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Resident Evil 4 - Gamecube

4.7 out of 5 stars 429 customer reviews
| 3 answered questions
Rated: Mature
Metascore: 96 / 100
$ 47 99
$ 28 28
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Platform: GameCube
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Condition: Used: Like New
Comment: Includes manual, cover art, and packaging. Bonus downloadable content may have already been redeemed. Game data from previous use may be present, but can be overwritten or deleted.
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About the Product

  • Advanced AI makes enemies smarter than ever and use their cunning in deadly attacks
  • Use the Action button for better player control
  • New 'Aim and Shoot' targeting for zeroing in on enemies with your weapons
  • Behind the camera view for intuitive movement
  • Conversations and monologues can be heard in real time

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Product Description


The walking dead have incoherently moaned, clumsily shuffled their feet, and affectionately given us crater-sized hickeys in every Resident Evil game to date. The animated corpses that put this series on the map and redefined video game horror as a whole are now buried six feet under the soil at Capcom's Production Studio 4. It may be difficult to envision a Resident Evil game without flesh-eating zombies, but Capcom is showing us that there are far more terrifying things that go bump in the night. Nothing can truly prepare you for the unspeakable horrors that will hunt you until your last breath is given. It's been a long time coming, but Resident Evil is back, and it is better and bloodier than ever before.

This game is such a departure from the series' heritage that the only familiarity gamers will have with it is through protagonist Leon S. Kennedy, who was first introduced as a greenhorn police officer that spent his first day on the job handling the outbreak in Resident Evil 2. Attracted to madness like teenage girls are to Camp Crystal Lake, Kennedy once again finds himself knee-deep in unspeakable horror. Rather than having maggot-infested zombies gnawing at his neck, crazed villagers are the order of the day. Unlike the slow-witted, slow-moving dead, these adversaries are very intelligent, extremely agile, and not afraid to use weapons. They also like to attack in packs. Picture if you will a group of six murderous souls with beady red eyes glowing under the moonlight running at you with lit dynamite, ducking out of the way of your shots, and calling out for others nearby to lend a hand in your death. This is a new kind of scare that far surpasses the suspense and jump-out-of-your-seat shock moments that fueled the previous chapters in the series. As you'll soon learn, there are few things scarier than a middle-aged housewife that sprints at you with a blood-soaked axe raised into the air, belting out a bloodcurdling scream.

To counteract the intelligence and sheer brutality of these new foes, Capcom has completely reworked the combat system. In the past, we blindly fired into areas we couldn't see and ran past enemies to preserve ammo. This time around, everything that so much as raises a finger at you must die – preferably by a nicely placed headshot. A remarkable new targeting system allows this feat to be handled with the utmost precision. On this note, I've never seen so many heads explode in my life. The new over-the-shoulder perspective coupled with a beautifully crafted laser sight makes for a lethal and satisfying combat experience. Additionally, players can now interact with their surroundings in a handful of clever ways, such as knocking down ladders and pushing dressers in front of doors. The Resident Evil games were always criticized for being too clumsy in gameplay. With Resident Evil 4, however, I can't envision it playing any better.

I also like how the game pushes players to scour every inch of the environments. Rare treasures that are unearthed can be traded in to a vendor for cash. With enough funds you can buy new weapons and items, as well as upgrade all of your armaments. Inventory space is still limited, but it's finally done in a way that makes sense. You now manage a physical space. If a new gun doesn't fit in your case, try moving things around to make room for it.

Recently, developers have been talking about the need to blend story cinematics with gameplay. Capcom has accomplished just this, and it's captured in way that will make you wish that every game that you play utilized this innovative system. For instance, if a character in a sequence comes at you with a knife, you have to press the L and R buttons at the precise moment to dodge the attack, otherwise the scene will end with blood gushing from your neck. The interaction that you have at your hands is unprecedented, and you'll be doing things you didn't even think were possible in games.

There are no flaws in Resident Evil 4. It is the greatest horror game to date. I never thought that a game, or movie for that matter, could deliver pulse-pounding action in such an awe-inspiring way.

A brilliant new direction for survival horror that focuses on gunplay and truly cinematic moments

A sickening level of detail accompanies every little object, animation, and effect. It looks too good to be true

Great voice acting, stress-inducing music, and disturbing sound effects combine to create the perfect atmosphere

The controls are fashioned beautifully, boss fights are ingenious, and the popping of heads is immensely rewarding

Hard to put down even after you've beaten it twice

Moderately High

Rated: 10 out of 10
Editor: Andrew Reiner
Issue: March 2005

2nd Opinion:
Some games are simply destined to become milestones in gaming history, and Resident Evil 4 is one of them. Even those who have never picked up one of the previous titles and swear that they hate the slow-paced crawl of survival horror games simply must play it. Capcom has managed to create a game that is a complete reinvention of the series – even the entire genre – without losing anything that Resident Evil fans expect. Perfectly balancing elements of horror, subtlety, and wit with explosive action and over-the-top thrills, playing RE 4 feels like living one of the most epic films you've ever seen. Gorgeous to look at, a dream to control, and filled with some of the most exciting moments you've experienced in a game, Resident Evil 4 is stellar on every level. It goes without saying that it's the best in the series, the best survival horror game yet, and simply one of the best games ever made.

