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La Citta' Boardgame

4.5 out of 5 stars 2 customer reviews

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  • Fantasy Board Game
  • a renaissance game of city building
  • 60-150 minutes
  • 2-5 players
1 collectible from $50.00

Product Description

Each player is a Italian prince and begins the game with two cities. The first bilding in each city is the prince's castle. First, the princes must provide food for their people. As the populations of the princes' cities grow, so must the food supplies.

Product Information

Product Dimensions 11.8 x 11.7 x 2.6 inches
Item Weight 2 pounds
Shipping Weight 4.2 pounds
Manufacturer recommended age 12 years and up
Best Sellers Rank #952,307 in Toys & Games (See Top 100 in Toys & Games)
#20,933 in Toys & Games > Games > Board Games
Customer Reviews
4.5 out of 5 stars 2 customer reviews

4.5 out of 5 stars

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Top Customer Reviews

In La Citta ("The City," pronounced "la chee-TAH" in Italian), players take on the roles of opposing Italian nobles trying to create the most powerful city-states. You build quarries to mine gold, farms to raise food, and construct various health, science, and educational service buildings that the citizens demand (which you must build or your citizens will leave for your opponent's lands, and their demands for the service they want most changes each turn). Each service building (such as public baths, palace, or cathedral) rates from 1-3 arches in one of three different colors (white, blue, and black). The more arches it has, the more expensive it is to build. One building--the hospital--contains a blue and a black arch, which makes it desirable as you get two services for the price of one. Also, you must have at least one of each type of service building in each of your cities to score bonus points at the end of the game. There are a variety of political cards that you can buy to build better service buildings cheap, or gain more citizens, or temporarily improve a building's services, or spy on the people's demands (which are 1 face-up card and 3 face-down ones that add a lot of tension--at least for the players who don't get to peek). End game scoring is won by whoever has the most citizens (cute plastic miniatures, not meeples) and which cities offer at least one of each of the three basic services from their buildings.

This is not a light gateway game, but neither is it too advanced. It's a medium depth game that plays fairly quickly once you get the hang of it (but count on your first learning game taking something like 3 hours to figure out!). After that, the game could, in theory, go as fast as the 1-2 hours listed on the box.
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By far my favorite board game!
It is a great game that will take you some 2-3 hours to play. It has many possibilities to develop your own strategy and doesn't get boring even after playing a couple days in a row.
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