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Resident Evil 6
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- Horror on a global scale - No longer confined to a specific location, the outbreak of the C-virus is worldwide with the action taking place in North America, Eastern Europe and China
- Multiple characters and intertwined storylines - Experience the horror playing as Leon S. Kennedy, Chris Redfield, and Jake Muller with their respective partners
- Solo or co-op - Resident Evil 6 delivers both single and co-op gameplay either offline or online
- Zombies make a return to the Resident Evil series, but can now run, jump at players and even use weapons, making them far more challenging than in previous games
- The enemy creatures known as J'avo first came to prominence in the conflict zone of Eastern Europe and have the ability to regenerate when injured; furthermore, if J'avo take substantial damage to a particular area, they can mutate the affected body part into a variety of different forms, meaning players will have to rethink their strategy and adapt to this unpredictability
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Product information
| ASIN | B0050SY4DG |
|---|---|
| Release date | October 2, 2012 |
| Customer Reviews |
4.6 out of 5 stars |
| Best Sellers Rank | #31,601 in Video Games (See Top 100 in Video Games) #602 in Xbox 360 Games |
| Pricing | The strikethrough price is the List Price. Savings represents a discount off the List Price. |
| Product Dimensions | 5.2 x 0.51 x 7.52 inches; 3.2 Ounces |
| Type of item | Video Game |
| Language | English |
| Rated | Mature |
| Item model number | RE6-X360 |
| Is Discontinued By Manufacturer | No |
| Item Weight | 3.2 ounces |
| Manufacturer | Capcom USA |
| Date First Available | January 19, 2012 |
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Product Description
Product description
Blending action and survival horror, Resident Evil 6 promises to be the dramatic horror experience of 2012. Resident Evil favorites Leon S. Kennedy and Chris Redfield are joined by new characters, including Jake Muller, to face a bioterrorist threat on a global scale, as the narrative moves between North America, the war-torn Eastern European state of Edonia and the Chinese city of Lanshiang. Resident Evil 6 features three distinct, yet interwoven story threads, each with their own pair of protagonists for either solo or co-op play, both offline and online. Leon S. Kennedy is paired with US government agent Helena Harper, while Chris Redfield teams up with fellow BSAA member Piers Nivans. Finally, gun for hire and son of the infamous Albert Wesker, Jake Muller, is joined by Sherry Birkin, the daughter of former key Umbrella scientists, William and Annette. All six must face a new horror - the highly virulent C-virus that has been unleashed on an unsuspecting and unprepared world, creating new and deadly transformations. The C-virus has also given rise to the Chrysalide, which take the mutation process even further as they can undergo a full metamorphosis; spawning a whole host of horrific creatures Mercenaries returns - Players will once more be able to enjoy the highly popular Mercenaries Mode Redesigned control system - Resident Evil 6 features an evolved control system allowing players to shoot while moving; slide; roll in any direction and to take cover, along with the addition of an enhanced melee attack
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Resident Evil 6 is a Survival-Horror game that continues the struggle against the series' signature zombie inducing bio-terror, while raising the bar with all new game functionality. Players enjoy a diverse play experience, highlighted by the ability to select between three scenarios featuring multiple characters and intertwined storylines. Within these scenarios both stories and action cross paths. Additional features include zombies as well as new enemies, upgradable firepower and characters, vehicle based options, the mini-game based Mercenaries mode, and single-player and co-op play options.
The Most Ambitious, Immersive and Feature Rich Resident Evil To-date
Blending action and survival horror, Resident Evil 6 promises to be the dramatic horror experience of 2012. Resident Evil favorites Leon S. Kennedy and Chris Redfield are joined by new characters, including Jake Muller, to face a new horror, the highly virulent C-virus, as the narrative moves between North America, the war-torn Eastern European state of Edonia and the Chinese city of Lanshiang. Joining this cast will be presidential aide Derek Simmons, who vows to track down Leon for his involvement in the President's death, and femme fatale Ada Wong. But what part will Ada play as the story unravels and does she have ties to the mysterious Neo-Umbrella?
