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Refactoring to Patterns Hardcover – August 15, 2004
This book introduces the theory and practice of pattern-directed refactorings: sequences of low-level refactorings that allow designers to safely move designs to, towards, or away from pattern implementations. Using code from real-world projects, Kerievsky documents the thinking and steps underlying over two dozen pattern-based design transformations. Along the way he offers insights into pattern differences and how to implement patterns in the simplest possible ways.
Coverage includes: A catalog of twenty-seven pattern-directed refactorings, featuring real-world code examples Descriptions of twelve design smells that indicate the need for this book s refactorings General information and new insights about patterns and refactoringDetailed implementation mechanics: how low-level refactorings are combined to implement high-level patterns Multiple ways to implement the same pattern and when to use each Practical ways to get started even if you have little experience with patterns or refactoring
"Refactoring to Patterns" reflects three years of refinement and the insights of more than sixty software engineering thought leaders in the global patterns, refactoring, and agile development communities. Whether you re focused on legacy or greenfield development, this book will make you a better software designer by helping you learn how to make important design changes safely and effectively.
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- Print length367 pages
- LanguageEnglish
- PublisherAddison-Wesley Professional
- Publication dateAugust 15, 2004
- Dimensions7.25 x 1.25 x 9.5 inches
- ISBN-100321213351
- ISBN-13978-0321213358
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Editorial Reviews
From the Publisher
This book introduces the theory and practice of pattern-directed refactorings: sequences of low-level refactorings that allow designers to safely move designs to, towards, or away from pattern implementations. Using code from real-world projects, Kerievsky documents the thinking and steps underlying over two dozen pattern-based design transformations. Along the way he offers insights into pattern differences and how to implement patterns in the simplest possible ways.
Coverage includes:
A catalog of twenty-seven pattern-directed refactorings, featuring real-world code examples
Descriptions of twelve design smells that indicate the need for this books refactorings
General information and new insights about patterns and refactoring
Detailed implementation mechanics: how low-level refactorings are combined to implement high-level patterns
Multiple ways to implement the same patternand when to use each
Practical ways to get started even if you have little experience with patterns or refactoring
Refactoring to Patterns reflects three years of refinement and the insights of more than sixty software engineering thought leaders in the global patterns, refactoring, and agile development communities. Whether youre focused on legacy or "greenfield" development, this book will make you a better software designer by helping you learn how to make important design changes safely and effectively.
From the Back Cover
"For refactoring to be valuable it must be going somewhere, not just an abstract intellectual exercise. Patterns document program structures with known good properties. Put the two together and you have Refactoring to Patterns." Kent Beck, Director, Three Rivers Institute
"In the GoF book we claimed that design patterns are targets for refactorings. This book finally shows that we didn't lie. By doing so, Joshua's book will deepen your understanding of both refactoring and design patterns." Erich Gamma, Eclipse Java Development Tools lead, IBM
"Refactoring to patterns is a revolutionary approach to applying patterns that combines the top-down utility of design patterns with the bottom-up discovery of iterative development and continuous refactoring. Any serious software developer should be using this approach to discover new opportunities to use patterns to improve their code." Bobby Woolf, Consulting I/T Specialist, IBM Software Services for Web- Sphere, and coauthor of Enterprise Integration Patterns (Addison-Wesley) and The Design Patterns Smalltalk Companion (Addison-Wesley).
