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About the product
- This is a DVD-Rom.
- This is a DVD-Rom.
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Resident Evil Reinvented!Product InformationAs U.S. agent Leon Kennedy looks into the abduction of the President's daughterhis investigation leads to a mysterious location in Europe.Encountering unimaginable horrors he must find out what is behind the terror. Product Features Experience the thrill-a-minute Resident Evil 4! Now the smash hit award-winning game delivers exciting new gameplay and bonus features: New chapters - play as Ada Wong in "Separate Ways" 5 terrifying adrenaline-pumping missions that reveal additional horrific surprise New weapons including the P.R.L.412 laser cannon and the Gunpowder Bowgun New unlockable costumes for Leon and Ashley Unsurpassed visuals with breathtaking 3D graphics and effects. Fast-paced edge-of-your-seat action. New gameplay mechanics -- behind-the-back camera perspective & hit zone aiming system. Windows Requirements Windows 2000 and XP (only) 1.4 GHz Pentium 4 or AMD Athlon processor (2.4 GHz Pentium 4 or AMD Athlon recommended) 256 MB of RAM (512 MB recommended) 128 MB DirectX 9.0c-compliant AGP / PCI Express w/ Shader 2.0 or higher Video Card (256 MB recommended for High Graphics Supported Video Cards at Time of Release: NVIDIA GeForce 6 / 7 families ATI Radeon X series (X200 NOT supported) DirectX 9.0c compliant (or better) Sound Card DirectX 9.0c or higher (included on disc) 4X or faster DVD-ROM drive 7 GB (full install only) Hard Drive space Peripherals Supported: Windows-compatible keyboard Windows-compatible gamepad (4-axis dual analog sticks with 12 or more buttons required)
Top customer reviews
This really is an atrocious port. I'll factor in the age of this port, so there's not much to complain about the graphics. It's simple - don't expect too much. If you're going to try to play this at the maximum resolution, in wide-screen and out of the letterbox mode, forget it. There are some pretty rough edges, and you won't be able to squeeze out good graphic performance despite tinkering with the settings. I was more peeved at the QTEs, which appeared as '5 + 6' and '1 + 3'. What in the world did those mean? After dying for no good reason at the first QTE, I remapped the controls and then fiddled with the manual to figure out the required buttons.
-Hi-Res textures (background and character) about 1GB worth of additional data
-Hi-Res Skins for characters about 400MB worth of additional data
-Hi-Res textures for the guns and items about 100MB worth of additional data
If you are willing to do the extra work to add the new textures and mod the game you will be very pleased and surprised.
This game works perfectly with my wireless, vibration feed back USB controler. With full control of mapping buttons this game is 100x better on the PC.
Another bonus to this is that this version of the game has the extras from both the GCN and the PS2 versions of the game.
The only reason this looses a star is because the movies are low res.
I picked up Resident Evil 4 (or 4 Resident Evil, as the box calls it) for less than $20 here, and I've more than gotten my money's worth. While this admittedly terrible PC port doesn't support the mouse, it's important to remember games 1-3 don't, either. At least Re4 lets me exit the game without using CTRL ALT DEL (something required in the first 2 games). I played through the campaign, Ada's scnerios, and mercenaries without a controller, meaning it *can* be done, assuming you're very patient and stick with normal (a dodge sequence at the beginning of the game is impossible on Professional, but super easy with a controller). The controls themselves are fairly logical (more or less the same as in past games). Given that we can actually AIM our weapons, of course, it makes no sense to pretend we're still firing up, down, or straight ahead as in past games, but for the most part, things run smoothly.
Under no circumstances should you go by an in-game documentation. The manual is wrong (it identifies CTRL and not Enter as the action button, for example), while the control-binding diagram is an effing Gamecube controller (and this after Re4 for the PC is a direct port of the PS2 version).
Speaking of which, this version of Re4 is based on the worst port of the game available, as it uses the exact same...well, everything, as the PS2. While the Gamecube version lacked extras (like an Ada Wong side campaign), it had superior graphics, and Leon, Ada, and Ashley's costumes changed in game. This isn't the case with the PC version (which makes no sense, as a computer is always going to outclass a Play Station when it comes to graphics). This is because the PC version uses the same pre-rendered FMVs from the PS2. This was an attempt at space saving by Capcom on the PS2, and simply laziness on behalf of Ubisoft on the PC. As an added bonus (and sorry I'm jumping around here), the ready weapon/knife buttons are SHIFT, and anyone who attended public schools in the last ten years has learned what happens when you rapidly push the SHIFT keys. This is a Ubisoft issue, as the same thing happens in Assasin's Creed for the PC.
Still, overall the game is enjoyable, especially thanks to its extensive modding community, which adds reskins weapons, characters, and items, as well as changing spawn points and generally shaking things up enough to make the game worth owning (I know it's why I bought it).
I would recommend this port for any fans of the series unfortunate enough, like me, not to own a console, as Capcom is horrible about PC porting. Otherwise, pick up one of the spiffy looking HD ports to the PS3 or 360.
Most recent customer reviews
I am pleasured to share my review on the quad sequel in the classic horror video game! The half dead's heads goes off to a five star rating.