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Resident Evil 6 - PlayStation 4
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About this item
- Starting with four distinct, yet interwoven story threads, for either solo or co-op play, both offline and online, not only does Resident Evil 6 deliver both different perspectives and gameplay styles
- Ada Wong, Resident Evil's very own femme fatale, dives into a thrilling campaign of intrigue and infiltration, featuring unique missions, gameplay and weapons. Ada is available from the start
- The most expansive Resident Evil game to date- Experience the horror through four distinct yet intertwined campaigns
- Solo or co-op - Resident Evil 6 delivers both single and two player co-op gameplay either offline or online
- Includes all the available DLC content from Resident Evil 6: Siege Mode, Predator Mode, Survivor Mode, Onslaught Mode, The Mercenaries maps, ResidentEvil.net costumes
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Blending action and survival horror, Resident Evil 6 delivers an epic dramatic horror experience. Resident Evil favorites Leon S. Kennedy, Chris Redfield and Ada Wong are joined by new characters, including Jake Muller, to face a new horror, the highly virulent C-virus, as the narrative moves between North America, the war-torn Eastern European state of Edonia and the Chinese city of Lanshiang.
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Plenty of good things about this game, but here are my Cons:
3v3 "death match" mode. I played about 20 matches and have no idea what is going on. The H.U.D. takes up too much of the screen and I couldn't tell who was on my team or against me without comparing the PSN names to the giant H.U.D. There is no skull icon or teammate death indicator over recently downed teammates, only a X over the HUD... *sigh* it's rather confusing. When you go into "last stand" mode on the ground, it's basically useless. You could get revived but 9/10 the enemy who is already still aiming at you just shoots you once more and you're dead. Then it lets you respawn as a "monster" or "enemy" which SOUNDS SO AWESOME... but it's not, more on that below.
On certain modes you can re-spawn as a "enemy/monster" or invade other players campaign as a monster........ I mean this when I say that I have never in my entire life seen such a great idea done horribly wrong. The monster controls are so bad it baffles me. The response time and attack animation time makes this feature completely useless! The attack animations are so slow that the player controlling the agent can literally run circles around you before you could land an attack with the monster. It rubs it in your face even more because when the A.I, attacks you with the same monsters their speed is significantly increased. I had many people invade my games as monsters (it informs you it's happening) but they never managed to land a single attack and gave up. I tried to finish off a downed online opponent as a monster, and by the time the attack finally landed (a sword striking the ground to impale the already wounded agent), they had already gotten revived and ran away LOL. It's like Capcom didn't want this feature to be O.P. or have any significant role in the game, but still wanted people to say "YEAH! we can play as the monster". It had potential to be so much fun, but it's very wonky and rather useless :( .
Thankfully there are other modes and features that are great.
Despite my complaints, this game is good enough for 4.5 stars, rounded up to 5. I will be thoroughly enjoying the entire campaign of R.E.6. Mercenaries mode is brilliant fun and adds lots of replay value. Anyway, I will definitely be buying R.E. 5 and R.E. 4 remasters when they release on the PS4. Happy gaming.
Personally I think this is a great entry in the RE series even if it has it's problems and is well worth the discount price to get all of it. Also want to point out that it's amazing that this game looks better than most of the games on this generation of hardware. LOL