3 used & new from $60.00

Carcasssone: The Tower

4.4 out of 5 stars 28 customer reviews

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  • This is an expansion, you need the Carcassone game in order to use it
  • Adds depth and complexity
  • For 2-6 players
  • Designed for 2-6 players
  • Adds new dimensions to Carcassonne
2 new from $74.99 1 collectible from $60.00

WARNING:
CHOKING HAZARD -- Small parts. Not for children under 3 yrs.

Product Description

Product Description

4099991 Features: -Carcassonne The Tower Expansion Board Game. -Adds new dimensions to Carcassonne. -Offers new tactical opportunities. -Special tower for storing the landscape tiles. Game: -Board Games. Product Type: -Board Games. For Ages...: -12 Years And Up/Adult. Storage: -Yes. For Travel: -Yes. Gender: -Boy/Girl. Theme: -Adult Themes. Generic Dimensions: -Overall 10.75'' H x 5'' W x 2.75'' D. Dimensions: Overall Height - Top to Bottom: -10.75 Inches. Overall Width - Side to Side: -5 Inches. Overall Depth - Front to Back: -2.75 Inches. Overall Product Weight: -1.1 Pounds.

From the Manufacturer

Ever upwards in Carcassonne, in this Carcassonne expansion, players have the opportunity to build upwards. The lords of the region around Carcassonne erect towers to strengthen and promote their power and influence. They employ followers to stand guard on the towers, watching over the land so they can inform their lords of all who travel and move throughout the area. Players may capture opponents' followers, holding them in prison. Later, the players may arrange a prisoner exchange, to the advantage of the players involved. Also, a player may arrange to pay ransom for the return of an imprisoned follower. Fans of Carcassonne will enjoy the new tactical opportunities offered by this expansion. The expansion also includes a special tower for storing the landscape tiles, giving players a convenient way to draw tiles during the game. This is an expansion to the popular Carcassonne game that is for 2-6 players ages 8 and up. You need to have Carcassonne in order to play with this expansion.

Product Information

Product Dimensions 10.8 x 5 x 2.7 inches
Item Weight 1 pounds
Shipping Weight 15.5 ounces
Domestic Shipping This item is also available for shipping to select countries outside the U.S.
International Shipping This item is not eligible for international shipping. Learn More
ASIN B000F5Z2SU
Item model number 286RGG
Manufacturer recommended age 12 - 15 years
Best Sellers Rank #344,716 in Toys & Games (See Top 100 in Toys & Games)
#8,599 in Toys & Games > Games > Board Games
Customer Reviews
4.4 out of 5 stars 28 customer reviews

4.4 out of 5 stars
Discontinued by manufacturer Yes

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Customer Reviews

Top Customer Reviews

By ChaCha on December 20, 2007
Still fun way to mix up and change the game, keep things interesting- but like princess and the dragon, this expansion is more or less about wiping outotherpeople's peices. It counteracts a lot of the strategy of the original in that it is hard to plan when you don't even know if your piece will still be there 5 minutes later.

You capture meeples and can trade them like prisoners... Most times we've played, people avoid being ruthless because they don't want someone seeking the all too easy revenge. IF you like ruthless backstabing unpredictability, you just may like this expansion
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We tried out our new Tower Expansion and were pleasantly surprised at how simple the rules were! It added a whole new dimension to the game though, and you really need to brace yourself to have all your potential points taken away if your follower is taken prisoner off of a big city or farming area. It made the game much more intense though, and it really causes you to change your strategy to keep the towers in mind. We also like playing with the tower tiles just as an addition to the regular game, without actually building towers or using the new rules. The tile-holder that came with it was also useful and better quality than we expected. And it still leaves plenty of room to grow with future expansions!
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Carcassonne is a lot of fun. But playing the original, tile-laying turn based game came become repetitive after a while. With that in mind, a lot of expansions have been made over the years to help keep the game from becoming stale and actually change many of the once trusted strategies that got you the victory.

This expansion however, changes a little more than the rules and mechanics. This one can change your whole attitude towards playing this game. Everything goes pretty much the same, taking a turns and laying down tiles and meeples to score points as before. But you now have at your disposal a number of little wooden towers than can be placed instead of meeples on special tiles that have been marked for that use. Doing so allows you to capture an opponents meeple and keep him prisoner, to be traded for one of your own figures or to be released at the cost of 3 of your opponnets points. This makes the game into a much more strategic encounter and well, it can turn nasty.

The first time my wife and I played this, she stopped talking to me for a good half hour. She was mad at my tactics, and sour for losing. An hour later, we went at it again. More frowns followed. I thought the game was done for. To my surprise, she asked to play it a few weeks later. She didn't win, but she talked about how was I thinking about the game and soon after, she beat me by leaving her previous mind set of scoring and focusing on either attacking or defending with the right moves.

The game has since then been played many times and offers something new and different to our Carcassonne playing. While not for everyone, I highly recommend trying it out, if you can stomach the new level of tactics this one offers.
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I bought Carcassone after a friend of mine showed me how to play on his box set. We would frequently spend hours on a weekend playing this game with different expansions, and multiple expansions. I did not expect to introduce my son to the game - he was only 6 at the time. He was supposed to be asleep and came down to find my friend and me playing the game and asked what it is. We showed him, and he immediately wanted to join the game. The first time he played, he helped me, and after helping me once, understood the game immediately and fell in love with it. Now, my son and I play this game for hours on weekends.

The original game is okay, but after you learn how to play, it gets a little boring. The fun part about this is the expansion sets. Our favorite is Builders and Traders - we love being a builder and getting an extra turn. Our second favorite is Princess and Dragon. The only problem is that, when you have two people, and you are just constantly attacking each other with the dragon, it gets predictable. My son and I have taken to ganging up against the dragon and we try to set ourselves up so the dragon can't get either of us.

We absolutely love the tower, but, again, with two people, it can get predictable who you will be attacking. It is must better when played with three or more people, because there are so many things to watch out for, you may well miss someone trying to set up to attack you.

We did not like the Count. The concept was good, but we either kept forgetting to employ the Count or it would get confusing when we did.

We also did not understand King and Scout. However, when we have three or more players, we have taken to using just the king and just the scout from those sets.
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This is my favorite expansion for Carcassonne for the same reason that other people likely don't enjoy it. It adds an element of aggression and unpredictability that force a different strategy with tiles and worker placement. No longer can I (or my opponent) spend half the game building our own gigantic cities and waiting for a huge point grab. Unless you're smart about how and where you build, you might find your roads, cities, or farms under attack, and have your followers on those features captured and held for ransom!

Carcassonne is probably my favorite game, and I have just about all of the expansions. While most of them add different types of followers or tile features, giving players more options for scoring as they complete them, this one simply gives you the potential to prevent your opponents from scoring those features at all. This makes the game ultimately more competitive, and you tend to go for the smaller quick scores and spread the tiles out to keep features at a diagonal from the tower tiles.

If you want less competition, then try some of the other expansions that are more about additional scoring options. If you want to play a cutthroat version of Carcassonne without changing the basic rules too much, the Tower expansion is outstanding. Combine it with Princess and the Dragon, and see if you can score more than 50 points!
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