"With this unique catalog of design-level refactorings Joshua Kerievsky has given refactoring an entirely new dimension. Refactoring to Patterns shows developers how to make design-level improvements that simplify everyday work. This book is an invaluable reference for the refactoring practitioner." Sven Gorts
"This book refactors and restructures GoF, and much more. Refactoring to Patterns takes a subject that has been presented as static and rigid and makes it dynamic and flexible, converting it into a human process with experiments, mistakes, and corrections so you understand that good designs do not occur by turning some series of cranks--they evolve through struggle and reflection. Kerievsky has also restructured the presentation to make it far clearer and easier to assimilate. Indeed, he has solved a number of the organization problems that I have struggled with in Thinking in Patterns. This book is a clear introduction and combination of the disciplines of testing, refactoring, and patterns, and it is filled with easy reading, good sense, and great insights." Bruce Eckel, President of Mindview, Inc., and author of Thinking in Java/Thinking in C++ (Prentice Hall)
"The first time I met Joshua, I was struck by the depth of his passion for understanding, applying, and teaching design patterns. Great teachers care deeply about their subject and how to share it. I think Joshua is a great teacher--and developer--and that we can all benefit from his insight." Craig Larman, Chief Scientist, Valtech, and author of Applying UML and Patterns, Second Edition (Prentice Hall) and Agile and Iterative Development (Addison-Wesley)
"Refactoring to Patterns is important not only because it provides step-by-step instructions on how to improve your code through the methodical introduction of appropriate patterns, but more so because it teaches the principles that underlie the design patterns implemented. This book should be useful for novice and expert designers alike. This is a great book." Kyle Brown, IBM Software Services for WebSphere, and author of Enterprise Java™ Programming with IBM® WebSphere®, Second Edition (Addison-Wesley)
"Mastering a trade means more than just having the right tools--you also need to use them effectively. Refactoring to Patterns explains how to wield industrial-strength design tools with the skills of an artist." Russ Rufer, Silicon Valley Patterns Group
"Josh uses patterns to guide the small steps of refactoring toward larger goals and uses refactoring to introduce patterns into your code as it evolves. You'll learn how to make large improvements to existing code incrementally, rather than trying to force-fit a prefabricated solution. As the code changes you'll go beyond seeing better designs--you'll experience them." Phil Goodwin, Silicon Valley Patterns Group
"Now the connection between software patterns and agile development is finally told." Ward Cunningham
In 1994, Design Patterns changed the landscape of object-oriented development by introducing classic solutions to recurring design problems. In 1999, Refactoring revolutionized design by introducing an effective process for improving code. With the highly anticipated Refactoring to Patterns, Joshua Kerievsky has changed our approach to design by forever uniting patterns with the evolutionary process of refactoring.
This book introduces the theory and practice of pattern-directed refactorings: sequences of low-level refactorings that allow designers to safely move designs to, towards, or away from pattern implementations. Using code from real-world projects, Kerievsky documents the thinking and steps underlying over two dozen pattern-based design transformations. Along the way he offers insights into pattern differences and how to implement patterns in the simplest possible ways.
Coverage includes:
- A catalog of twenty-seven pattern-directed refactorings, featuring real-world code examples
- Descriptions of twelve design smells that indicate the need for this book's refactorings
- General information and new insights about patterns and refactoring
- Detailed implementation mechanics: how low-level refactorings are combined to implement high-level patterns
- Multiple ways to implement the same pattern--and when to use each
- Practical ways to get started even if you have little experience with patterns or refactoring
Refactoring to Patterns reflects three years of refinement and the insights of more than sixty software engineering thought leaders in the global patterns, refactoring, and agile development communities. Whether you're focused on legacy or "greenfield" development, this book will make you a better software designer by helping you learn how to make importa and effectively.
About the Author
Joshua Kerievsky is the founder of Industrial Logic (http://industriallogic.com), a company specializing in Extreme Programming. Since 1988, Joshua has been a professional software developer, coach, and instructor for clients such as Bankers Trust, MTV, MBNA, Ansys, MDS Sciex, Nielsen Media Research, and Sun Microsystems. He speaks regularly at conferences, has written numerous articles, and contributed chapters to Extreme Programming Explored (Addison-Wesley, 2001) and Extreme Programming Perspectives (Addison-Wesley, 2002). Joshua lives with his wife and daughters in Berkeley, California.
Joshua Kerievsky is the founder of Industrial Logic (http://industriallogic.com), a company specializing in Extreme Programming. Since 1988, Joshua has been a professional software developer, coach, and instructor for clients such as Bankers Trust, MTV, MBNA, Ansys, MDS Sciex, Nielsen Media Research, and Sun Microsystems. He speaks regularly at conferences, has written numerous articles, and contributed chapters toExtreme Programming Explored (Addison-Wesley, 2001) and Extreme Programming Perspectives (Addison-Wesley, 2002). Joshua lives with his wife and daughters in Berkeley, California.
Excerpt. © Reprinted by permission. All rights reserved.
What Is This Book About?
This book is about the marriage of refactoring—the process of improving the design of existing code—with patterns, the classic solutions to recurring design problems. Refactoring to Patterns suggests that using patterns to improve an existing design is better than using patterns early in a new design. This is true whether code is years old or minutes old. We improve designs with patterns by applying sequences of low-level design transformations, known as refactorings.
