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Relative Insanity, Hilarious Card Game,Interplay UK GP001
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- A hilarious game about crazy family members
- Each round, one player reads a red 'set-up' card, then everyone else answers with their funniest punch line card
- The reader picks the funniest card and gives them a point
- Perfect for game nights with friends and family - a different hilarious game each time you play!
- 4 to 12 players aged 14+
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From the manufacturer
- 4-12 players
- 100 set-up cards
- 400 punchline cards!
- It's a different hilarious game each time you play!
It’s a hilarious game about crazy family members and even crazier situations!
Perfect for game nights with friends and family!
The rules are simple:
- Read a set-up card aloud
- Everyone else chooses one of their punchline cards to finish the phrase
- The reader picks the funniest one to give that player a point!
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It’s a hilarious game about crazy family members and even crazier situations. Perfect for game nights with friends and family! 4 or more players.
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|Sold By||RAREWAVES-IMPORTS||Amazon.com||TwoPointOh Games||TwoPointOh Games|
|Item Dimensions||6.00 x 2.50 x 9.00 inches||10.00 x 9.00 x 3.00 inches||5.63 x 5.63 x 3.15 inches||5.25 x 3.25 x 4.25 inches|
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Top international reviews
You have one pack of set up cards such as “When Grandma saw the new baby she said......” and 5 packs of answer cards with finishing statements on such as “ you expect me to eat this?” Or “somebody’s breath smells like cat litter”
You have 7 cards each and choose the funniest one to put down when the reader reads out the setup. The reader then reads them out and judges which is funniest. You play on till someone has 5 cards and is the winner.
It’s a simple idea but it did get them laughing and so simple that it takes no time to learn.
However, I did feel like I had to go through the cards first myself and fish out a few that I felt were inappropriate. The humour and the language is very American and I found quite a few of the cards quite misogynistic. “I’d rather pee on an electric fence than wake up next to her” “Here’s a crazy idea, try keeping your legs together”. I can see it’s a tricky line to tread, making teenagers laugh without antagonising parents and even though I’ve taken about 20 out there are still hundreds of cards left.
I’m aware kids are prob exposed to much worse on YouTube but I still feel happier with the self-edited game. I think they’ll enjoy playing this with their friends and It’s relatively small. I wish the cards had a better organisation system as they get very messy as there’s so many of them.
It's well presented, all good quality, but lacked the edge - it wasn't particularly clever or sparky enough.
It wasn't the risqué cards or double entendre, they simply aren't particularly offensive, just a bit dull and uninspired. Some are definitely suited to the recommended 14+ age, whilst a lot of others are childlish without being particularly funny.
It doesn't measure up to against humanity, which is cleverer and has more bite.
I have passed this game to my friend to play with the kids she works with. They are between 16 and 23ish. If her feedback is more positive than mine I will pop back and update this review. I am perfectly happy to accept that we are possibly too old and too particular (I usually love rudery and juicy language, bring it on, but it has to be clever rather than crude).
This card game is aimed at 14+, and from 4 to 12 players at one time. A big family fun game.
There is a child in all of us and this will bring them out. So gather the family around and get these cards out. My children are 11 and 14 and they enjoyed playing this game with their parents and grandparents. Much better to play a fun game than Trivial Pursuits where it is difficult to even the playing field and people get frustrated.
Put away the smart phones, turn off their computers, unplug the television, and sit around the table in your living room for an hour of fun.
Simple to play:
1. The card reader for the round starts off by reading out a card that sets the scene.
2. Everybody else tries to select the funniest card in their hand that will follow this phrase.
3. The card reader for that round judges who is the funniest, and the winner keeps the card.
4. The first to five cards is the game winner.
Although to be honest I think our favorite game is still Dobble, this is still some great fun.
Gone are the dark, foul-mouthed quips and edgy satirical humour that you get with Cards Against Humanity, which have been replaced with more gentile jokes, often at granny’s expense. The game relies on the players to be more creative to get a laugh, which is not necessarily a bad thing, but those who have played Cards Against Humanity may find themselves longing for ‘Vigorous Jazz Hands’ or ‘Altar Boys’.
But if you can put comparisons aside, Relative Insanity is actually a very good game. It’s easy to play, inclusive, frequently funny and, with over 400 punchline cards, it can be played time and time again.
