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Ridge Racer Unbound takes the Ridge Racer series in whole new direction by adding a punishing dose of destruction to the familiar arcade gameplay. Players will careen through the competition using their four-wheeled street-racing thoroughbreds as high-octane wrecking machines with a new mantra – Drive, Destroy, Dominate.
up to 7 players
The high-octane racing franchise drifts onto the PlayStation®Vita delivering stunning graphics and heart-pounding action that players can truly feel. Ridge Racer® features high-speed action, high-performance racing machines, and all-new gameplay additions creating an edge-of-your-seat experience only possible on the PlayStation®Vita. Racing fans can also take the action online and tear up the track against players from around the globe using the PlayStation®Vita "near" and Wi-Fi functionality and race agains other players' ghosts anywhere at anytime.
- Vivid, next generation high-contrast graphics and advanced lighting effects powered by the PlayStation®Vita painting processor
- An immersive audio experience with a dynamic soundscape that changes and evolves with each race according to the movement of your machine.
- All-new custom drift system enables players to tune the action to suit their style of driving. All new "Machine Upgrade Map" customization allows players to upgrade functional parts and create their own original machines
- New introduction of the Planetary League allows players to join in one of four racing teams and race against other players from around the world both at real-time and "anywhere at any time" by exchanging ghosts via "near" functionality.
- Compete against up to 7 other players from around the world with online (ad-hoc Wi-Fi) multiplayer
Top Customer Reviews
You get 5 cars and 3 tracks.
For a full-priced game, that's ridiculous. In the US, after the very poor feedback overseas, they decided to delay the game and re-think their marketing.
Fortunately the US Version was lowered in price (30-bucks for the packaged game, 25 for the download from PSN) and includes a "Gold Pass" for the first printing (or when purchased by April 30th, 2012 on the PSN). The Gold Pass is a PSN voucher that unlocks:
5 additional cars: Promessa, Elenie, Dignistar, Fatalita and Meltfire (cars are about 5MB per download)
3 Additional tracks: Old Central, Sunset Heights, Lost Ruins (tracks are about 60-65MB per download)
2 Songs: Racers Delight and The Time is Now (songs are about 4MB per download)
1 BGM "Long Mix" (BGM 01) (longmix is about 40MB per download)
There is also a required system update/patch for the game that fixes framerate and makes some changes - this update is 299MB. If purchasing the game, the combined amount of the update and free DLC content is about 500MB.
As of this review, only the 2 songs, BGM long mix, 2 cars (Elenie and Promessa) and 2 courses (Old Central and Sunset Heights) were available. I'm assuming the others will become available shortly.
NOTE: The Gold Pass voucher is a 1-time redemption offer (much like the 'Online Pass' included with newer games). If you buy the game used, you will not get this content.
So for that, the US version is an improvement - 10 cars, 6 tracks for 30 bucks (25 bucks to download).Read more ›
This game is a terrible value, even with the DLC. I literally don't understand how they came to this. As you can probably tell by now, the game comes with 3 tracks, 5 cars. If you got the first run physical copies or the digital copy, you get a few free DLCs, which bumps it up by another promised 5 cars and 3 courses. Notice I said promised, at the time of this writing only 3 cars and 2 courses are available. In comparison, Ridge Racer Portable had 12 courses and Ridge Racer 3D had 15 courses.
What immediately comes to mind is "Well the content must really be fantastic then huh?" The cars look fantastic, with gorgeous textures and detail that truly show off the Vita's capabilities. However, the courses are another matter. Not only are most (if not all) of these courses ripped straight from Ridge Racer 7, they look terrible. Textures are embarrassingly blurry, environments has low polygon counts, and the reflections have a odd glowly appearance that look completely unrealistic. Make no mistake, the courses are basically PSP graphics with anti-aliasing. If you were hoping for a Ridge Racer that at least had beautiful graphics, this is NOT it. Furthermore, none of the courses are particularly memorable, with one (Sunset Heights) actually being really badly designed. Keep in mind that I played this AFTER the patch, which claimed to have improved graphics.Read more ›
Ridge Racer ships with three courses and five cars, attempting a new transaction model to insult the fans of a once flagship series. And not to give Namco too much credit, the tracks aren't even new.
Realizing this was a sure-fire way to alienate the few fans remaining, a "Gold Pass" is included which features three additional courses, a few more cars, and some new tunes. Only two courses are available in the store at the time of writing. The cars aren't as big of a deal because all cars can be customized and have their drift settings altered.
So, that's five courses. Five courses for 30 dollars, with the expectation of more available, for a fee of course, in the future.
Give me a @#$&ing break. Everyone has their own line of bull$@% a developer has to cross before DLC is less of a supplement to the main game and is more of the actual game, and Namco has officially crossed it.
Forget the pathetic course selection for a moment, the game also ships with a 299MB patch that's required. Memory = money, and going retail is a way for me to limit memory card usage. A 299MB day one patch is large even for a PS3 title, let alone a Vita game -- a Vita game straight out of the box! After you've downloaded the patch, you get to download the tracks and cars, too.
So, let's be clear: the low ranking of this game is strictly because of the transaction model. The entry price for this game should not be 30 dollars. If anything, it should be free to play with the additional tracks coming with a fee. At the least, that would create a bevy of players which would encourage the team warfare Namco is going for in RR.Read more ›
Most Recent Customer Reviews
For me personally I really like this game. For a handheld I think the graphics are really nice and the controls are spot on. Read morePublished 4 months ago by J. Reynolds