What Are the Goals of This Book?
This book was written to help you:
- Understand how to combine refactoring and patterns
- Improve the design of existing code with pattern-directed refactorings
- Identify areas of code in need of pattern-directed refactorings
- Learn why using patterns to improve existing code is better than using patterns early in a new design
To achieve these goals, this book includes the following features:
- A catalog of 27 refactorings
- Examples based on real-world code, not the toy stuff
- Pattern descriptions, including real-world pattern examples
- A collection of smells (i.e., problems) that indicate the need for pattern-directed refactorings
- Examples of different ways to implement the same pattern
- Advice for when to refactor to, towards, or away from patterns
To help individuals or groups learn the 27 refactorings in the book, you’ll find a suggested study sequence on the inside back cover of the book.
Who Should Read This Book?
This book is for object-oriented programmers engaged in or interested in improving the design of existing code. Many of these programmers use patterns and/or practice refactoring but have never implemented patterns by refactoring; others know little about refactoring and patterns and would like to learn more.
This book is useful for both greenfield development, in which you are writing a new system or feature from scratch, and legacy development, in which you are mostly maintaining a legacy system.
What Background Do You Need?
This book assumes you are familiar with design concepts like tight coupling and loose coupling as well as object-oriented concepts like inheritance, polymorphism, encapsulation, composition, interfaces, abstract and concrete classes, abstract and static methods, and so forth.
I use Java examples in this book. I find that Java tends to be easy for most object-oriented programmers to read. I’ve gone out of my way to not use fancy Java features, so whether you code in C++, C#, Visual Basic .NET, Python, Ruby, Smalltalk, or some other object-oriented language, you ought to be able to understand the Java code in this book.
This book is closely tied to Martin Fowler’s classic book Refactoring F. It contains references to low-level refactorings, such as:
- Extract Method
- Extract Interface
- Extract Superclass
- Extract Subclass
- Pull Up Method
- Move Method
- Rename Method
Refactoring also contains references to more sophisticated refactorings, such as:
- Replace Inheritance with Delegation
- Replace Conditional with Polymorphism
- Replace Type Code with Subclasses
To understand the pattern-directed refactorings in this book, you don’t need to know every refactoring listed above. Instead, you can follow the example code that illustrates how the listed refactorings are implemented. However, if you want to get the most out of this book, I do recommend that you have Refactoring close by your side. It’s an invaluable refactoring resource, as well as a useful aid for understanding this book.
The patterns I write about come from the classic book Design Patterns DP, as well as from authors such as Kent Beck, Bobby Woolf, and myself. These are patterns that my colleagues and I have refactored to, towards, or away from on real-world projects. By learning the art of pattern-directed refactorings, you’ll understand how to refactor to, towards, or away from patterns not mentioned in this book.
You don’t need expert knowledge of these patterns to read this book, though some knowledge of patterns is useful. To help you understand the patterns I’ve written about, this book includes brief pattern summaries, UML sketches of patterns, and many example implementations of patterns. To get a more detailed understanding of the patterns, I recommend that you study this book in conjunction with the patterns literature I reference.
This book uses UML 2.0 diagrams. If you don’t know UML very well, you’re in good company. I know the basics. While writing this book, I kept the third edition of Fowler’s UML Distilled Fowler, UD close by my side and referred to it often.
How to Use This Book
To get a high-level understanding of the refactorings in this book, you can begin by studying each refactoring’s summary (see Format of the Refactorings, 47), as well as its Benefits and Liabilities box, which appears at the end of each refactoring’s Motivation section.
To get a deeper understanding of the refactorings, you’ll want to study every part of a refactoring, with the exception of the Mechanics section. The Mechanics section is special. It’s intended to help you implement a refactoring by suggesting what low-level refactorings to follow. To understand a refactoring in this book, you don’t have to read the Mechanics section. You’re more likely to use the Mechanics section as a reference when you’re actually refactoring.
The coding smells described in this book and in Refactoring F provide a useful way to identify a design problem and find associated refactorings to help fix the problem. You can also scan the alphabetized listing of refactorings (on the inside covers of this book and Refactoring ) to find a refactoring that can help improve a design.
