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About the product
- Classic survival horror gameplay returns - Explore the dark, sinister areas of the cruise ship. There's nowhere to run and nowhere to hide with evil creeping out of the shadows
- All new Resident Evil - New storyline featuring series favorites Jill Valentine, Chris Redfield
- Utilizes the unique 3DS features - Make use of the touch screen to solve puzzles and switch between weapons
- The first full-fledged Resident Evil game for 3DS, Revelation's all-new storyline features series favorites Jill Valentine, Chris Redfield and others, diverse locations, and a brand-new viral threat
- Make use of the 3DS touch screen to solve puzzles and switch between weapons with ease
- The new Raid Mode in which you attack enemies to earn points that can be used to upgrade your character and weapons
- Choose the shooting style that suits you and pin point your enemies with the ability to alternate between first and third person views
- Analyze enemies and investigate areas with the Genesis scanner to reveal hidden items
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Revealing a brand new storyline for the Resident Evil series, Resident Evil: Revelations sees the return to survival horror, offering a tense and intriguing gameplay experience. Built from the ground up to take advantage of the Nintendo 3DS features, Resident Evil: Revelations delivers outstanding visuals that bring the fear to life. The story is set principally on board a supposedly abandoned cruise ship in the Mediterranean. Far from being empty, the ship hides danger around every corner as Jill Valentine explores the confined space of the ship, facing menacing horrors that emerge from the darkness.
Resident Evil: Revelations is a Mature rated Survival-Horror game exclusively for play on Nintendo's 3DS handheld game system. Revelations is the first complete Resident Evil game released for 3DS. It contains an all-new story set within the overall franchise chronology, familiar and new characters, a new kind of enemy and virus, a multiplayer option, and 3DS specific gameplay functionality. Additional features include: the new Raid Mode, in-game area scanning abilities, a Circle Pad Pro control scheme, an optional first-person shooter view, and outstanding 3DS visuals.
Survive the Horror of Resident Evil on 3DS
Built from the ground up to take advantage of the Nintendo 3DS features, and set between the events of Resident Evil 4 and Resident Evil 5, Resident Evil: Revelations delivers an exceptional survival horror experience with outstanding visuals that bring the fear to life.
An All-New Story
Resident Evil: Revelations introduces a brand new storyline, locations and characters to the series, including playable characters and BSAA members Jill Valentine, Chris Redfield and Keith Lumley with their partners Parker Luciani, Jessica Sherawat and Quint Cetcham. Jill Valentine and BSAA partner Parker Luciani have been sent to search for Chris Redfield, whose last known GPS data positions him as being onboard a supposedly abandoned cruise ship. Danger hides around every corner as they explore the confined space of the ship and face a menacing new enemy and virus, the T-Abyss.
Brand-New Raid Mode
In a brand-new mode for the series, Raid Mode offers players a different kind of experience separate to the main campaign story in either solo or co-op play. Compete in a variety of missions to defeat enemies and level up your character and gain more powerful weapons. Earn points for the enemies you attack and select from a range of upgrades to improve your weapons' performance.
Key Game Features
- An All-New Resident Evil - Taking place between the events of Resident Evil 4 and Resident Evil 5, new storyline featuring series favorites Jill Valentine and Chris Redfield plus new BSAA members, mysterious agent Raymond Vester and Head of the BSAA Clive R. O'Brian.
- Classic Survival Horror Gameplay Returns - Campaign mode's single player experience sees gamers investigating a range of different locations including the dark confined spaces of a cruise ship and the treacherous snow covered mountains. With limited ammo and weapons, fight off infected enemies that lurk around every corner.
- Raid Mode - Compete in single player or two player co-op as Jill Valentine and Chris Redfield. Attack the enemies to earn points that can be used to upgrade your character and weapons.
- Brand New Threat - A new kind of enemy and virus, the T-Abyss, that not only attacks you on the ground but also under water is set to join the legions of Resident Evil enemies and provide a unique challenge for players.
- Utilize the Unique 3DS Features - Make use of the touch screen to solve puzzles and switch between weapons.
- Use Your Equipment - Analyze enemies and investigate areas with the Genesis scanner to reveal hidden items.
