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Resident Evil 6

3.9 out of 5 stars 545 customer reviews
| 11 answered questions
Rated: Mature
Metascore: 67 / 100
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Sold by J&S GAMES
Condition: Used: Very Good
Comment: GREAT CONDITION!! INCLUDES THE CASE,ARTWORK & BOTH DISCS.
Other Sellers on Amazon: 253 used & new from $0.95

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About the Product

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  • Capcom 33047
  • Capcom 33047 RESIDENT EVIL 6 X360

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Product Description

Platform: Xbox 360 | Edition: Standard

Product Description

Capcom Resident Evil 6 33047 PC Games

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Resident Evil 6 is a Survival-Horror game that continues the struggle against the series' signature zombie inducing bio-terror, while raising the bar with all new game functionality. Players enjoy a diverse play experience, highlighted by the ability to select between three scenarios featuring multiple characters and intertwined storylines. Within these scenarios both stories and action cross paths. Additional features include zombies as well as new enemies, upgradable firepower and characters, vehicle based options, the mini-game based Mercenaries mode, and single-player and co-op play options.

Resident Evil 6 game logo

The Most Ambitious, Immersive and Feature Rich Resident Evil To-date

Blending action and survival horror, Resident Evil 6 promises to be the dramatic horror experience of 2012. Resident Evil favorites Leon S. Kennedy and Chris Redfield are joined by new characters, including Jake Muller, to face a new horror, the highly virulent C-virus, as the narrative moves between North America, the war-torn Eastern European state of Edonia and the Chinese city of Lanshiang. Joining this cast will be presidential aide Derek Simmons, who vows to track down Leon for his involvement in the President's death, and femme fatale Ada Wong. But what part will Ada play as the story unravels and does she have ties to the mysterious Neo-Umbrella?

A frightening enemy bearing down on you in Resident Evil 6
The most ambitious, immersive and feature rich Resident Evil to-date.
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Crossover interaction between the characters of Resident Evil 6
Experience three distinct, yet interwoven story threads and the innovative Crossover mechanic.
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With three distinct, yet interwoven story threads, each with their own pair of protagonists for either solo or co-op play, both offline and online, not only will Resident Evil 6 deliver both different perspectives and gameplay styles but, with the introduction of the innovative Crossover gameplay mechanic players will be able to team up and share the horror. At key moments during the game, up to four players can join together online to tackle a specific situation, with some stages seeing the usual partnerships swapped to further increase the depth of gameplay.

Key Game Features

  • Horror on a Global Scale - No longer confined to a specific location, the outbreak of the C-virus is worldwide with the action taking place in North America, Eastern Europe and China
  • Multiple Characters and Intertwined storylines - Experience the horror playing as Leon S. Kennedy, BSAA member Chris Redfield, and son of Albert Wesker, Jake Muller; with their respective partners US government agent Helena Harper, BSAA member Piers Nivans and Sherry Birkin
  • Not Only Does Each Story Cross Paths, But So Does the Action - At significant points when the narrative draws pairs of characters together, the all new Crossover mechanic allows up to four players to experience the horror together online
  • Play Solo, or Co-op - Resident Evil 6 delivers both single and two player co-op gameplay either offline or online
  • A New Challenge - Confront the results of the C-virus in all its varied and deadly forms
    • Zombies make a return to the Resident Evil series, but can now run, jump at players and even use weapons, making them far more challenging than in previous games
    • The enemy creatures known as J'avo first came to prominence in the conflict zone of Eastern Europe and have the ability to regenerate when injured; furthermore, if J'avo take substantial damage to a particular area they can mutate the affected body part into a variety of different forms, meaning players will have to rethink their strategy and adapt to this unpredictability
    • The C-virus has also given rise to the Chrysalide, which take the mutation process even further as they undergo a full metamorphosis; spawning a whole host of horrific creatures
  • Play Your Way - Upgrade your character to provide faster reload speed, improved firepower or increase your health bar with the character skill system
  • Vehicle Based Action - Resident Evil 6 includes gameplay sections featuring vehicles such as motorbikes, cars and snowmobiles
  • Mercenaries Return - Players will once more be able to enjoy the highly popular Mercenaries mode
  • Redesigned Control System - Resident Evil 6 features an evolved control system allowing players to shoot while moving - slide, roll in any direction and to take cover along with the addition of an enhanced melee attack
  • Localized Voiceovers - Resident Evil 6 will include fully localized voice over in English, French, German, Spanish and Italian as well as subtitles in Japanese, Russian, Polish, Brazilian and Portuguese
  • Unlock Ada Wong - Once players have completed the initial three campaigns they will unlock an all new campaign featuring Resident Evil’s very own femme fatale, Ada Wong. A single player experience, Ada’s campaign features unique missions, gameplay and weapons which will provide answers to the unanswered questions from the first three campaigns.

