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Resonance of Fate - Playstation 3

3.9 out of 5 stars 160 customer reviews
Rated: Teen
Metascore: 72 / 100
$ 20 98
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Condition: Used: Like New
Comment: Includes manual, cover art, and packaging. Bonus downloadable content may have already been redeemed. Game data from previous use may be present, but can be overwritten or deleted.
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About the Product

  • Battle in fantastic cinematic action as your characters wield firearms in a Semi-real time game play system; invincible mode
  • Unique story Built around a gigantic clock tower like machine, the story will delve deep into fate and the machinery that controls it
  • Beautiful environments Masterfully crafted environments pepper this title to illustrate the deep tapestry of this dystopian world
  • Customize your characters and give them a unique look within the game and cut-scenes
  • Extensive Weapon customization allows your character to have specialized weapons from parts unlocked or bought throughout the game

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Product Description

Platform: PlayStation 3

Face opponents in fantastic, cinematic gun battles with a fighting system that blends real-time and turn-based gameplay. Built around the gigantic machine city, the story delves deep into fate and the machinery that controls it. Masterfully crafted environments illustrate the deep tapestry of this dystopian world. Customizing your characters and weapons changes your playing experience visually and within the gameplay.

Product Information

Platform:PlayStation 3
Release date March 16, 2010
Customer Reviews
3.9 out of 5 stars 160 customer reviews

3.9 out of 5 stars
Best Sellers Rank #3,047 in videogames
#173 in Video Games > PlayStation 3 > Games
Pricing The strikethrough price is the List Price. Savings represents a discount off the List Price.
Product Dimensions 6.7 x 5.2 x 0.6 inches
Media: Video Game
Domestic Shipping This item is also available for shipping to select countries outside the U.S.
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Customer Reviews

Top Customer Reviews

Platform for Display: PlayStation 3 Verified Purchase
**Updated April 25th**

I have finished the game (it took about 80 hours) so here is the final review. I have also added combat tips to the end.

First of all, I love the game. The combat is awesome if you like strategy games. The game has more in common with strategy/rpgs rather than traditional JRPGs. As in any rgp you can roam inside the cities, get side quests, and explore the world map. However, the combat and the missions are very much like that of turn based strategy games. In fact, ROF is more like a strategy game under a JRPG disguise.

Although the combat looks flashy and cool, as I saidbefore, RoF is not an action oriented game. The combat is very deep and strategic. Also learning curve is steep, it takes several hours to learn all the intricacies of the combat, and I will not attempt to explain it here. (I have added some tips and tricks at the end). However, the turn system is very similar to Valkyria Chronicles, it is a mixture of turn based and real-time (while you are moving the enemy also moves and can attack you). Flanking, timing, the type of attack etc. all plays a key role in combat and makes it very satisfying. They are nice to watch too, although your eyes would be on the action gauges most of the time.

There is a tutorial that introduces every battle action but it does not tell you about the tactics. (Think of chess, you can learn the rules in half an hour but you'll have absolutely no idea about the tactics). So the game got better as I played because I began to discover some of the mechanics and the tactics not described in the tutorial. It also has some real-time elements that require timing, which keeps things interesting and gives you some more tricks to help you.
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Platform for Display: PlayStation 3 Verified Purchase
Here is my first 10 hours impression of the Game, hope that this will help you out a little. I am more or less comparing this game to FFXIII but only a few little things not the whole game.

2D/3D Visuals:

The game is full 3D with 2D as background. The visual is acceptable, the 3D environment is not to bad for towns, but its a bit bare and boring during cut-scenes, the cinema animations are up to par, but the in-game animation cut-scenes are not very eye catching. (Been playing FFXIII for a while, its visual is really not that great compare to FFXIII)

Voice Overs and music:

The Voice overs are not bad, they sounds great, the music is a mix, some of them pretty good and some of them are annoying. NPCs do talk when you interact with them, even though its thoughtful but after a while you get sick of them saying the same thing over and over.

Combat System:

This is where the game shines. Instead of sword and magic, your 3 characters are using guns, either it be hand guns or machine guns. It will take you a while to learn all the things about the combat since there are quite a lot of rules. The animation in combat is pretty good, its better than the in-game animation cut-scenes, but then since they move so fast you can't really compare them. The combat visual feels like the Matrix, where you use guns to shoot your enemy while doing acrobatic moves.

How does combat work?

Its kind of a mix of RTS and TBS (Turn base strategy). There are two types of damage, Direct damage and Scratch Damage. Direct damage is caused by Hand gun, and Scratch Damage is caused by Machine Gun.
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Platform for Display: PlayStation 3
The combat is difficult almost from the start so know what you are getting into. The game throws you into battle with little intro and the way you fight is unlike any other game out there. But, if you are patient with yourself and learn the controls, and like a challenge, you'll very likely enjoy the combat. It is worth mentioning that the combat is only partly turn-based. Once you start shooting with a character, you are fighting in real time until that character's turn has ended. I prefer a more carefully planned turn-based combat. The real time combat involves a certain amount of luck and perhaps a bit more luck than I would like.

The framerate is solid. There's normal mapping effects on everything to make things look shiny and shimmery. It is distracting rather than good looking.

The story is darker than usual for a JRPG which is fine with me. The world isnt very interactive though and you'll see the same characters roaming the streets of the towns over and over again.

I would have liked more choices about how to build the 3 characters (since this is an RPG) but there's actually little one can choose except mods on weapons. That sounds fun but you quickly realize there isnt that much complexity to modding a weapon. In fact that's my only real complaint: There's exactly 14 weapons in the game and not a lot of meaningful choices for modding them. There's different bullet types but those are expensive and basically meant for boss fights. None of the 3 characters have special abilities to make them different from each other short of some hit point differences. So basically it is a great combat engine, but there's not a whole lot of "rpg" going on.
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