Rated: 10 out of 10
Editor: Jeremy Zoss

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Product Information

Release date August 7, 2006
Customer Reviews
4.7 out of 5 stars 429 customer reviews

4.7 out of 5 stars
Best Sellers Rank #3,871 in videogames
#23 in Video Games > More Systems > GameCube > Games
Pricing The strikethrough price is the List Price. Savings represents a discount off the List Price.
Product Dimensions 7.5 x 5.2 x 0.8 inches
Media: Video Game
Domestic Shipping This item is also available for shipping to select countries outside the U.S.
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Customer Reviews

Top Customer Reviews

By John M Spangler on January 17, 2005
No spoilers! Read with confidence without me giving away information!!

When you're 32 years old, I'll admit, it's difficult supporting Nintendo. The lack of games is certainly the main issues, which explains why Nintendo is #3 behind XBOX and Playstatio 2. But I still stand by the big N, games like Zelda, Metroid Prime and the immense Resident Evil series. It's reason enough to hold onto the little Cube a little longer. Also, the repuation of the Cube being a kiddie system needs to be put to rest, especially after you lay your hands into Resident Evil 4 which is the most brutal and most appealing title I've ever played. Up front I will say, and without hesitation, this is " the best Gamecube title I've ever played" and is right up there with what the XBOX and Playstation 2 has released too.

1st things first, from what I've read before it's release, I know it has been in the works for over 2 years. Capcom always strives for perfection and I also read it was revamped and started over from scratch a total of 4 times! Capcom kept this monster quiet and underwraps for awhile, but the hype for it was phenomenal and people, gamers, critics, expected perfection considering the lengthy delays. I am pleased to say, not only did this game live up to hype, it surpassed it and then some. I've never had this much fun on my cube since Zelda! It's also one of the longest games I've ever played and expect tons of replay value just for that fact.

Resident Evil 4, while scary like it's other incarnations, feels totally different and FORGET what you know about the series, it's a whole new ball of wax. Think this game is simply about killing zombies then moving on to the next level? Think again.
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By C. Conard on January 18, 2005
Alright, where do I begin. Well, Resident Evil 4 is the newest game in the legendary series, and possibly the best one too, mainly due to its plot and incredible gameplay. Resident Evil fans, think back. Remember the slow-paced RE games of yesterday? They're gone, and all that is left is the most intense game you are ever likely to play. RE4 is the best action game of the last two years, and will certainly be the best game of 2005. That is, unless, Gran Turismo 4 proves me wrong.

Let's start with the most revamped feature, gameplay. Remember those good ol' days when you couldn't see, aimed too easily, and were lucky to fight one zombie in each room? Those are gone as well. RE4 incorporates behind-the-back third-person views, which are an incredible step forward, and now, you aim with a laser sight. This means being able to target the chest, legs, arms, or head, and it means corresponding actions with each one. It also means blowing off heads is easier. Just think about maybe aiming at the chest or legs later in the game. Trust me, you'll see!

Graphics are the best in the series as well. The character models are so astonishingly real that your eyes may bug out. The environments look great too. And don't even get me started on how good fire looks! Every little thing about this game is gorgeous.

Sound has always been a successful trademark for the series, but you've never heard anything like this! The music is awesome, perfectly fitting the surreal mood! And the voice acting is terrific. We'll just leave it at that. Nearly as good as the graphics, please don't mute this game!

Resident Evil 4 is so chock-full of surprises, I never wanted to put the controller down. It is an amazing achievement in game making, and now that I have completed it, I feel like a gap is missing from my life. Do yourself a favor and purchase RE4. And if you don't have a Gamecube, this is more than reason enough to get one!
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Resident Evil 4 happens to be one of the largest games ever developed. If you are looking to play survival horror, then RE4 is the new scream queen. RE4 breaks from convention like no other game has done to date. This is a huge leap from the traditional Resident Evil that we knew. No longer is there the Metal Gear Solid style running around a room with set camera angles. Instead we are given true 3D with a twist - a semi-first person third person integration that has never been done before. U.S. agent Leon Kennedy has been tasked to look into the abduction of the President's daughter and his investigation has led him to a mysterious location in Europe. As Leon encounters unimaginable horrors, he must find out what is behind the terror. RE4 boasts three huge level designs - a village, a castle and an island. Each level contains a vast network of areas that are all unique gaming environments including farms, valley camps, water works, kitchens, tunnels, cemeteries, storage areas, waterways, lakes with monsters, caves, churches, foyers, prisons, sewers, mazes, dinning halls, servant's quarters, hives, clock towers, mine entrances, furnaces, ruins, cathedrals and radiation labs. Several memorable scenes include laser grids like in the movie of the same name, a chopper shootout and a radiation lab with mutated monsters that can regenerate damaged tissue. RE4 has roughly seven hundred and fifty monsters to defeat with numerous boss guys, puzzles to solve and pieces to collect, including money that you can steal from the local village goons and spend on buying weapons and upgrades from a mystery hooded salesman that can be found near the various typewriter checkpoints.Read more ›
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