- Audible Audio Edition
- Listening Length: 15 hours and 46 minutes
- Program Type: Audiobook
- Version: Unabridged
- Publisher: Random House Audio
- Audible.com Release Date: August 16, 2011
- Whispersync for Voice: Ready
- Language: English
- ASIN: B005HG7BWC
- Amazon Best Sellers Rank:
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Ready Player One Audible – Unabridged
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Top Customer Reviews
My two sides didn't always war; they agreed on the characters, or rather, the lack thereof. I had difficulty forming a clear view of the characters early on. It took me some time to figure it out, dazzled as I was by the nostalgia rushing through my system: they are stereotypes. The reclusive loner. The so-punk-it-hurts snarky girl who helps the protagonist "level up" at relationships by accepting her despite her one small flaw. The jock. The honorable Japanese character. Cline misses a big chance to make up for this by turning his villains into generic "Bob Evils" of "Evilcorp" stand-in company IOI. We learn that the antagonist once designed video games, but see no hint of how he went from a benign game designer to a soulless murderer. Lost opportunity there.
Unfortunately, pacing presents a problem. Geek mind was pleased with a perceived brisk pace, and wanted to tear right through it. It's tough to give a book bad marks for pacing when that occurs, except Cline stops the show almost every time a pop culture reference comes along, offering a detailed explanation. This might have been meant to help the younger readers, but it murders the pace.
Then we have the plot: it spoke right to my geeky soul. From the book title itself (a reference to the arcade games of my youth) to the numerous 80s film and music references, the author knows his subject matter well and wears it like a badge of honor.Read more ›
The year is 2044 and the world is an unpleasant and grim place. Famine and poverty are rampant, and to escape the bleakness of real life most people choose to instead enter the world of OASIS.
Let me explain OASIS - this is a virtual world that is very elaborate and realistic,and it contains multiple planets and landscapes. It was created in main part by a man named James Halliday, the ultimate lonely computer geek, who was obsessed with the 1980's. Halliday died some time before the start of this story but had stated in his will that his vast fortune would go to the person who could find three magical keys hidden in OASIS, pass the portals associated with them, and then find the ultimate prize - the hidden egg. Over the years many people have searched for these magic keys and gates but none have prevailed. Those who search call themselves gunters. Also at play is a villainess corporation called IOI led by a man named Sorrento - who's agents searching for the egg are called Sixers.
The main protagonist of this story is an 18 year old named Wade Watts. Wade lives in abject poverty with his uncaring and cruel aunt. Because Wade's life is so grim, like so many others he spends almost all of his time in OASIS. It's where he goes to school and it's in OASIS where he meets his friends - avatars named Aech and Art3mis. Because everyone he meets via OASIS is an avatar, it's hard for anyone to distinguish friend from foe.
Because of his real world lack of money and help, Wade has few powers and weapons for his avatar (which he named Parzival, a takeoff of Percival the Knight which was already taken.Read more ›
It's 2044 and the world is in shambles. Poverty, war and other standard dystopian plot devices rule the day. Most of the population spends the majority of their time in a virtual world (think World of Warcraft on crack) called OASIS. OASIS started as a video game that grew in popularity to encompass multiple worlds and planets and systems that encompass virtually any geekdom you can think of (e.g. Star Wars, Star Trek, Blade Runner, steampunk, etc.). Pretty much anything and everything is done in OASIS now. Even schooling. Ernest Cline spends a good chunk of the early novel setting up OASIS and creates a fairly believable depiction of what life would be like if we increasingly spent time in the virtual world as opposed to the real one. Wade Watts is a typical teenager in 2044. He's poor and goes to school in OASIS, where he is stuck on his schools planet because everything in OASIS involves real world transactions. In an interesting nod to the current financial situations engulfing our current world, OASIS currency is valued higher than "real" money and for those who don't have money, you're as stuck in OASIS as you would be in the real world.Read more ›
Most Recent Customer Reviews
I've only finished ~2/3 of this book, but I'm loving it. The writing makes it a relatively easy read, and it calls upon geek culture that I'm intimately familiar with. Read morePublished 6 hours ago by Anthony Ludlam
Would highly recommend this book! It was a great read, after about chapter 5 I couldn't put it down. Read morePublished 7 hours ago by Amazon Customer
If you get the jokes in robot chicken, then this book is for you.Published 9 hours ago by B. Norton
Really fun quick read for those of us that grew up in the 80s playing plenty of video games.Published 11 hours ago by CG
This book was fantastic! I highly recommend everyone to read it. It was such a fun story. I listed to the audible version and Wil Wheaton does a great narration. Read morePublished 15 hours ago by Rachel
Anyone who has an appreciation for video games, especially MMO's should read this book. It's a thrilling and extremely well written bookPublished 20 hours ago by Amazon Customer
Wheaton's narration is surprisingly excellent. The 80's references were cool at the start, but eventually wore me out. Still a very innovative story and a fun listen.Published 1 day ago by David Whalen
This possible future is (scarily) all too easily imaginable, but part of the beauty of this book lies in the fond memories evoked in readers. Read morePublished 1 day ago by Lynn Murphy
I read this book at a strange time. I've decided to save 5 star ratings for the true masterpieces. If I could, this is a 4.5. Read morePublished 1 day ago by Matthew Raine