- Audible Audio Edition
- Listening Length: 15 hours and 46 minutes
- Program Type: Audiobook
- Version: Unabridged
- Publisher: Random House Audio
- Audible.com Release Date: August 16, 2011
- Whispersync for Voice: Ready
- Language: English
- ASIN: B005HG7BWC
- Amazon Best Sellers Rank:
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Ready Player One Audiobook – Unabridged
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Top customer reviews
The characters are like-able and real. The world becomes believable over time (in fact, the author does finally explain how these people eat and go to the bathroom - yes, I was wondering!). It's hard to imagine a time in life when everyone will live in a virtual reality and yet if you consider Facebook's broad appeal and usage, then you can see how it might go even further. yet the ideal of a free - both in the sense of monetary and in the sense of the early Internet - online space is almost unimaginable now. Our internet is now owned and dominated by corporations. In this book, the characters are on a quest for an "easter egg" that will give them control of OASIS (the MMO that everyone is in, all the time). Their nemesis is the giant corporation IOI who seeks to get the easter egg and then turn OASIS into a corporate-driven, advertising-filled hellhole.
Some of the tangents in the book describe some possibilities for our future. One of the fascinating ones for me was indentured servitude. What if corporations could make you re-pay your debt through work? Would they and could they? In this world, debtors are taken into servitude - live in corporate housing (capsule hotels) - work 12 hour days until their debt is paid off. This virtually-free workforce would both encourage corporations to a) encourage debt and b) why should they pay their paid employees so much - maybe everyone should be in indentured servitude. It's a scary thought!
This was as amazing, enjoyable, and thought provoking novel. I had no trouble with the different games technology because most of the terms used was from my younger years and I did play a lot of those games. Even though the setting was 2044 the data on these games were around 1980’s. So, I felt right at home. It’s like the home of the Oasis was in the future but the games were from the past. So, I got amused from both worlds.
When reading a book of this type keeps my brain functioning in high mode (which helps feed my brain). To me it was more of a challenging quest to decipher then trying to get to the end of the book. I was in no hurry, the book kept me captivated.
The basic story begins with James Halliday, a wealthy inventor of games throughout his life, and the inventor of the Oasis. He had no family or friends and knew he was old and dying. So, he invented a new game of the future in the Oasis, which are many virtual worlds within itself on a computer. He managed to finish it just before he died. All his wealth depended on this game. He knew he couldn’t take his money with him so he left it all in an Easter style egg nest that he hid within the Oasis with three main stages of the game to master in order to win it all.
When the world got involved in this game they were really committed. Throughout the book some of the characters are geeks, nerds and other weird people, all with different personalities that sometimes clashed but they were still realistic. At the time in 2044 when things were dysfunctional within the societies; as poverty, overpopulation, wars, terrorist, and unhealthy environments that getting involved with internet communication was what people got obsessed with. Even schooling was done on the internet. The main character Wade Watts is an eighteen year old who has nothing going for him. His parents were gone and he lived with his aunt and many other people who paid him no attention. He was not perfect but you can’t help but like him. Just like his four companions in the virtual Oasis games were all friendly and I even liked some of the bad guys who cheated and committed crimes to get ahead of each other throughout the quest.
This was a clever story with geek references dropped all over the place but more than the nostalgia this novel offers, the story is well told and plays out very much how a real video game quest would play. With all the twist and turns throughout the story I couldn’t help thinking…yes, that is how that game played out. I was reminiscing with the first Atari game made….
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