- Audible Audio Edition
- Listening Length: 15 hours and 46 minutes
- Program Type: Audiobook
- Version: Unabridged
- Publisher: Random House Audio
- Audible.com Release Date: August 16, 2011
- Whispersync for Voice: Ready
- Language: English
- ASIN: B005HG7BWC
- Amazon Best Sellers Rank:
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Ready Player One Audible – Unabridged
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Top Customer Reviews
My two sides didn't always war; they agreed on the characters, or rather, the lack thereof. I had difficulty forming a clear view of the characters early on. It took me some time to figure it out, dazzled as I was by the nostalgia rushing through my system: they are stereotypes. The reclusive loner. The so-punk-it-hurts snarky girl who helps the protagonist "level up" at relationships by accepting her despite her one small flaw. The jock. The honorable Japanese character. Cline misses a big chance to make up for this by turning his villains into generic "Bob Evils" of "Evilcorp" stand-in company IOI. We learn that the antagonist once designed video games, but see no hint of how he went from a benign game designer to a soulless murderer. Lost opportunity there.
Unfortunately, pacing presents a problem. Geek mind was pleased with a perceived brisk pace, and wanted to tear right through it. It's tough to give a book bad marks for pacing when that occurs, except Cline stops the show almost every time a pop culture reference comes along, offering a detailed explanation. This might have been meant to help the younger readers, but it murders the pace.
Then we have the plot: it spoke right to my geeky soul. From the book title itself (a reference to the arcade games of my youth) to the numerous 80s film and music references, the author knows his subject matter well and wears it like a badge of honor.Read more ›
The year is 2044 and the world is an unpleasant and grim place. Famine and poverty are rampant, and to escape the bleakness of real life most people choose to instead enter the world of OASIS.
Let me explain OASIS - this is a virtual world that is very elaborate and realistic,and it contains multiple planets and landscapes. It was created in main part by a man named James Halliday, the ultimate lonely computer geek, who was obsessed with the 1980's. Halliday died some time before the start of this story but had stated in his will that his vast fortune would go to the person who could find three magical keys hidden in OASIS, pass the portals associated with them, and then find the ultimate prize - the hidden egg. Over the years many people have searched for these magic keys and gates but none have prevailed. Those who search call themselves gunters. Also at play is a villainess corporation called IOI led by a man named Sorrento - who's agents searching for the egg are called Sixers.
The main protagonist of this story is an 18 year old named Wade Watts. Wade lives in abject poverty with his uncaring and cruel aunt. Because Wade's life is so grim, like so many others he spends almost all of his time in OASIS. It's where he goes to school and it's in OASIS where he meets his friends - avatars named Aech and Art3mis. Because everyone he meets via OASIS is an avatar, it's hard for anyone to distinguish friend from foe.
Because of his real world lack of money and help, Wade has few powers and weapons for his avatar (which he named Parzival, a takeoff of Percival the Knight which was already taken.Read more ›
The past is big business. As we age our memories get hazier, and to keep our pasts vivid we start to remember in extremes. Bad becomes terrible, good becomes great, and the things that we enjoyed simply because there was precious little else to enjoy become the Greatest Things Ever Made. The 80s are our 50s, and just as people nostalgic for the post-war period conveniently forget segregation, we too gloss over the more unpleasant aspects of our past. Ready Player One is a love letter to a past that never was: a 70s without Vietnam and an 80s without AIDS. The main character of binge-watches old episodes of Family Ties, unironically. Family Ties wasn't good, it was just what was on. This attitude pervades Ready Player One: the things from the past were great, end of story.
There are a number of themes that Cline touches on but fails to explore. The virtual world of OASIS is described as a distraction from a real world that is undergoing what seems to be irreversible social and economic decay. This hints at nostalgia being a retreat from the problems of the present into an idealized past, but Cline never builds on it. He never really asks us to consider what it means to live in the past while the present rots. There are precious few glimmers of indictment. James Halliday, the creator of OASIS, built up an immense fortune that is strongly implied to have the power to change the world for the better. Yet the book never asks us to consider the immense waste of Halliday's life, and how a lifetime spent indulging in the phantom pleasures of the past have left the world on the brink of disaster.Read more ›
Most Recent Customer Reviews
Some serious plot-holes and not terribly likable main characters. But it was a fun ride anyway.Published 29 minutes ago by Amazon Customer
There are already very good and helpful reviews for this one, all I can really add is to say I thoroughly enjoyed it. Read morePublished 3 hours ago by Responsibly Unashamed Lessa
Let me start by saying thank you to the author for a ride I've not had to pleasure of being on for quite sometime. Read morePublished 9 hours ago by beckyboo0528
Borrowed this book from a friend. Loved it so much I'm buying my own copy right now so that I can read it again :) Warmed my geeky 80s heart to the very corePublished 14 hours ago by Laura
I liked the ending the most. Word counts are not fair to use to force us to write more stuffPublished 15 hours ago by Matt
Best book, ever read. Waiting for the movie, hope it's as good as the book.Published 19 hours ago by Amazon Customer
I like it
You should read it