to remedy that, just play multiple detectives.
All sorts of collaboration occurs between the detectives. A hat masking where Mr. X. is looking is included to discourage even that kind of interaction. I guess its a mixed bag, naturally.
Nominal. You have to pay a ticket to make a move on your turn. Mr. X. has a nice pad to write his moves down on, I guess the most experienced player might need to take on that onerous burden.
The turns each player takes are short, so play can generally go around quickly. The greatest amount of time spent will be after Mr. X. moves, guess where he might be, but the detectives discuss that together.
What’s not to Like?
It's a light game that requires some deduction. But certainly more fun than clue. Everyone is on equal footing and no dice to favor any player over another. That said, starting positions can put someone nearer the action from the start- or further, as the case may be.
My experience related at the beginning was played with adults. My family of kids 9 and under really dig it. That's all I got.
When you are one of the detectives, you have to work with your fellow detectives to divide the city into areas and corner Mr X as quickly and methodically as possible. Talking is encouraged, but can cut both ways, as helping other detectives map out a strategy also allows Mr X to know that strategy and use that knowledge to circumvent you.
We found playing with three or four detectives to be challenging, but still allowing for Mr. X to win. Mr. X has yet to win at our house with 5 detectives, however. We also found that the preteens we've played with often have the best strategies and best chance to catch Mr. X. "Adults tend to over think the options," was my son's opinion. Hard to argue when the kids are the only ones who have caught Mr. X so far!
All in all, this is a fun game for a mixed aged group to play. One caveat, however: the game CAN take a long time to play, especially if the detectives talk a lot, but the good part is that it doesn't seem like a long time. Just make sure that you start a game when you know you will have time to finish. I recommend this game as another solid Ravensburger winner.