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- For 2-4 players
- Takes about 90 minutes to play
- Tons of replay value
- Strategy game
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CHOKING HAZARD -- Small parts. Not for children under 3 yrs.
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Get in touch with your roots with Stone Age from Rio Grande Games. Each age has its special challenges. The Stone Age was shaped by the emergence of agriculture, the processing of useful resources and by the building of simple huts. Trade begins and grows and civilization takes root and spreads. In addition, traditional abilities like skillful hunting are in demand, in order to nourish the growing population. The goal of each player is to master these challenges. There are many ways to do so, so everyone can work to achieve his goal in his own way. Deploy workers, hunt, gather, farm and develop tools when and in the numbers you feel necessary. Make strategic decisions and capitalize on rare opportunities before your opponents! Find your own way and learn at the end whether it was best!
From the Manufacturer
The times were hard indeed. Our ancestors worked with their legs and backs straining against wooden plows in the stony earth. Of course, progress did not stop with the wooden plow. People always searched for better tools and more productive plants to make their work more effective. In stone age, the players live in this time, just as our ancestors did. They collect wood, break stone and wash their gold from the river. They trade freely, expand their village and so achieve new levels of civilization. With a balance of luck and planning, the players compete for food in this pre-historic time. Risk and grow as your ancestors did. Only then the victory ring sings to you. For 2-4 players. Takes about 90 minutes to play. Tons of replay value.
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|Sold By||Available from these sellers||Discover Discount||Amazon.com||Amazon.com||Stone Coach||Amazon.com|
|Are Batteries Required||No||No||No||No||No||No|
|Item Dimensions||9 x 12.5 x 3.2 in||9 x 12.4 x 37.4 in||11.12 x 14.12 x 2.88 in||8.5 x 12.25 x 2.75 in||3.93 x 8.66 x 10.63 in||7.5 x 10.9 x 2.76 in|
|Item Weight||3.6 lbs||3.4 lbs||3.67 lbs||2.2 lbs||3.35 lbs||2.8 lbs|
Top customer reviews
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Stone Age is an excellent new addition to this field. It's easily the best game I've played in the past few years, and I wouldn't be surprised to see it win several board-game-of-the-year awards. Like other "eurogames", it's not so light as to be dominated by luck or trivial to master; it's strategically deep and compelling, with many different paths to victory. Yet at the same time, it's easy to learn and you can play an entire game in under 2 hours.
Stone Age is particularly well balanced for 4 players, though you can also play with 2 or 3. The 4-player game lasts about 2 hours after you've learned the rules. It's deep enough to be enjoyed by hard-core board game fans, yet simple enough to learn that casual game players will be able to pick it up in a few minutes. Best of all, Stone Age has an excellent design feature that keeps all players actively engaged at all times; gone are the dead times where you wait for 3 other players to take their long turns, and you won't find yourself getting up from the table and asking someone to play for you. (If you want or need to take a break, though, there's a great way to do so; you can simply put all your people out to hunt/gather with minimal loss in strategic advantage.)
The board consists of approximately 15 different locations where workers might be deployed. Some locations give you more resources such as food, wood, and of course, stone. Other locations give you opportunities to spend your resources building huts or advancing your civilization, both of which contribute to your score. A third group of locations contribute to your "infrastructure", so to speak: you can plant crops to ease a food shortage, build tools to make workers more effective, or focus on increasing your population. If it sounds complex, it's not, it's actually done in a very straightforward and easy to understand way. The strategic depth comes in part from a "guns or butter" choice: opportunities are limited, your ability to capitalize on them is limited, and your competitors will also be scrambling to capitalize on those opportunities.
For better or worse, the game does involve luck. Each worker only has a certain probability of achieving his goal. However, luck does not dominate this game, and it's completely up to the player to determine how best to manage the risks and rewards of the game. For instance, you can send multiple workers and they can combine their efforts, plus you can augment your capacity with tools. So, do you send one worker and rely on a good roll, or do you send several to guarantee that you get at least as much of the resource as you require and thus miss out on other opportunities?
I plan to give this game as a gift to multiple people this year. The only problem is, Amazon's current price is close to full retail; I expect better pricing from Amazon.
Even though I said the game is not a brain burner, that does NOT mean you get to turn your brain off. The dice rolls add some luck, but deciding when and where to place your tribesmen takes some skill and planning. When you see certain cards and huts appear (these are both items you must "buy" with the resources you earn during the dice rolls) you need to be smart and opportunistic. There are so many good things to choose from on any given turn, but you really need to decide what is best to match the path you have chosen. If you are grabbing a lot of tools for instance, make sure you at some point buy cards showing tool markers to improve your endgame bonus.
I would like to address the dice element in the game for a minute or two. I generally do not like dice games because they seem to hinge too much on luck. I despise the roll and move mechanic in Monopoly. I am not a huge fan of Settlers of Catan, either. In Settlers, if your numbers do not turn up for a few turns, you just sit there. Trading doesn't do you any good if you have nothing to trade. I cannot tell you how many times I have rolled the dice in Catan on MY turn and everyone gets a resource EXCEPT ME!! That, to me, is so frustrating it isn't fun. In Stone Age, you get to roll one dice for every worker in a particular area. For instance, if you have 3 workers in the clay pit, you would roll 3 dice. If you roll a 5, 3, 2, you note the SUM...which is 10. You would then divide that sum by 4 (the exchange rate for brick) and you would get 2 bricks. So in Stone Age, getting nothing on your turn almost never happens and the dice rolls really do tend to even out over the game. I have actually gotten better dice rolls and still lost because I did not buy the best combination of items.
Finally, the artwork, game components, and theme in this game are absolutely top notch. The board and individual player boards are gorgeous and the main board uses all the space quite nicely. Even the shapes of the wooden pieces make sense (the gold bars are actually shaped like bars of gold). The dice cup is made of hide (vegans may not like this) and the dice are wooden and look prehistoric. You may find yourself pulling out this game simply because it looks good! But don't worry, you will have a blast, too.
Most recent customer reviews
For as simple as the round phases are, there is a lot of strategy and depth.Read more