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Rio Grande Games Dominion: 2nd Edition
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- 2nd Edition features updated cards, artwork and streamlined rules
- Tactical game for 2-4 Players
- 30 minute playing time
- Spiel Des Jahres Winner
- Made in USA. Ages 13 and up
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From the manufacturer
2nd Edition features updated cards, artwork and streamlined rules
You want a Dominion!
You are a monarch, like your parents before you, a ruler of a small pleasant kingdom of rivers and evergreens. Unlike your parents, however, you have hopes... dreams! You want a bigger kingdom, more pleasant, with more rivers, and a wider variety of trees.
This is a game of building a deck of cards
The deck contains your resources, victory points, and the things you can do. It starts out a small sad collection of Estates and Coppers, but you hope that by the end of the game it will be brimming with Gold, Provinces, and the inhabitants and structures of your kingdom.
A Quick Glance
- Tactical game for 2-4 Players
- 30 minute playing time
- Ages 13 and up
Six cards were replaced and one added compared to the first edition. The base cards have art now, and the trash has a mat.
The deck contains your resources, victory points, and the things you can do
It starts out a small sad collection of Estates and Coppers
By the end of the game it will be brimming with Gold, Provinces, and the inhabitants and structures of your kingdom.
Dominion: 2nd edition is an improvement over the classic Dominion. Upgraded covers and cards make it more interesting and fun to play. This new version has streamlined rules and amended card text to eliminate confusion. You are a monarch, like your parents before you, a ruler of a small pleasant Kingdom of rivers and evergreens. Unlike your parents, however, you have hopes and dreams. You want a bigger and more pleasant Kingdom, with more rivers and a wider variety of trees. You want a Dominion. In all directions lie fiefs, freeholds, and feodums. All are small bits of land, controlled by Petty Lords and verging on Anarchy. You will bring civilization to these people, uniting them under your banner. But wait. It must be something in the air, several other monarchs have had the exact same idea. You must race to get as much of the unclaimed land as possible, fending them off along the way. To do this you will hire minions, construct buildings, spruce up your castle, and fill the coffers of your treasury. Your parents wouldn't be proud, but your grandparents would be delighted.
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I am happy to see this second edition as it demonstrates that demand for this game is still pretty high, and the changes they made in this edition all seem to make good sense.
Especially if you don't plan to get any expansions, I think the new edition will stand on its own even better than the original.
CHANGES IN THIS SECOND EDITION
1) 6 Kingdom Cards (sets of 10) from the original edition have been removed (Adventurer, Chancellor, Feast, Spy, Thief, Woodcutter)
2) 7 NEW Kingdom Cards have been added (Artisan, Bandit, Harbinger, Merchant, Poacher, Sentry, Vassal)
3) Artwork on the "base cards" has been updated (Copper, Silver, Gold, Estate, Dutchy, Province, Curse).
4) The Rulebook contains some clarifications and wording improvements.
5) Some of the original Kingdom cards have been reworded to be more clear and precise. (Three cards received minor functional errata: "You may" has been added to Moneylender, Mine, and Throne Room)
While I'm sad to see Adventurer and Thief removed in particular, the new cards are fun and I am looking forward to playing more games with them. (Of course, since I still have the originals, I'll still be mixing them in at home anyway :) )
I think the new base card artwork looks nice, and is an improvement from both the original edition and the current "Dominion Base Cards" set. (Rio Grande Games has said that future printings of the "Base Cards" set will use this second ed. artwork)
You can see the new rulebook and card text on RGG's website
Also, if you have an original edition and only want the 7 new Kingdom Cards, there is an "Upgrade Pack" available that contains only the new cards. I thought that was a pretty great thing for RGG to do, as it basically gives original owners a bonus "mini expansion".
In addition to removing and adding cards, the treasures and victory cards now have artwork which is awesome. There is a trash mat to put your trashed cards on. Cards have improved wordings to avoid confusion. The rule book has been revamped and is easier to understand. Also, instances of he, his, him, etc. have all been replaced with the gender neutral "their."
As a huge Dominion fan, I can't recommend this second edition enough to someone planning on giving this game a try. And, hey, if you have all the expansions, there is even a separate upgrade pack you can buy with the 7 new cards. So, you don't have to buy the game all over again.
I have all the previously released Dominion games and expansions. Including the promo cards. The only thing I am missing is the "Base Cards" set.
I wondered, like many of you, is it worth it to get this after having all the rest? Well, I think yes. The base card artwork has the best of both worlds in my opinion. Nicer pictures/designs but still has the large numbers printed on them. This is what kept me from the "Base Card" set. Where the copper had a nice picture of copper coins, but no giant 1. This adds those on top of the coin art. A nice touch. The new kingdom cards should be great. Realistically, once you have as many cards as are available across all editions, I don't think 7 more is going to make or break the whole experience. But they do seem interesting to play with.
The trash "mat" is a bit of a disappointment. I'm a type A person, and didn't mind the trash card. The mat is a thin cardboard type, but much thinner at first look than the mats in Seaside or Adventures. The edges of the mat stick up a little bit at the top and it doesn't lay flat.
However, the cards are nice and flat. My set of Adventures is a disaster. The cards bow so badly they barely fit in the tray. The rest of my card sets are fine and this is no exception. The printing on the cards seems to be a little more refined and better color than my other Dominion set. I purchased the first edition last November, so it's not all that old.
As for packaging, some of my Dominion sets came with some crazy damage to the plastic tray and inlay cards. The inlay card for this set was in the rule booklet, so no damage there. The card packs bounced around some and ripped and dented the tray a bit, but it should still hold the cards. I do like how the inlay card was protected. A couple of my other expansions had the inlay card damaged and ripped to the point that some serious tape was needed to keep it somewhat whole.
If you already own the 1st edition would I recommend this set? If you were going to buy the upgrade pack, I would say just get this whole set. You will get the Trash mat (kind of cool, see issues above) and the new base cards (very nice as noted above, and those can wear out a bit since you use them every game). You also get the rule book. Which is NOT included in the upgrade pack. Also, then you have the clarified wording on a couple of cards, which I don't think matters much, until it matters in a game against an 11 year old. If you are worried about the duplication of much of the game, take out the discontinued cards, keep them for yourself for posterity, and give the rest of the game away to someone to introduce them to the game.
I don't share this view on the Intrigue upgrade. I don't think it worth it to replace the whole box there. Just get the upgrade pack and deal with the missing rulebook. But this one, I think it's worth it.
I didn't get paid for my review, I paid full price for this and all my Dominion games and cards and enjoy playing them with my son. Also, I think this is my first review on Amazon, but wanted to help my fellow gamers out on this one, since the game is familiar, and there is some information out there, but maybe not quite enough.