- First Person Shooter View - Choose the shooting style that suits you and pin point your enemies with the ability to alternate between first and third person views.
- Localized Voice Over - In a first for a Capcom title, Resident Evil: Revelations provides voice over options in five different European languages.
- Outstanding Visuals - MT Framework Mobile, Capcom's proprietary game engine brings the horror to life on the Nintendo 3DS screen.
- Compatible with Nintendo 3DS Circle Pad Pro - Add a fourth control scheme to your gameplay experience with the Circle Pad Pro.
All-new enemies & weapons.
First-person shooting option.
Unique 3DS controls & options.
All-new Raid Mode gameplay.
Top customer reviews
This is one of the best Resident Evil games in the series and THE BEST Resident Evil spinoff I have ever played (Resident Evil: Code Veronica X is getting a run for its money here). I was skeptical at first when an RE spinoff was announced for a new handheld console but much to my dismay I was blown away by the entire experience, and here's why.
1. The visuals are mind-blowing. In terms of improvement from the last generation (Nintendo DS) the disparity is night and day. This is not a Nintendo 64 port or downscaled Wii game you're getting a full-fledged Resident Evil experience. There were obvious decisions to keep onscreen activity simple such as having a handful of enemy-types and not having explosions every five minutes (*ahem* RE6) but you will almost feel like you are playing on an HD home console. I cannot wait to replay it when it releases for PS3.
2. The horror is back and it is done right. Enemies are randomly spawned throughout every level so you never know when something is going to pop out of a vent or lurk behind a tight corner. I have replayed the original three games a handful of times and when backtracking through levels I have actually memorized where enemies will pop up almost defeating any horror elements, but not with Revelations; a few times I yelped out loud and that hasn't happened since I beat Dead Space 2. Big kuddos to the Capcom team from a major Survival Horror geek.
3. IT'S RESIDENT EVIL! No it's not a bad adaptation or a stray away from it's conceptual roots; it is exactly what I expect from a modern Resident Evil game. It is scary, the voice-acting is entertainingly cheesy and the storyline plays out like one of the Resident Evil CG movies (not to be confused with the admittedly convoluted live-action ones). I loved how old-school elements were combined with new school game mechanics. Boss fights, item management, readable files and notes, timed events and snarky title screens (YOU ARE DEAD!) feel familiar from RE games of the 90's while the over-the-shoulder view, dodge mechanics, quick turns and seamless cut-scenes remain intact since RE4 onward. I do wish there were more puzzles but at least some were included for hardcore fans as myself.
4. Chris and Jill are back. Not to be an elitist but it is hard to replace two of gaming's most iconic characters. When Lara Croft gets hurt in Tomb Raider or when Link first gets his master sword in Zelda there's some type of nostalgia that boils deep inside you from your childhood. I didn't care much for Jessica (Chris's new partner) or Parker (Jill's new partner) but they did develop overtime as the story progressed. But I have to say, when I caught Jill or Chris limping around mansion-like lobbies and bedrooms searching for herbs to heal myself my face lit up. Some things in the series never get old. And yes you do venture alone for at least half the game; Capcom executed the classic "let's split up" mechanic which worked out horrifingly well.
Conclusion: If you are even the slightest Resident Evil fan then do yourself a favor and plan on getting this game (it is soon to release on Xbox 360 and PS3 on May 21st). This is the first game I beat on my 3DS and although I had the titans Super Mario 3D Land and Legend of Zelda: Ocorina of time in my library I was glued to this game from start to finish. I was not dissapointed at all and have tolerated some pretty bad Resident Evil games both in the past and recent memory. I hope Capcom keeps releasing RE games like this so future generations won't forget one of the original Survival Horror franchises.
Q: Do you need the Circle Pad Pro to play this game?
A: No you don't, although this game is compatible with that peripheral and makes control more comfortable and intuitive. The controls are slightly awkward but not enough to turn most people away from the game. Earlier Resident Evil games had pretty horrible controls but it is not nearly that bad without the circle pad.
Q: Do the visuals look any better or worse on the 3DSXL versus the original 3DS?
