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About the product
- Speculative, stunning vision of our future - Discover Neo-Paris 2084, where augmented reality and memory digitization have taken control of people's lives.
- Play as Nilin, an elite memory hunter with a clouded past - Become the most wanted memory hunter in Neo-Paris and experience the power to break into people's minds to steal their memories.
- Memory Remix - This innovative new gameplay mechanic allows players to use Nilin's powers and alter parts of people's memories in real-time gameplay.
- A balanced mix of combat and exploration - Fight your way through the different environments Neo-Paris has to offer, using Nilin's proficiency in martial arts, as both hunter and prey!
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Neo-Paris. 2084.Personal memories can now be digitized, bought, sold and traded. The last remnants of privacy and intimacy have been swept away in what appears to be a logical progression of the explosive growth of social networks at the beginning of the 21st century. The citizens themselves have accepted this surveillance society in exchange for the comfort only smart technology can provide. This memory economy gives immense power over society to just a handful of people.Remember Me is a 3rd person action adventure where players take on the role of Nilin, a former elite memory hunter with the ability to break into people's minds and steal or even alter their memories. The authorities, fearful of her knowledge and capabilities have arrested Nilin and wiped her memory clean. After her escape from prison, Nilin sets out on a mission to recover her identity, helped by her last and only friend. This search for her past leads to her being hunted by the very people that created this surveillance society.
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Combat in this game is slippery. You have to be a master of strategy in not only attack, but defense. Timing your dodges in this game is everything, because your character usually ends up battling enemies who are stronger and larger than she is. It's a game that requires a large quantity of patience and intelligence, rather than just lots of button mashing. There are heavy consequences for dying in the middle of a battle sometimes. If your health hits zero, you'll be brought back with a single bar of health to fight at the beginning of the last check point before you died. This gets extremely difficult to deal with at times, especially when you're trying to fight enemies you can't see, and your fighting controls become more and more complex. (Edit: The further I got in the game, this issue seemed to be resolved, and the character started respawning with full health.)
Small things in the world might hang you up here and there--a flipping billboard, a short circuiting electric unit, or not jumping quick enough between platforms, and then dropping down on the ledge instead. There was even a time or two where it really took me a minute to figure out where to go because a room appeared sealed and actually wasn't.
What I can give Remember Me a major thumbs up on is the world around it. Walk around for a little while and just take it in. For the slums that your character slinks around in, there's a kind of artistic beauty that only a select few games have truly been able to capture--and not exactly in the same way that Remember Me has. It's kind of like walking around inside The Matrix or some super realistic futuristic painting. The whole game is such an interesting idea. While I wouldn't suggest it to just anyone and everyone, its still a great game.
The story while interesting is not very engaging and the voice acting other than the protagonist would seem more at home in your favorite manga/ anime rather than this seriously, highly polished, slick game.
Combat is fluid and engaging, think Batman's Arkum Asylum one button style fighting mechanics, with their own little twist. You can create your own combos as you progress through the story in Remember Me, so every punch and kick has some adverse affect. Pretty clever.
Also Nilin has the ability to re-arrange a persons memories making them do things and remember things differently than it occurred. This part of the game alone could have been a stand alone game in it of itself. It was a favorite of mine during the proceedings.
So why not 5 stars? because taken as a whole, the game does not love up to its promise. Its good but not great.
However, for a good price you will have a great time with this title.
The game is very linear, no side quest with some minor path to find special flags, or health/focus patch. That is OK, but most of items are very rare such as health patch (to increase your health gauge). There is no leveling up system, your health gauge gains very little as you progress along. The fighting is pretty tough but addicted, not too frustrated (except for one fight), you must get your timing correctly. I play as mid-level (meaning you have to be a top fighter), I did not have any problem until toward the end where you have to fight two Johnny-like enemies - this is where my frustration increases - Johnny is the invisible enemy that requires stun effect to beat him, he can appear anywhere and kill you ... in about 3 hits. Now you have to deal with two of these along with 20 of their minions that never die. You cannot perform more than two hits before leaping out (else die), almost impossible to perform a 6-hit combo. As a result you can't cool down (special effect) or heal fast enough. Unlike boss fight, this one has no enemy health gauge (no idea of progress), no mid-scene (meaning you have to restart all the way from beginning if die).
Anyway, the game is very short. I wish it was a little longer. It does not have any place where you can practice fight skills before go on. You have no inventory or can carry any items (i.e. health kit).