The most ambitious, immersive and feature rich Resident Evil to-date.
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Experience three distinct, yet interwoven story threads and the innovative Crossover mechanic.
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With three distinct, yet interwoven story threads, each with their own pair of protagonists for either solo or co-op play, both offline and online, not only will Resident Evil 6 deliver both different perspectives and gameplay styles but, with the introduction of the innovative Crossover gameplay mechanic players will be able to team up and share the horror. At key moments during the game, up to four players can join together online to tackle a specific situation, with some stages seeing the usual partnerships swapped to further increase the depth of gameplay.
Key Game Features
- Horror on a Global Scale - No longer confined to a specific location, the outbreak of the C-virus is worldwide with the action taking place in North America, Eastern Europe and China
- Multiple Characters and Intertwined storylines - Experience the horror playing as Leon S. Kennedy, BSAA member Chris Redfield, and son of Albert Wesker, Jake Muller; with their respective partners US government agent Helena Harper, BSAA member Piers Nivans and Sherry Birkin
- Not Only Does Each Story Cross Paths, But So Does the Action - At significant points when the narrative draws pairs of characters together, the all new Crossover mechanic allows up to four players to experience the horror together online
- Play Solo, or Co-op - Resident Evil 6 delivers both single and two player co-op gameplay either offline or online
- A New Challenge - Confront the results of the C-virus in all its varied and deadly forms
- Zombies make a return to the Resident Evil series, but can now run, jump at players and even use weapons, making them far more challenging than in previous games
- The enemy creatures known as J'avo first came to prominence in the conflict zone of Eastern Europe and have the ability to regenerate when injured; furthermore, if J'avo take substantial damage to a particular area they can mutate the affected body part into a variety of different forms, meaning players will have to rethink their strategy and adapt to this unpredictability
- The C-virus has also given rise to the Chrysalide, which take the mutation process even further as they undergo a full metamorphosis; spawning a whole host of horrific creatures
- Play Your Way - Upgrade your character to provide faster reload speed, improved firepower or increase your health bar with the character skill system
- Vehicle Based Action - Resident Evil 6 includes gameplay sections featuring vehicles such as motorbikes, cars and snowmobiles
- Mercenaries Return - Players will once more be able to enjoy the highly popular Mercenaries mode
- Redesigned Control System - Resident Evil 6 features an evolved control system allowing players to shoot while moving - slide, roll in any direction and to take cover along with the addition of an enhanced melee attack
- Localized Voiceovers - Resident Evil 6 will include fully localized voice over in English, French, German, Spanish and Italian as well as subtitles in Japanese, Russian, Polish, Brazilian and Portuguese
- Unlock Ada Wong - Once players have completed the initial three campaigns they will unlock an all new campaign featuring Resident Evil’s very own femme fatale, Ada Wong. A single player experience, Ada’s campaign features unique missions, gameplay and weapons which will provide answers to the unanswered questions from the first three campaigns.
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With my reviews I try to be as honest as I can but of course they're simply my opinions. I certainly wouldn't want to lead anyone astray and have them spend their hard earned money on something they hate. I'm an average person like the rest of you. I don't always have $60.00 to drop on a game each month which is why I usually wait for a decent price drop. I picked up RE 6 when it cost me $31.00 with shipping. Was it worth it? It really depends on the type of person you are...
If you're a survival horror fan
If you're looking for a "scary game" with a psychologically gripping storyline and a few unexpected narrative twists than RE 6 is NOT the game you've been waiting for. Compared to games such as Clock-tower, Silent Hill, Siren, Fatal Frame, Haunting ground, Rule of rose, Corpse Party, Deadly Premonition, and Amnesia, Resident Evil 6 is a dud of a game. Comparatively it's the equivalent of buying an expensive bottle-rocket that supposedly bursts into multiple loud colorful explosions yet when you light it all it does is fizzle out and tip over even before it launches.
