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About the product
- Crash through everything – Cutting edge physics and effects combine to bring direct destruction like you've never seen before. Unleash your rage to obliterate everything in your way and carve your own path.
- Race in urban environments – Shatter Bay lives by its own rules and is ripe for being torn apart by the overpowered vehicles rampaging through its many areas, including the commercial zone, refi nery, port, and high-rise construction site.
- New breed of racing machines – Traditional racing machines are out and dozens of badass street machines are in, including legendary RIDGE RACER Angel and Devil cars.
- Design your own destruction – Use the simple but powerful tile-based City Creator to design incredible original tracks in minutes, each loaded with all the game's destructive features and varied environments.
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Drive Hard, Create Anything, Destroy EverythingWith Ridge Racer Unbounded, the Ridge Racer franchise gears up to carve its own destructive path on a spectacular collision course with PlayStation 3, Xbox 360 and PC. Ridge Racer Unbounded adds an unexpected destructive dimension to the series, delivering an original blast of ferocious racing adrenaline. Join the Unbounded street racing gang and test your driving skills against rivals in every street and alley of Shatter Bay. Prove your worth behind the wheel to get respect and expand your turf. For endless race variety, use the simple but powerful City Creator to design amazing original tracks in minutes.
Top Customer Reviews
This game is a sure departure from the original Ridge Racer formula where you're basically on rails and the cars float around the circuit. Bug Bear, the developer behind Flat-Out really knows how to make a racer!
There is an interesting aspect to the game that happens when nailing several drifts in a row and boosting through opponents, low-walls and shortcuts it seems to transform into a melee of flashes and hectic explosions that evoke pure adrenalin. Like raging out, hulk-status. Not in a cheesy way, but it does remind me of Mario after he gets the flashing star.
Another little thing I like is that once a level loads... it's loaded. You can restart the race with zero-load time. Which is great for when you fail into a wall and get dropped back to 12 place on your last lap.
A minor quirk that doesn't detract too much from the game is every once in a while after boosting though a shortcut or after a "takedown" and you get the (skippable) cinematic, upon resuming racing it might throw you into a wall or into the next curve at a very unsalvageable angle. This however happens rarely, but frequently enough to mention.
I am about half-way through the un-lockable levels of the city, I have yet to try the level editor and I don't play multiplayer. I will update this review if anything more needs to be said about it, or once I try the level editor.
The only con I can think of is that the drab city environment can get a little depressing. I wish that they would keep the same speed and mechanics of the game and put it in different venues across a variety of landscapes. I hope that they decide to make a new one for the Xbox one or PS4 that addresses the environment.
Give it a chance, master the drift, and it will be a surprisingly rewarding racing experience!