Resident Evil 7 Biohazard [Online Game Code]
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- '7' marks a new beginning for survival horror with the "Isolated View" of the visceral new first-person perspective.
- Powered by the RE Engine
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From the manufacturer
Set within a sinister plantation mansion in modern day Dulvey, Louisiana where the twisted Baker family resides, players experience the terror directly from the first person perspective for the first time in the Resident Evil series. Embodying the iconic gameplay elements of exploration, atmosphere, and tense combat that first coined “survival horror” some 20 years ago, Resident Evil 7 biohazard delivers a disturbingly realistic horror experience.
Fear Comes Home
* Opening the doors to a new era of horror – The next major entry in the renowned Resident Evil series makes a dramatic new shift as it comes to PlayStation 4, PlayStation 4 Pro, and PlayStation VR
* Returning to the series’ roots - Resident Evil 7 biohazard will deliver an experience reminiscent of the series’ signature gameplay including high-stakes combat, puzzles, item management, and a realistic tense environment for players to explore
The Next Era of Survival Horror
* First person perspective – Experience the terrifying horror directly up close and personal for the first time in the series
* Built from the ground up on the RE Engine – Capcom’s brand new VR compatible development engine works in tandem with industry leading audio and visual technologies to create a disturbingly photorealistic experience for an unprecedented level of immersion
A Trial of Terror
Resident Evil 7 biohazard is the next major entry in the renowned Resident Evil series and sets a new course for the franchise as it leverages its roots and opens the door to a truly terrifying horror experience. A dramatic new shift for the series to first person view in a photorealistic style powered by Capcom’s new RE Engine, Resident Evil 7 delivers an unprecedented level of immersion that brings the thrilling horror up close and personal.
Set in modern day rural America and taking place after the dramatic events of Resident Evil 6, players experience the terror directly from the first person perspective. Resident Evil 7 embodies the series’ signature gameplay elements of exploration and tense atmosphere that first coined “survival horror” some twenty years ago; meanwhile, a complete refresh of gameplay systems simultaneously propels the survival horror experience to the next level.
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Top reviews from the United States
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I've been playing Resident Evil since the franchise began, and played most of the games in the series, but the last one I finished was Resident Evil: Revelations. The first three entries were fantastic horror games, and the remakes of 1 were a great way to bring the original game to later generations. Resident Evil 4 and 5 were great games in their own right, though the change of gameplay and atmosphere was creating more of a suspenseful action game than survival horror, especially in 5. Resident Evil 6 was the first main-entry to the series that I just didn't have the desire to finish. It changed the game to a full on 3rd person action shooter, with a disappointing story, and very underwhelming gameplay that became stale very quickly. Aside from a handful of rail-shooters and online multiplayer action games, Resident Evil: Revelations was a breath of fresh air, and felt closer to a horror game, but still more of a suspenseful action game like 4. Revelations 2 was similar, but due to its episodic releases, and disjointed narrative, it felt like another step back for the franchise. If someone had told me then that Resident Evil 7 was going to bring the survival horror experience back to the franchise, I would have asked "how in the hell are they planning to do that?" I could never have expected that they would overhaul the formula in the best way possible, until I played the early demo.
Indie horror games, like Amnesia and Outlast, had successfully created genuinely scary experiences by using a 1st person perspective, extremely unsettling environments, tense atmosphere, enemies which could not be killed, and an emphasis on 'run and hide' as opposed to 'stand and fight.' Alien: Isolation also successfully implemented this same approach, as well as using the Alien as the unpredictable 'stalker' which can show up out of nowhere, cannot be killed, and means imminent death if you don't escape it, similar to Nemesis in Resident Evil 3. All of these games had rejuvenated the survival horror genre in the modern era, and Capcom seemed to finally take notice. Rather than trying to rebuild the formula from the ground up yet again, Capcom seemed to finally embrace the groundwork laid out by successful modern horror games, and insert many of the staple elements from previous Resident Evil games, to finally bring real horror back to the franchise. Powerful, but limited weapons and ammo, scarce healing supplies, clever puzzles and traps, and a large, creepy environment, packed with tight corridors and dark corners. The narrative is interesting, and engaging, being spaced out evenly between exploration and progression. The decrepit, rotting country home is a perfect setting, and the antagonists fit perfectly into the experience.
Overall, a fantastic horror game, that finally feels like it was made for horror fans. I'm extremely pleased with the game, and I can only hope we see more Resident Evil titles embrace the genre that created its infamous reputation.
Its scary and still kinda actiony, so its everything i was looking for in a resident evil game.