For most of us into horror we can forgive dated graphics or awkward controls so long as the game itself is interesting, thought provoking, delightfully strange, and genuinely unnerving. Unfortunately I have to confess RE 6 has none of these traits going for it. Whereas games such as Deadly Premonition are at least original and oddly endearing despite their lack of a budget, RE 6 is that behemoth of a triple A title that has plenty of cinematic special effects and elaborate set pieces yet its' heart is nowhere to be found.
Listen, if you love "survival horror" it's best to wait until RE: Revelations is ported over from the 3DS onto the 360 and PS3. "That" is the RE experience you've been waiting for fright-fans!
If you're an action adventure junky
Before you write of Resident Evil 6 is a failed experiment gone terribly wrong let me play devil's advocate a moment. There are those of us who like games beyond the survival horror genre. There are those of us who don't mind an entertaining third person shooter so long as we get a lot of bang for our collective buck. Assuming you can forgive a clichéd cheesy plot and a few control issues Resident Evil 6 is a great game!
The sheer amount of diverse monstrosities to slay has never been more varied in a game of this ilk. The J'avo in particular often go through an insect-like chrysalis as you wound them, drastically mutating into more powerful or more agile abominations. Classic zombies also make a return and this time even standard undead have "special types" ala Left 4 Dead. There are heavyset oversized zombies, leapers, acid vomiters, and even banshee screamers that can paralyze the heroes/heroines with a shrill shriek.
Each of the 4 campaigns sends you globe trotting to unique locations and the boss fights are plentiful and pulse pounding. Many creature features return from the grave later on in typical horror movie fashion or they transform into even more powerful variants of themselves. There certainly isn't a single dull moment in RE 6.
Though mostly an action shooter, RE 6 did take the time to throw in some vehicle segments, stealth missions, and even a few demented rounds of hide & seek. Most of these slight deviations from RE 6's core fundamentals were great. However, I found the camera conspired against me on a couple of occasions. If that were not enough having to tap LT & RT repeatedly just to climb a rope or scale a wall feels counter intuitive and very awkward. It's not that it's super-difficult but it does feel tacked on and unnecessary.
In spite of its' shortcomings, RE 6 does remain a very fun action thriller experience. Assuming you enjoyed the first GI JOE movie or you perceive foreign films such as Tokyo Gore Police as guilty pleasures, this will be a welcomed edition to your entertainment library.
Offerings
Resident Evil 6 has continued the tradition of awarding multiple play-throughs. As you progress through the game you find prestige points that unlock a plethora of unique skills. Whether you need a steadier aim, faster recovery time, more item drops, improved defense, or better melee combat training, you'll probably be able to purchase something that's to your liking. Additionally, getting a high rank on missions awards you with "special guns" that are more powerful than your starting arsenal.
Scattered around each stage are blue serpent emblems that give you better background information on the story. It's a nice added incentive as motivation to "find all the collectibles" but I kind of wish capcom would find more clever and organic ways to expand our knowledge of what's going on.
Lastly, unlockable costumes make a return! However, this time they're limited to "mercenaries" and procuring them often ties in to how well you do in this mode. (Or you can become a member of re.net and purchase them with your in-game points)
As if mercenaries wasn't enough of a side diversion, there's also "agent hunt mode". This allows you to enter someone else's game as a monster to rain on their parade. Is it fulfilling? Maybe, but I haven't indulged in it just yet. I've been focused mainly on the core campaigns which are more fascinating to me as a long-time re-fan. (I'm presently on the last campaign as Ada Wong)
Updates and changes
RE 6 has been updated twice. Supposedly Ada was given her own partner allowing her scenario to have co-op support like the others. Secondly, the action button prompts can be turned off to make many of the cinematic quick time events much easier to pull off.
Assuming you stayed away from RE 6 because of the QTEs, it shouldn't be as much of a problem at present. Just thought I'd bring that up!
In conclusion: Should you buy?