A: I cannot say that they are technically better (the native resolution on all 3DS games will be stretched on the XL's screen). But to be honest I have fallen in love with my 3DS XL partly because the screen is beautiful regardless. This is the first handheld game I've played that feels anywhere close to a current home console experience.
Q: Should I buy the 3DS version or the PS3/Xbox360 version?
A: This is going to be a matter of logistics. If you really want to play this game but you already own a PS3/Xbox360 then you might as well go for an HD port. If you already own a 3DS and you are more of a portable gadget person then you won't be dissapointed by Nintendo's offerings (as of this writing the PS3/Xbox360 ports have not yet released so hopefully Capcom won't screw that up. I will update this answer occordingly).
Q: How do memory and saves work in this title?
A: Different from a few Resident Evil games there are checkpoints where the game will autosave your progress. I do wish there were a few more checkpoints then there are as I had to play through the most difficult moments multiple times but this is nit-picking. As far as memeory you cannot obtain this title on the Nintendo E-shop as of 03/11/13 this might change in the future for this version and others. I wouldn't worry about this game taking up space on any of your SD cards.
Q: I want this game but I also want to play it with a friend. How do you think it should be played, single player or co-op?
A: I would suggest single-player. Depending on your online/local experience going through the game it could sway either way. The co-op computer AI is pretty bad but not as bad as RE5/6. Your partner still gets in the way when shooting enemies but luckily they never die or beg you for resources/supplies. Although with a friend the game would probably be easier to beat anyways. If you're really new to the series you might need a friend's help.
Q: I haven't played a Resident Evil game since the 90's. Is it worth playing this one?
A: Let me clarify. Yes, if you are young, old, retro or a modern gamer you should pick up this game. I would not buy this game for your 6 year old niece though. Jill and Jessica wear leather-tight suits while Jessica shows some skin and hopelessly flirts with Chris. There's also strong violence and gore but that goes with most videogames. I would suggest playing/buying this product for anybody 10+ years of age.
Q: I just beat Resident Evil 4 and want to play this game before going to number 5. But is it okay if I just go to RE 5 right now?
A: I have played all three games and can say that Revelations acts as a stand alone title. Unfortunately this game does not act as a follow-up to Leon's Resident Evil 4 or as a prequel to Chris's Resident Evil 5 as Capcom claims. But this does not make it a bad Resident Evil game.
If you guys have any other questions or comments I will gladly address them. Thank you for reading my review.
The plot here revolves around series veterans Jill Valentine and Chris Redfield on their quest to uncover a sinister plot from a terrorist organization using bio-organic weapons (B.O.W.s) against citizens of the world. Ever since the outbreaks from the original trilogy, the spread of B.O.W. has gone global where terrorist organizations have been able to acquire them. Revelations is a thrilling game of cat and mouse where each chapter only uncovers a piece of the puzzle for the truth, or an even bigger problem arising from it.
Most of the game is set on a luxury class cruise ship the Queen Zenobia where its hollow halls and creepy architecture give out a classic Resident Evil vibe to the game. The game mainly revolves around Jill and her new partner Parker Luciani on their search for missing team members Chris Redfield and Jessica Sherawat. The ship you explore is vast and expansive with multiple deck levels filled with monsters and other dangers. The game is cut up into episodes and done in a "24" like TV series progression and it keeps things brisk despite the huge ship. Parts of the chapters are also flashbacks that reveal situations on the game's plot and characters. This is where you leave the ship environment and explore other kinds of terrain such as snowy mountains, abandon military bases, and a city under siege with Hunters, the lovable Resident Evil baddies that love to decapitate. There are about 12 episodes with each lasting 20-40 minutes a piece, you'll be hooked from beginning all the way to the climax, like a good TV serial.
The gameplay is done in 3rd person style that was established in RE4. However, new and much needed improvements introduced in the first Resident Evil game for the 3DS, Resident Evil The Mercenaries 3D, like the ability to move,reload, aim, and shoot at the same time make an appearance here. Since the game's main themes are about investigation and snooping, you have this new tool called the Genesis. The Genesis is a pistol-like device that whenever aimed, goes into a first person view and allows you to scan your surroundings for hidden items scattered around the world. If you spot something, it's only a matter of holding the X button for a few seconds and the item will be attainable. Even the enemies you face have a roll with the Genesis. Scanning a foe fills up a percentage meter that whenever is reach 100% you are rewarded with a green herb for health replenishment. This is an important tool as health items are scarce and the only form of lifebar you have is the amount of distortion appears on screen as your health degenerates.
