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About the product
- Tackle a horror-filled mission as Chris Redfield from the original ###LT!!!i###GT!!!Resident Evil###LT!!!/i###GT!!! or Sheva Alomar, a West African agent of the BSAA
- Take advantage of the new, two-player online co-op mode to double your team's effectiveness in the face of a new breed of evil
- Use new weapons to defend yourself when faced with hordes of faster, smarter enemies
- Explore the remote desert setting of Kijuju with highly-developed, detailed game environments
- Experience groundbreaking graphics and effects delivered by an advanced version of Capcom's proprietary MT Framework engine
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The biohazard threat has not ended: Just when it seemed that the menace of Resident Evil had been destroyed, along comes a new terror to send shivers down player¿s spines. Chris Redfield, returning Resident Evil hero, has followed the path of the evil literally around the globe. After joining a new organization, Chris heads to Africa where the latest bioterrorism threat is literally transforming the people and animals of the city into mindless, maddened creatures. He is joined by a new partner, Sheva Alomar, who lends her strength, intelligence and sharp-shooting skills to the mission. In order to survive, Chris and Sheva must work together to take on the challenges of discovering the truth behind this evil plot. Utilizing a revolutionary new co-op mode of gameplay, players will be able to assume control of either Chris or Sheva and experience Resident Evil in new ways. In Resident Evil 5, Capcom will have players fearing the daylight as much as they have feared shadow in previous games. Promising to revolutionize the series by delivering an unbelievable level of detail, realism and control, Resident Evil 5 is certain to bring new fans to the series. New technology developed specifically for the game, as well as incredible changes to both the gameplay and world of Resident Evil will make this a must-have game for gamers across the globe.
Experience the thrill and terror all over again with Resident Evil 5 for PS3. Featuring Chris Redfield of the original Resident Evil and Sheva Alomar, a West African agent of the Bioterrorism Security Assessment Alliance (BSAA), this sci-fi survival game is staged in a remote desert colony packed with hordes of fast-moving, quick-thinking enemies that represent a whole new breed of evil.
Back from the original title and Resident Evil: Code Veronica, former S.T.A.R.S. special forces team member Redfield is a battle-tested, founding member of the BSAA. With a reputation for superior marksmanship and phenomenal hand-to-hand combat abilities, he's on the ground and up against a new strain of evil.
You'll call his shots from the same over-the-shoulder third person viewpoint that distinguished Resident Evil 4, except this time you'll also have the option of playing as his teammate, the fierce, local Alomar. Whoever you play as, updates to the earlier version's third-person control scheme offer more options and promise intuitive interactions.
Learn to Work Together
The new cooperative game play element focuses on the realities of a dual-agent mission, highlighting the ways in which Redfield and Alomar must work together to survive the unexpected, while still allowing them to split up and work alone. To help you maximize the potential of this setup, two-player online and offline co-op modes ensure that you have options when picking a partner.
Steel yourself Against the Harsh Reality of Kijuju
An advanced version of Capcom's proprietary MT Framework game engine brings groundbreaking graphics and effects to Kijuju, the highly-developed environment where this game's action takes place. New, lifelike lighting schemes highlight the differences between harsh sunlight and extreme darkness, and when you move from one to the other, you'll have to wait for your character's eyes to adjust before you can see clearly, adding to the suspense and challenge of navigating this game's environs.
Face the Next Generation of Evil
You'll face new enemies with faster reflexes and improved AI, designed to be as dangerous alone as they are in groups and to keep even Resident Evil masters on their toes. Thankfully, they're not the only ones who have evolved. This game also offers access to powerful new weapons variations that extend your destructive capabilities.
And the updated, quick-select inventory system allows for real-time inventory management, as well as allowing characters to trade items and allowing you to place an item on the directional pad for instant access. Add all this to a detailed storyline the touches on what the past ten years have meant for Redfield and a Hollywood-caliber soundtrack, and it's clear that the latest installment in this series really does showcase all the elements at the heart of horror gaming.
Top Customer Reviews
This is a great game for people who enjoy online co-op with their RL friends. The entire campaign is 2-player, and carries over the relatively intuitive and tight control of Resident Evil 4 as well as the same great open-space set pieces.
The flaw of this game is that it lacks the creepy and macabre atmosphere of its predecessors, but that's the trade-off when you add a second player.
RE5 is still an excellent game in its own right, but demands to be played with a friend. Adding to its lasting appeal are two co-op DLC missions, as well as an adrenaline-pumping co-op mini-game (Mercenaries) where you race against the clock to try to get your high score.
Highly recommended. A staple of the definitive PS3 library.
1. The AI for your NPC partner is, well, not firing on all cylinders. No matter what weapons I give her or how much ammo I give her for said weapons, she seems determined to use only the starting pistol until out of ammo and then continuously asking for more. She constantly runs into groups of enemies and gets herself hurt, causing me to have to revive her once or twice every fight.
2. The fact that you even are given an AI partner just bothers me. I realize that it is part of the plot, but part of what made RE 4 so tense was the fact that it was just you out there against an army of people infected with parasites. That made it into an awesome survival-horror game. Not to mention the fact that I never seem to run too low on ammo in RE 5.
3. What did they do to the inventory system? The attache case they had in RE 4 was great. You had to actually find the best way to fit stuff into it. In RE 5, you only get 9 slots. Your healing items don't stack, but your ammo does, which means that apparently 12 grenade launcher rounds weigh as much as and take up as much room as ONE healing herb. Not to mention the fact that when you get the ballistic vest, it takes up an inventory slot. Your vest takes up one of the POCKETS ON YOUR VEST! How does that make any sense?!
4. Finally, the game was way too short. I managed to plow through it in less than a weekend, and it left me wondering if maybe I somehow missed something. RE 4 took me forever to beat on my first play through. The plot was more action than survival. RE 4 was all about pacing and atmosphere not full on gun battles.
What I disliked most about the game is the fact that the "Mercenaries" mini-game is a DLC purchase, and not an unlockable like it was on RE4. In addition, there is a lot of other content that is only accessible as DLC. With the standalone purchase of this game, the only thing you're allowed to do is play the main storyline (online with a stranger doesn't boost the prestige either, imo).
Multiplayer is a pro and a con. Because the idea of split-screen multiplayer was something I liked. However, the positioning of the player screens, I really didn't like (instead of split down the middle; each player screen is positioned awkwardly, and don't even take up your entire tv monitor). Which would put me against playing co-op much. I rather just play solo. The computer A.I of my teammate, Sheva was usually manageable.
Some things I did throughly like were the weapon selection. There is a good variety of guns and bombs. Also the inventory was made more realistic. You can no longer press the start button to switch. You have to do it on the fly during gameplay; which adds to the challenge when you're in a jam. The graphics are also good of course.