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About the product
- Pledge to deliver an envelope to young Michelle, the mobster's daughter - and unravel hidden agendas which will tear up Kit's sense of duty
- Travel from Hong Kong to San Francisco, fighting through 11 intense levels
- Take out enemies using a 360-degree martial arts fight system - combos, attack blocking, counter moves, and adrenaline attacks
- 3rd-person gunplay action as you shoot it out with the world's deadliest killers
- Dramatic camera angles and cinematic storytelling bring you a story that could have come from a classic Hong Kong film!
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Play as the martial arts master, Jet Li, in this action-packed, movie-style brawler. Battle through 10 globe-spanning levels from Hong Kong to San Francisco as a plot to restore honor unfolds.
With the electrifying combat prowess of Jet Li at your fingertips, and the ostentatious fight choreography of Cory Yuen fueling your every move, Rise to Honor successfully captures the cinematic flair and rip-roaring excitement of a Hong Kong action film. Jet Li's superlative fighting style has been replicated perfectly through motion capture technology. As you catapult off of a wall into a spin kick, and exchange countering attacks with a foe in a lengthy choreographed sequence that can best be described as poetry in motion, you really do get the feeling that you've stepped into the shoes of the almighty Jet Li.
To successfully bring Li's signature fighting style to the video game front, Sony Computer Entertainment America's Foster City studio developed an innovative combat system that allows gamers to assail multiple enemies at once. With context-specific moves assigned to the right analog stick, you can seamlessly transfer attacks from one foe to the next. For instance, if you find yourself in a situation where two enemies are advancing from opposite sides, tapping to the right will throw a jab at the enemy on the right, then hitting left will send a back kick to the enemy on the left.
Assuredly, the combat system feels a little awkward at first, but once you understand its intricacies, you'll love it. Taking down 30 enemies without getting hit truly is a remarkable feeling. The only area where this unique formula comes up a little short is in countering attacks. To dodge a move, you simply need to hold the counter button and tap the analog stick in the direction of the foe when an attack is thrown. Rather than pushing gamers to hone their reflexes, the timing of your counter doesn't have to be precise. In fact, you can simply jam in the direction of the foe without penalty – which results in uncontested retaliatory strikes.
To offset the martial arts and inject variety into the mix, Sony has incorporated run and gun and stealth sequences. These stage-specific gameplay styles appear frequently, but neither matches the quality of the hand-to-hand combat. As clunky as the shootout controls can be, and as odd as it is that you never once have to reload, I actually enjoy the simplicity and epic explosiveness of mowing down dozens of enemies in no time flat. As for the stealth exercises, let's just say that you're basically playing the children's game "Red Light, Green Light" with a bunch of dimwitted security guards with flashlights. In other words, they couldn't be more dreadful.
As is the case with most brawlers, Rise to Honor is as linear as linear can get, and does little to invite gamers back for a second time. The entire game can be completed in roughly five to eight hours. As rewarding as the hand-to-hand combat is, Rise to Honor's thrills are short lived. It's an enjoyable play, but much like Jet Li's films, is nothing more than a lazy afternoon of fun.
Jet Li stars in a beat ‘em up with motion-captured, choreographed sequences and unique analog fighting
Other than the awkward running animation, this game's visuals scream "big budget." It looks great.
The soundtrack is hit or miss, but I absolutely love the fact that the characters speak Cantonese in Hong Kong and English in the U.S.
The analog combat system works incredibly well
Highly enjoyable, yet far too linear and way too short
Rated: 7 out of 10
Editor: Andrew Reiner
Issue: March 2004
I must say I'm impressed at how well Rise to Honor pulls off the kung-fu movie experience. Sure, it's a tad short and can be a bit repetitive at times, but overall it's not a bad attempt at mixing the two art forms into a meaningful, and at times, entertaining game/movie. However, I want to make it clear that I'm just referring to the game's overall presentation and story arc, not the combat system that I feel leaves a lot to be desired. Like Xbox's Grabbed By The Ghoulies, Rise uses the right analog stick to deliver its combat, which is not only limiting but inaccurate, and quite frankly annoying as hell. Brawlers are typically shallow, so I won't hold that against this title, but its combat system just doesn't offer the precise control and interaction that I'm looking for in a game. Not a bad rental if you love Jet Li, but everyone else should steer clear.
Rated: 6.5 out of 10
Editor: Andy McNamara
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Top Customer Reviews
And while I'm certain many people have played this game, it almost makes me want to kick myself in the head for not knowing this game existed.
Enter- Rise to Honor for the PS2.
What a game!
This game gives you control over Martial Artist Jet Li who's aptly named Kit Yun in ROH. This game is totally reminiscent of John Woo's Stranglehold for the 360; except it features hand-to-hand combat, gunplay and some nifty quick time events.
The first thing I noticed about the game would be the life-like appearance of Jet Li. In fact, he looks exactly like himself only in 3D.
Graphically speaking, this game supports progressive scanning, but the very first level looked really "dusty", while every other level looked just fine. The graphics are pretty smooth and "jaggies" aren't as noticeable here as is the case with many PS2 games. The backgrounds weren't particularly imaginative; ranging from back alleys to rooftops or bars. However, the fact that most of the backgrounds are interactive or destructible was a plus in my book. I really liked the slow-motion camera cuts when you pull off a combo or perhaps toss a chair in an enemy's face. The close ups are smooth and look fantastic. While playing, I'd have to say that I haven't encountered any framerate issues or slowdown.
But the one part this game was lacking in at times would be the sound. I loved the voice acting (which actually features Jet Li's voice) and tossing someone into a window sounds awesome, but the sound effects used for punching and kicking seemed weak, lacking dynamics altogether. Still, for the most part, the sound in this game is pretty good. Music is kept to a minimal which is another problem being that at times some cutscenes sounded a little too quiet for comfort.
With that said, this doesn't say anything against the gameplay.
Rise to Honor is a beat em up, with some on-rails platforming elements and quick time events that progresses the in-game story in the tradition of a 70's kung fu movie; but with some modern twists thrown in. Namely, some sections in which you'll use a gun.
The combat is handled by an innovative but satisfying analog control which replaces face buttons. In fact, you won't be using the face buttons at all. Instead, you're given a block button that's mapped to R1, adrenaline which is mapped to L1 and the right analog stick takes care of all the hand to hand fighting while R2 is simply used for shooting. The control scheme may not be ideal for hack and slash/platforming enthusiasts, but it feels quite comfortable considering all the combinations you're able to pull off with such a simplistic control scheme.
Rise to Honor also tosses in "interactivity" which is along the lines of being able to grab weapons such as chairs, garbage cans, lobsters amongst other background goodies and use them against enemies. This comes in handy considering Rise of Honor tosses the usual odds of 6 on 1 at you. The problem with this is while the enemies do attack you, there are times they'll simply stand and wait to be attacked, while other times enemies will pull off flashy kicks or martial arts katas that rival your in-game character's moves.
Still, I can't deny the fact that this game is quite a charming offering, especially for fans of martial arts movies. It seems the gaming world offers so little in this genre and unfortunately, Rise to Honor will stand as a unique example of innovative gaming though perhaps the last of it's kind.
There are plenty of unlockables ranging from concept art to "the making of" and so on.
Rise to Honor is definitely worth the buy for any PS2 fan or perhaps someone who wasn't familiar with the PS2 last gen would definitely find this game ideal.
One of the best games on the PS2; period.
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