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Ring of Red

Platform : PlayStation2
Rated: Everyone
3.5 out of 5 stars 37 customer reviews
Metascore: 82 / 100
82

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Product Description

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What-if scenarios are popular among strategy games. The intriguing historical alternative to Ring of Red is that the Japanese didn't surrender in 1945, and, after decades of fighting, mid-'60s Japan is split between nationalist, Soviet-, and American-backed forces. Now what if those forces had giant, gas-powered battle robots, armed with machine guns, rocket launchers, and field artillery pieces, supporting their infantries? Players will pilot the battle mechs through real-time battles that feature day and night cycles, thousands of attack squad combinations, and detailed controls.

Product Information

ASIN B000059Z7T
Customer Reviews
3.5 out of 5 stars 37 customer reviews

3.5 out of 5 stars
Best Sellers Rank #32,035 in videogames
#683 in Video Games > More Systems > PlayStation 2 > Games
Pricing The strikethrough price is the List Price. Savings represents a discount off the List Price.
Product Dimensions 7.5 x 5.3 x 0.6 inches
Media: Video Game

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Customer Reviews

Top Customer Reviews

By Rowena Wendy Lim on November 5, 2001
Ring of Red is the first game I played on my spanking new PS2, and it succeeded in getting me glued to my seat for the next several hours.
Ring of Red puts you in control of a squad of mechs (much like Squaresoft's Front Mission games) and you'll have about 50 missions (each with different objectives) to undertake. You are placed in an overworld map with grids you can move on, and you can do several things on your turn -- attack, recover, move, standby... depending on the situation. You can also occupy landmarks such as villages and get additional troops. With the levels you gain also come new skills and special abilities.
Unlike Front Mission games however, you also get to command ground troops (yes, soldiers) in addition to your mechs. You have many different kinds of troops -- ranging from snipers to medics, and they all have their own special abilities which can help you win.
The characters are rendered anime-style, which is a plus for me. The graphics are very smooth overall, and you'll see a big jump in quality especially if you've played Front Mission on your old Playstation. The battles are detailed in that you have to aim and move around to adjust your range... so it's more than just sitting around and waiting for your turn to finish. There is also a rich story which serves as the backdrop for the game.

All in all, I recommend this game as this is undoubtedly one of the better PS2 titles out there now. If you liked Squaresoft's Front Mission games for the Playstation, you'll dig Konami's Ring of Red.
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If there was a contest for ugliest PS2 game ever made, Ring of Red would probably take the cake.
Visual prowess, however, is not everything. Ring of Red is probably the most challenging game I have ever set my sights upon. It's a turn-based stratgey in the vein of Front Mission 3 or Mechwarrior. The only difference is intead of just exchanging blows on an attack, you engage in a rather elaborate battle, any of which could turn easily turn surprisingly sucsessful or incredibly sour.
This game is very very long, and that's either good or bad depending on your opinions. You are able to save mid-battle and pick up later where you left off, (though keep in mind the game deletes the save file when you load it) but if you die you need to start the while round over. One round averages me about 3 or 4 hours, a lot of that time being attributed to the repetative animations of soldiers' actions, which is my only complaint about this game.
If you're looking for an armchair strategy you can rent a few times and put under your belt, this isn't for you. If you feel like spending 30 bucks on a game that's going to take you a while to get through, go for it. Don't use a gameshark, don't save the mid-battle files to a second memory card so you can cheat if you screw up. Beat this game legitamately, (as time consuming and frustrating as it might get) and when those end credits roll, it will be that much more satisfying.
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By A Customer on April 10, 2001
This is a great game. It takes a while to learn the basic gameplay and battle sequences. But once you do, the game becomes fun and pretty addictive. There are a ton of missions and chapters, so you'll have many hours of gameplay waiting for you. The story is interesting, the graphics and nice, and the sound is great. Buy this if you love strategy games and hours and hours of interesting gameplay.
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Verified Purchase
I still absolutely love this game, after all these years. The characters are all fun, the Mecha designs are great, setting up your support between each mission is still challenging (and allows for a fair amount of replayability). At the time, the combat system itself was very innovative; it creates an excellent amount of tension as you wait for your mech to load while watching your enemy's load meter at the same time. Once you transition into the actual aiming screen it ratchets the tension even higher as your aim takes real time to zero in on the enemy Mech to do the most damage, while also knowing that your enemy could fire at anytime and ruin your shot. Having specialized ground troops (that you add to while gaining towns, and denying those same support to your foe), using those troops correctly in each skirmish, and knowing when to advance them and pull them back was an excellent touch.
Now I would have rather given this a 4 1/2 instead of five for two reasons, one minor and one less minor. The minor: The story is a bit dull and one dimensional, but who care's when giant robots are blowing each other to bits? The less minor flaw: There is no way to skip cutscenes of your troops advancing, withdrawing, or during them performing their respective combat actions; nor can you pause during the skirmishes. You can pause during the overall battle, but not during the one on one skirmishes. This makes what is supposed to be a quick 90 second timed skirmish into a 20 minute plus endeavor. Even with all of the camera angles used in the cutscenes, that does get old after 15 or so skirmishes in just one battle and means that you are almost forced into a 2 to 3 HOUR session to make it through one battle.
All of that said, I would still very much recommend this game.
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