Additional Screenshots

Firing a weapon from a motorcycle in Resident Evil 6
Vehicle based action.
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Taking aim at attacking zombies in Resident Evil 6
More challenging zombies.
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Co-op play in Resident Evil 6
Co-op online and offline.
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Defending yourself against attacking J'avo in Resident Evil 6
New enemies known as J'avo.
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Product Information

Platform:Xbox 360  |  Edition:Standard
ASIN B0050SY4DG
Release date October 2, 2012
Customer Reviews
3.9 out of 5 stars 545 customer reviews

3.9 out of 5 stars
Best Sellers Rank #2,701 in videogames
#164 in Video Games > Xbox 360 > Games
Pricing The strikethrough price is the List Price. Savings represents a discount off the List Price.
Product Dimensions 5.2 x 0.5 x 7.5 inches
Media: Video Game
Domestic Shipping This item is also available for shipping to select countries outside the U.S.
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Customer Reviews

Top Customer Reviews

By Dawn on October 2, 2012
Platform for Display: Xbox 360Edition: Standard
There's too many glowing/bad reviews from people that only played the demo and reviews that...aren't even reviews but just a paragraph of praise or hate.

I'll try my best to help out any potential buyers.

It would take all the room on the page to go into detail about all the gameplay changes but basically, if you've ever played Gears of War, the gameplay is very similar to it.

Pros:

- You can change your characters handedness on the fly. Don't like having to play as Helena on the right side of the screen? Just press RS and she'll switch to the left side.

- Dark atmosphere. Even though it isn't scary they at least tried.

- Smooth controls.

- Inventory is better to accommodate the action. You just use Up/Down on the d-pad to switch weapons and Left/Right to switch items. You have little restrictions now except you can't swap items with your partner.

- The skill system is nice. You can pick up skill points that drop from enemies and customize your character however you'd like upon meeting the requirements for the skills to unlock. There's skills that increase gun power, reload speed, melee power, recoil, accuracy, skills to not have to rely on your partner, increased ammo pickups, etc.

Cons:

- Melee feels overpowered. Why waste tons of ammo on a zombie when you can just beat them up?

- Zombies are back... but now they're faster, carry weapons like bottles and guns, and they're only in Leon's campaign. The majority of the enemies are J'avo, which are like soldiers that are half dead, smarter, and carry guns. The rest are your typical BOW monsters.

- A lot of Quick Time Events and even some cheap deaths.

- Turning off Waypoints turns off your HUD.
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16 Comments 146 people found this helpful. Was this review helpful to you? Yes No Sending feedback...
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Platform for Display: Xbox 360Edition: Standard Verified Purchase
BOTTOM LINE:
I wanted to like this game. I've been putting in the time to play it and replay it - analyze it for its parts and get a feel for it on the whole. At the end of the day, I'm disappointed. The game feels, in one word, unpolished. In this review, I will quickly compare RE6 to some of its prequels, to provide a jumping off point for readers. I won't talk about everything I've noticed, this is just a quick summation of my impressions.

COMPARISON RE4:
I think RE4 was the greatest evolution of the series: it tells a compelling story, it was fun to play, and it felt fair. I completed RE4 on the Wii, and I think nothing can compare to the wii-remote for aiming, except maybe a light gun. Truly being able to aim quickly, without finessing a thumbstick was natural, the quicktime events (QTEs) were SO COOL, the graphics were good, the art style was good, the new weapons upgrade and inventory system was well implemented and motivating, and Leon just felt bad-ass to play. RE4 was difficult at times, but it was fair, and I never felt cheated when I died. With RE6, I am constantly feeling cheated, such as when a melee QTE overrides a situational QTE, causing my death. Moreover, the sequence of events in RE6 feel completely forced, like I am being herded nonsensically and unemotionally from one "cool" setting to the next. As one example, in Leon's campaign, it just seems silly that the bus I fought to get on at the end of Chapter 1 just randomly gets in an accident and everyone dies at the beginning of chapter 2, such that I end up in a cemetery for the beginning of the next level (uninjured by the bus crash and explosion).

COMPARISON RE5:
RE5 had a different feel than all the past games, because it was more action-oriented.
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7 Comments 45 people found this helpful. Was this review helpful to you? Yes No Sending feedback...
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Platform for Display: Xbox 360Edition: Standard Verified Purchase
The biggest flaw in this game is the relentless use of cinematic button mashing in order to survive an ordeal. THese button mashing sequences can seriously damage your controller. There's this one scene where you have to rapidly slam your left analog stick side-to-side, and it keeps resetting itself. In one sitting I was flipping it so fast for 5 minutes straight before it let me continue on. No way is that good for a controller! Because of the cinematics constantly disrupting your game, the game starts to play more like the Indigo Prophecy or Heavy Rain. You have zombies that can "superman" you, which puts you in a cinematic button mash, and they constantly over-run you, with ammo being very scarce; and so is stamina which is what you need to beat them back when you are out of bullets. That's what you expect from a survival-horror game; yet it made the game's difficulty feel cheap. Because of how fast the enemies move, and how they can attack you, you can't just line up head shots. With some weapons, you'll find you can easily use up a clip or two on one enemy; and you can be surrounded by 10 or more enemies at the same time. They also don't really reward you for big boss fights. You'll waste the boss, get the stroy to progress, but no skill points for your effort. You sue skill points to purchase skills, which you can only purchase after completing a chapter, or from the campaign main menu. You can only have 3 equipped at a time. These skills are expensive compared to the amount of skill points you get, and there is at least one or two skills you need equipped at all times. One keeps your aim steady, the other is for defense. They made a mistake with getting rid of the old inventory system, and the weapon upgrades.Read more ›
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