Rio Grande Games Antike Duellum
Fulfillment by Amazon (FBA) is a service we offer sellers that lets them store their products in Amazon's fulfillment centers, and we directly pack, ship, and provide customer service for these products. Something we hope you'll especially enjoy: FBA items qualify for FREE Shipping and Amazon Prime.
If you're a seller, Fulfillment by Amazon can help you increase your sales. We invite you to learn more about Fulfillment by Amazon .
- Enter your model number to make sure this fits.
- Players: 2
- Ages: 13 plus
- Playing time: 60 to 90 minutes
Frequently bought together
Customers who bought this item also bought
Customers also shopped for
CHOKING HAZARD -- Small parts. Not for children under 3 yrs.
Have a question?
Find answers in product info, Q&As, reviews
Please make sure that you are posting in the form of a question.
Both players lead an ancient civilization. On one side, the Carthaginians play against the Romans and on the other side, the Greeks play against the Persians. Each nation starts with three cities, which produce Marble, iron, and gold. These resources are used to develop the civilizations. A nation can build town walls with marble. It can develop technologies and recruit military units with gold. Iron is used to arm and equip the legions and galleys. The nations expand their territories by moving their legions and galley to found new cities. Players may also use their legions and galleys to conquer their opponents' cities. Knowledge of new technologies may double movements, boost defensive strength, and strengthen economies. The first player to own 9 personages will win the game.
Compare with similar items
Star Trek Panic Board Game
R&R Games Rajas of the Ganges Board Games
Twilight Struggle Deluxe Edition
|Shipping||FREE Shipping||FREE Shipping||FREE Shipping||FREE Shipping||FREE Shipping||FREE Shipping|
|Sold By||THE BT GROUP||SPORTS CARDS ETC||Amazon.com||Murphy's General Stores||GreatestSell||AMA INC|
|Are Batteries Required||No||No||No||No||No||No|
|Item Dimensions||8.9 x 12.2 x 2 in||1.97 x 11.02 x 15.75 in||10.5 x 10.5 x 3.3 in||2 x 4 x 6 in||9.12 x 12 x 2.12 in||3 x 12 x 9 in|
|Item Weight||2.3 lbs||2 lbs||3 lbs||2 lbs||3.53 lbs||—|
Top customer reviews
There was a problem filtering reviews right now. Please try again later.
In Antike Duellum, two players are going head-to-head by building up their civilizations, trying to be the first player to reach 9 victory points. Victory points are earned by acquiring "personages", which are cards rewarded for controlling cities, controlling sea areas, building temples, developing technologies, and destroying opponent temples. To do all this you'll try to wisely use the available resources of gold, marble and iron to build up your civilization, and recruit and move legions and galleys to expand your territories and attack those of your opponent.
The main mechanic of the game is a "rondel", which players use to decide the actions they take on their turn. Three of these actions on the rondel relate to producing resources:
● Ferrum (Iron)
● Aurum (Gold)
● Marmor (Marble)
Corresponding to these and on the opposite side of the rondel are actions relating to using these resources:
● Militia (Arming) - using Iron for mobilizing units
● Scientia (Know-How) - using Gold for recruiting units and know-how
● Templum (Temple) - using Marble for temples and town walls
One action appears twice on the rondel, and lets you move your military units to expand your empire and engage in combat:
● Duellum (Maneuver)
Antike Duellum has done a great job of taking the Antike experience and translating it to a two player game. There are some differences: smaller map, new event cards, modified Know-How, two-stage arming, city resource chosen by founding player, simplified city conquests, modified use of coins, altered building costs, new town walls, and new sea regions. These differences are unavoidable and necessary because of the changes that are needed to make the game work with just two players, while ensuring it still remains true to its roots.
Antike Duellum is a superbly designed game that builds on a well-crafted design, taking a popular and proven game system and successfully turning it into a rewarding two player experience. It's not for everyone, because it does require players to optimize their decision-making and be efficient with their resources and choices, a playing style that is typical of many a euro. It has almost no luck, and even the combat is decided without any dice (by having one unit cancel out another), so everything is calculable. The result has the feel of a pure battle between two minds, and is all about which player can outplay the other. Yet Antike Duellum offers a great deal that the average euro does not: a civilization type experience, with interaction and combat that is meaningful and significant without ever being random. As such, it's a euro that belongs in a class of its own, because it offers a theme and game-play like very few other modern games have, and aesthetics to match. The rules are very straight-forward, and yet there's a great deal of tactical and strategic choices to be made. I particularly love the civilization elements, such as the ability to expand your empire, develop your technologies or military might.
All in all, Antike Duellum has all the qualities of an outstanding two player game: beautiful components, an elegant game design where simple rules meet with real strategic and tactical choices, careful and deep decision-making, smooth game-play, and a tense game experience. Antike Duellum is a fine and rare example of what a euro can become when some new and out of the ordinary elements are injected into it. Anyone looking for a solid two player game should definitely consider it. - EndersGame @ BGG