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About the product
- Five terrifying new scenarios and locales including a zoo, the subway and police station
- expansive environments
- online mode up to 4 players
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Continuing the dramatic story of an epidemic caused by a secret biological weapon infecting the people of Raccoon City, Resident Evil Outbreak File #2 brings longtime survival horror fans back into the world of online terror. Citizens are turning into flesh-eating zombies and swarming the streets, while only a few desperate survivors remain. Totaling eight characters in all, each survivor has different and unique abilities that they must use to escape the city before the government annihilates it with a deadly hydrogen bomb. Brand new scenarios, improved computer AI, additional character powers, and faster load times are but a few of the game's new additions since the previous version. Developed exclusively for the PlayStation 2.
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The game is basically an expansion pack(in ways) to the first Resident Evil Outbreak, with it's five new scenarios being the main selling point. But there's also tons of improvements to the gameplay and replay value. If you don't like Survival Horror or hated the first Outbreak, this probably won't change your mind. You still go throughout the scenario, solving puzzles(some of which require deep thinking) and avoiding or fighting enemies throughout the level, while stockpiling weapons, ammunition and healing items to take on the final boss.
To start off with, you can walk and shoot at the same time! Along with walking and shooting, doing this also 'auto-aims' for you; making fighting enemies that crawl or fly, 100% easier to fight compared to the first Outbreak where it was a crapshoot to fight enemies of this nature(Making you rely on your AI partners to take them out for you). Other gameplay improvements include your character starting off with an additional item that can be swapped or given away(Kevin and Mark start with a spare magazine for their handguns, while Cindy starts with a bandage that prevents her from bleeding and helps cure Bleed status of other players). Replay value is vastly improved by making an additional 30+ costumes and NPCs available to play as, as well as adding mini-games to test your skills out on and a new Nightmare mode that gives you double the reward points for completing a scenario, but you also take twice the damage.
Playing this game on single-player is a blast, but at times frustrating since, depending on the AI partners you choose(much like IRL); they can either be cooperative or uncooperative depending on how much they like and trust your character. Trust can be improved by helping them out in combat, shoving or knocking back an enemy that has them stun-locked, giving them items and generally being a helpful teammate. Some characters don't get along with others, while others get along just fine.
I never got to play the multiplayer, but after seeing a few gameplay videos it surely seems fun! Much more fun than Left 4 Dead and Killing Floor(which are just shooting galleries, which tends to get boring a few matches.). The JP servers are still up and running, go to obsrv.org and they'll help you out. You can use an emulator or get a JP copy of the game.
Some greatly appreciated improvements are being able to instruct AI in single person mode to use items in their inventory. Being able to select one's partner in each scenario is useful, but not all characters like each other. There is a new like system. If they like you, they cooperate more. Pretty basic and easy to understand.
The feature that I like the most is the ability to actually move while you shoot and attack. This makes it easier to dodge and avoid being hit when trying to attack up close. The control scheme for it takes a bit getting use to, involving you to use both the right and left shoulder buttons, but it works. Why they didn't have this in previous Resident Evil games before...nevermind.
Fans will Like the new stage inside the RPD police department, and also being able to transfer data between games for costumes is nice.
However, as with the last Outbreak, there are issues. Capcom made it clear that they weren't planning on using any voice chat for the online mode. While I personally have no problem with this, it can get very annoying trying to talk to people with only the preset options in situations that require coordination between people.
Remember the load times for the first game? Well, they too are back. Though the time it takes to load between room to room seems to have decreased in length from the first game.
AI for NPC's in offline mode can get annoying. Sometimes it seems to work, and others, it's dumber than a box of rocks.
No adjustable camera still. And from just playing the first stage, some angles can get awkward and difficult to work with.
Fans will scoop this up and ignore its faults, if you're not sure then try before you buy if possible. With various characters and many things to unlock, it has great replay value. And it will take multiple walkthroughs to complete everything. While File 2 has improvements, here's hoping that if a 3rd one is released, they can truly make it better.
Most recent customer reviews
The 2 outbreak games are true hidden gems.