The game introduces new enemies called the Ooze, these are creatures that can appear anywhere at anytime in the bowels of the ship and can go through ventilation ducts, hide in cabinets, and other gaps as they are very flexible and are quite skilled at chasing prey. Whenever you get caught by one of them they release a leach-like organ that sucks blood out of the prey. They are skillful and powerful with this regard and can easily kill their prey with one grab. There are a few forms of these Ooze from basic forms to ones with claws, a bow gun like contraption, to one that explodes on impact releasing harmful substances into the air. While they are good hunters of prey, they are also not the fastest. Jill can easily outrun them or use evasive maneuvers to escape harm. When you have weaker weapons in the beginning, it is easier to evade them if you can as they take a lot of bullets to fall. They're not quite the limb shooting reaction Ganados and Majinis from Resident Evils 4 & 5 where shooting them in a particular body part has them reacting to that particular gun shot. However, as you get more access to weapon upgrades about mid-game, you can carry more bullets and more powerful firearms to easily dispose of these Ooze. Broken up into two segments per episode are linear sequences that are more action based. These serve to break up the pace and to provide more insight into the plot of the game.
Upon completion of the main story you are treated to a post game addiction known as Raid Mode. Because the first Resident Evil game on the 3DS was all about Mercenaries Mode, Capcom had to create something new for Revelation's bonus mode. Think of it as a Phantasy Star meets Resident Evil loot obsession game. A session usually goes that you pick a stage based on locations from the campaign. The point of the game is to reach point A to point B and to kill everything that gets in your way. In between you'll be picking up weapon upgrades, cold hard cash, and experience points.
Graphically, Resident Evil Revelations sets the benchmark of Nintendo 3DS games on to uncharted territory. Simply put there's nothing both artistic and technical that has been pulled off on the 3DS so far, that can go against what Capcom achieved here. The amount of detail is staggering, surpassing even any of Nintendo's efforts so far on the system. Only Kingdom Hearts 3D has gone close to what this game has achieved. Every nook and cranny on the ship is detailed and the 3D adds only to the creepy immersion factor. You'll even notice Jill's "assets" displayed proudly on the game. On the sound front you'll want to play this game with a good set of earphones to enhance the immersion of the game. Multiple voice language tracks are added and for the first time, Resident Evil characters can now speak in Japanese.
A few things do show up that cause issues in the game. The story can be often confusing to follow with the way the flashback sub-chapters are thrown at you. Because the game has huge areas to explore, load times become an issue whenever you ride elevators or enter new areas. While the game is loading a new area you still can move around the elevator or room opening a lock, but the game will chug and become unplayable during these sequences. They used these kind of loading instead of having loading screens to make the game feel seamless in transition. It succeeds in the end as you are not doing anything vital during these loading sequences. Just like in RE5 you constantly have a partner here. However, unlike in RE5, you never have to worry about them eating up ammunition and health supplies. But still, a bigger issue in Revelations is that they are practically useless. While its impossible for them to get killed, they won't help you with anything unless its a scripted part of the game. At least in Resident Evil 5, if you give Sheva a sniper rifle, she'll take out bad guys from yards away and will help you in dicey situations. Some of the areas in Revelations are so huge it's hard to tell which direction to go. The AI could have helped you by perhaps leading the way or mention if you are going the wrong way.
RE Revelations is a mandatory buy for all RE fans including those who think the series has strayed to far off course. As one who enjoys the new style Resident Evil more (it is the shooter of my choice as I don't play first person shooters and not much third person shooters like Gears of War), I had a hard time playing this game on its slow more methodical paces at the beginning but grew in to the groove once the bullets became more aplenty. Go buy this game, it still shows that Capcom still can release games without an overabundance of reliance on download content. This is a full fledged Resident Evil title on a portable with all the bells and whistles included.