This book documents the refactorings that take a design either to, towards, or away from a pattern. To help you figure out what direction to go in, you’ll find a section on this subject (called Refactoring to, towards, and away from Patterns, 29) as well as a table (listed on the inside front cover) that shows each pattern name and the refactorings you can apply to take a design to, towards, or away from the pattern.
The History of This Book
I began writing this book sometime in 1999. At the time, there were several forces driving me to write about patterns, refactoring, and extreme programming (XP) Beck, XP. First, I was surprised that patterns had not been mentioned in the XP literature. This led me to write a paper called “Patterns & XP” Kerievsky, PXP in which I publicly discussed the subject and offered some suggestions on how to integrate these two great contributions to our field.
Second, I knew that Martin Fowler had included only a few refactorings to patterns in Refactoring F, and he clearly stated that he hoped someone would write more. That seemed like a worthwhile goal.
Finally, I noticed that people in The Design Patterns Workshop, a class that my colleagues and I teach, needed more help in figuring out when to actually apply a pattern to a design. It’s one thing to learn what a pattern is and an altogether different thing to really understand when and how to apply the pattern. I thought that these students needed to study real-world examples of cases where applying a pattern to a design makes sense, and thus I began compiling a catalog of such examples.
As soon as I began writing this book, I followed Bruce Eckel’s lead and placed my rather rough contents on the Web to obtain feedback. The Web is indeed a beautiful thing. Many folks responded with suggestions, encouragement, and appreciation.
As my writings and ideas matured, I began presenting the subject of Refactoring to Patterns in conference tutorials and during Industrial Logic’s intensive patterns and refactoring workshops. This led to more suggestions for improvement and many ideas on what programmers needed to understand this subject.
Gradually I came to see that patterns are best viewed in the light of refactoring and that they are destinations best reached by applying sequences of lowlevel refactorings.
When my writings began to resemble a book, rather than a long paper, I was fortunate enough to have many experienced practitioners review my work and offer suggestions for improvement. You can read more about these folks in the Acknowledgments section.
Standing on the Shoulders of Giants
In the summer of 1995, I walked into a bookstore, encountered the book Design Patterns DP for the first time, and fell in love with patterns. I wish to thank the authors, Erich Gamma, Richard Helm (whom I still haven’t met), Ralph Johnson, and John Vlissides for writing such an excellent piece of literature. The wisdom you shared in your book has helped me become a much better software designer.
Somewhere around 1996, before he became famous, I met Martin Fowler at a patterns conference. It was to be the beginning of a long friendship. I doubt whether I would have written this book if Martin (and his colleagues, Kent Beck, William Opdyke, John Brant, and Don Roberts) had not written the classic book Refactoring F. Like Design Patterns, Refactoring utterly changed the way I approach software design.
My writings in this book could only have happened because of the hard work of the authors of Design Patterns and Refactoring. I can’t thank you all enough for your great books.
Product details
- Publisher : Addison-Wesley Professional; 1st edition (August 15, 2004)
- Language : English
- Hardcover : 367 pages
- ISBN-10 : 0321213351
- ISBN-13 : 978-0321213358
- Item Weight : 2.1 pounds
- Dimensions : 7.25 x 1.25 x 9.5 inches
- Best Sellers Rank: #548,502 in Books (See Top 100 in Books)
- Customer Reviews:
About the author

Joshua is founder and CEO of Industrial Logic, one of the oldest and most well-respected agile consultancies in the world. Since 1996, Joshua and his global team of lean and agile experts have helped people in many industries leverage the wisdom and power of modern management and development methods. Joshua is a Dad, tennis player, and international speaker. He is the author of the best-selling and award-winning book, Refactoring to Patterns, and his newest book, Joy of Agility.
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Customers find the book very informative and adds richer context. They also appreciate the clear writing and perfect explanations. Readers describe the writing quality as well-written, easy to read, and understand. Overall, they say it's a valuable next step in learning about design.
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Customers find the book very informative and provides a great overview of patterns. They appreciate the clear writing and perfect explanations. Readers also mention the book adds richer context and analysis.
"...It even keeps a skeptical attitude towards patterns, since heavyweight design techniques aren't always right for lightweight problems...." Read more
"...Examples are in Java, it is well written and references patterns in the GOF book, which is a great neighbor to this one." Read more
"...Overall I have been pleased with the level of detail and content." Read more
"...Having never worked with patterns before this book was a perfect introduction to be used for class." Read more
Customers find the book well-written, easy to read, and understand. They say it's a valuable next step in learning about design.