I suggest hardcore survival horror gamers give this one a pass-over. However, if you can also appreciate bombastic action adventure third person shooters like I can RE 6 is totally worth owning. Certainly it's not the most refined or responsive 3rd person shooter I've ever played but overall it is bursting out of its' seams with content and replay value!
RE 6 as a survival horror game: Disappointing and lackluster. Hey, I'm telling it like it is!
RE 6 as an action thriller game: Mostly awesome but not entirely perfect. The camera and some of the control prompts could have used a bit more fine tuning. However, the sheer amount of content, added maneuverability, ability to walk & shoot, beautifully intricate environments, and diversified enemy bestiary more than make up for the shortcomings!
Resident Evil 5 wasn't a terrible game, but it lacked pretty much everything that makes Resident Evil, well, RESIDENT EVIL! Plus I was able to beat it all the way through in just a short few hours, and it didn't really have any replay value to speak of, unless you enjoyed replaying it over and over again with someone online that had their weapons beefed up to the point in which there was absolutely so challenge. I would give number 5 a whopping 2 stars at best.
So, like I said, I decided to purchase RE 6 despite the slew of bad reviews, and I'm glad I did. The bad reviews describe a game with clunky controls, an over-use of quick time events, and a bad story. Here's my take on it. First let me squash these little bugs.
1: The quick time events are actually few and far between when you really get into the game (playing it for more than just the first 10 minutes), and even when they do occur, I never felt like they "stole the action" away from me, and they were all quite brief. For me, they simply just added an extra tid bit of gameplay here and there.
2: Any twelve year old girl could master the controls with ease. Anyone complaining about clunky controls and the fact that they are hard to manage must have just started gaming yesterday, because I found the controls to be very easy to grasp and fun to use with new additions to melee combat.
3: No Resident Evil story has ever been good. PERIOD. We come to shoot at zombies and other grotesque mutations. PERIOD. That's always been the way it is with Resident Evil.
Now onto other things. The graphics haven't improved much since the last installment, but they are still very good, and provide great environments to fight your way through. The monsters look good as well.
The thing I love most about this game is the amount of content. With 3 initial campaigns, and Ada Wong's campaign added to the roster once you finish the first three, Resident Evil 6 has more content than almost all of the previous games combined, and each campaign is highly replayable. So far I'm at 32 hours and counting, and expect to get much more out of this game. Previous games were always fun, but left me feeling ripped off after beating them in 4-6 hours (with the exception of RE 4). Capcom has finally decided to give it's users some bang for their buck, and for me, it is much appreciated.
Another thing people have complained about is the fact that the game a more linear than Resident Evil titles of the past. This much is true, but is easily overlooked by everything else the game does right. People also complain about the intense amount of cutscenes, which I personally kinda enjoyed, but to each his own. The game still functions pretty much like RE 4 did, only now you have the luxury of moving while aiming; a big plus in my book.
Another thing that I found to be awesome was the return of ZOMBIES! FINALLY!!! They brought back the very thing that drew me to the first Resident Evil games in the first place, and even though the Zombies only appear in Leon's campaign, it's still a great thing. And just to make myself clear; when I say ZOMBIES, I mean the living freakin' dead! Yes, you could technically say that the enemies in RE 4 and 5 were zombie-like in nature because they were more or less mindless drones bent on destruction, they weren't the classic Romero Zombies that I love so much. Even though they only dominate Leon's camaign, which is the best of the 4 in my opinion, it's enough to please me to know that the living dead have at least made their way back into the story like the oldschool games.
Yes, of course the game doesn't have the same slow-paced spooky atmosphere as the first 4, but I pretty much expected that to be the case even before the slew of bad reviews written by jaded people with bad taste. There are still plenty of intense moments, and the action is just plain fun.
Overall, this game is just what I expected it to be and a little more with the overall length. To each his own, but for me, this was a great addition to the Resident Evil genre, and continues to be as I still continue to play it.
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Reviewed in Mexico 🇲🇽 on March 9, 2017