It is easy to pick up and is also very portable – the sort of thing you can take to the pub with you!
There is lots of variation in the game due to the large number of punchline cards, so the setup cards can be used time and again without it getting old.
You must have a minimum of 4 players, but it is a lot more fun with even more, and is probably ideal for 6-8 players. It takes a little bit too long to play if you have 12 players.
We laughed when we played most of the time. When no one had a punchline card that was a good fit for a scenario card then it wasn’t quite so hilarious, but a lot of the time there was a really ideal card that someone had…so laughter proceeded! Sometimes the punchlines are so funny you don’t need a matching scenario to make you laugh.
Definitely one to get out when there is a crowd of you and ideal when you don’t want lots to carry around too. This has been well thought out and can be a great party game whatever the crowd are like.
All players are dealt out 7 yellow ‘response’ cards whilst the red ‘scenario’ cards are placed in a pile on the table. Each round players take it in turns to select and read out a scenario card and then the remaining players look through their hand of response cards and select what they think is a funny response and these are then all handed over to the first player to read each one out in turn. The one he/she deems the funniest wind that hand and the red scenario card goes to the player who submitted that funniest response as ‘one point’ and players take another yellow card from the pile to replenish their hand of 7.
Play then moves around the table with the next person reading out a red card and so on until one player has won 5 red cards.
When we first opened this game up and started reading the instructions, we immediately thought “ oh, it’s just a rip-off of CAH” and yes, that’s exactly what it is, but nonetheless we really enjoyed playing it. Some of the scenarios are still a bit on the rude side so you still wouldn’t play this with younger kids. The box says 14+, I’d say most 12 year olds and over would be okay with the level of rudeness in these cards vs CAH which is definitely 14+ !!!
The game is so easy to play!
Deal 7 yellow punch line card each and pull 1 set up card (red).
Each played picks what they think is the funniest punch line and you all agree which one is the funniest.
Whoever wins keeps the red card as a point, whoever collects 5 red cards wins.
I wanted to say that it doesn't have to be family only game. You can play with friends based on who creates funniest punchline.
We've had lots of laughs while playing the game.
Some rounds do not come out great but most are a lot of fun!
Little kids won't always get the punchline hence game is recommended for 14+
Edit: we have found better way of playing that game: we pull one red card and spread all yellow cards on the table. We do not deal 7 cards, we make them all available to choose from. This way more of punch lines are funny, and sometimes they are killers hahahha
It doesnt really work. Unfortunately its the totally out there/rude/sarcastic/downright evil answers that makes that game funny, especially after a few drinks. Without that this game is a bit flat.
The game is well made and has plenty of cards. The box could be smaller than it is but i guess they are trying to look different than cards against humanity.
Personally i think this is too rude for kids or they wouldnt understand why things are funny and not funny enough for grown ups. Id wait until you feel your kids could deal with Cards against humanity and buy that, or for little kids you'd need a much sillier version than this.
I asked everyone what they thought of the game and they loved it. Entertaining and fun for grown ups of the family.
The problem is, Cards Against Humanity already exists. It’s already done everything Relative Insanity offers, and does it just that little bit better. It’s more risqué, and therefore likely to be more enjoyable in the environment it was designed for. Even then, I thought Cards Against Humanity could be better. Personally, I found that Exploding Kittens was the game that really hit the sweet spot.
So, It’s a decent enough alternative to Cards Against Humanity, but ultimately Relative Insanity doesn’t quite hit the mark for me.
The premise is simple enough, read out a set up card (100 scenarios in the box) and you have a selection of possible responses dealt in your hand (400 in the box) and you have to choose what you think is the funniest response to be judged by the person reading the scenario card so subjective and ripe for cheating and favouritism BUT the fun is definitely in the playing of this game and not in the winning. Some of the answers are potentially a bit offensive but that adds to the debate and hilarity in some ways so 14+ suggested age is about right.
There are 500 cards in total included (100 set-up cards and 400 Punch line cards) as well as the rules.
Think Cards Against Humanity - but not as crude or disgusting. This game is designed to be safe and suitable to play with family members.
But because it is designed as safe and suitable for playing with Granny - it's very meh as a result.
It's not terrible, but this game isn't going to be used much - I see this box gathering dust on a shelf for a year before being consigned to a Jumble Sale or Charity Shop donation.