"...Examples are in Java, it is well written and references patterns in the GOF book, which is a great neighbor to this one." Read more
"If you want to be an good architect you need read this book. It uses a easy language and goes direct to point...." Read more
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Top reviews from the United States
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This isn't as rigorously analytic as the original Design Patterns book. I fully expect more theory-oriented writers to follow the trail blazed here. Instead, Kerievsky gives worked examples, in great detail. At every point, he starts with a code sample drawn from real life, complex enough to be interesting. Then, step by step, he shows the incremental changes made to transition from it's problematic start to its pattern-based end point. Experienced programmers may find this plodding and repetitive. Beginners, however, often have a hard time planning incremental changes and executing them. The author takes care to keep the code in working order at each increment, showing a clear path through the forest of possibilities. Some readers may even trace the path backwards, giving another look at how each change moves toward the end state. The worked examples are the real strength of this text.
This is a book for the software maintainer. In other words, it addresses 90% or 99% of the work that real programmers do. Just about every other software text on the market assumes that the project just started - the disks are empty and the compiler shrink-wrap is on the floor. I admit, that kind of programming is the most fun. It's just not realistic, though. Most work is rework, the kind demonstrated here.
Another great feature of this book is what it lacks: dogmatic harangues about methodology. It even keeps a skeptical attitude towards patterns, since heavyweight design techniques aren't always right for lightweight problems. Kerievsky mentions agile-ism, but doesn't make it a part of the process. He does, however, take the continuous testing idea from the eXtremists and work that into the demonstrations. Bravo! Hardware designers may wonder what the fuss is about, since thorough testing has been part of their culture for years. It's a happy novelty in much of the software world, though, and deserves to become standard practice.
My only problem with this book is that there isn't more of it. For example, constructor chaining is a great idea. There are two kind of chain, though. He shows the increasing parameter list, where simpler constructors supply default values for the more ones with more parameters. It's also possible to chain in decreasing order, where each constructor processes one parameter and passes on the simplified list. (What's good for constructors, of course, is also good for other collections of related methods.)
The book's ideal reader understands an OO language, uses subclassing regularly, and knows something about design patterns. That reader, with enough patience to follow the examples, will learn a lot. More experienced developers won't need the step by step approach, but may benefit from seeing multiple refactorings working together to solve a complex problem. It has my highest recommendation for any developer who really thinks about design and redesign.
//wiredweird
This book attempts to show you how to cut through undergrowth of various code smells and how to patch the systems with appropriate patterns. The book contains a lot of bite-sized chapters, so it is okay to grab it for 15 minutes, read a bit and get back to it some time later. Each refactoring contains a theoretical part (explaining the symptoms of said smell and a suggested refactoring), a "mechanics" part (how to perform the refactoring) and a practical example.
As of 2016, I didn't find step-by-step mechanics very useful (but this book was written back in 2004 and modern IDEs we use nowadays were nowhere as smart as they are today), but reading the original (unrefactored) code and comparing it with the final one (refactored) is definitely worth it.
I recommend this book.
there is only one thing i wish any pattern book should have is that "at the end of each chapter, the author should include the COMPLETE refactored code so we can spend less time to understand what is going on". That's why i won't give this one 5 stars because it makes us spending more neccessary time to understand what is going on.
anyway, if you have no knowledge about pattern, you will need to spend more time to understand this book. Whenever you start a new chapter, you need to go online to search for a better understanding of what the pattern is about before diving into each chapter. if not, you will get lost for sure if you just concentrate on the mechanics section. The mechanics section is just the steps helping you reach the final form of a pattern . So if you know the structure of the pattern already, it will help you understand the mechanics section a lot faster.
Top reviews from other countries
Over the years, I have read many books on refactoring techniques and they were boring and filled with unrealistic examples.
Importantly, try practicing some if not all.
Sincerely,
Murali
I always thought the patters as design patterns that one applies up front to a software. However this book fits the patterns very nicely to the context of software evolution. I found this book very valuable. It made me to apply patterns much more frequently in my projects.
Excesivamente caro en Amazon España, 60 € me parece un timo.
Per quanto riguarda la velocità di spedizione, l'affidabilità ed il packaging: ottimo come sempre.






