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Rise of Nightmares - Xbox 360
| Was: | $14.00 Details |
| Price: | $12.97
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About this item
- Use your whole body to fight the undead horde with physical brutality.
- Navigate through Viktor's castle with free movement control, uncover the secrets held within and delve deeper into his the mind of a madman.
- Master the different fighting styles and various degradable melee and bladed weapons, stealthy sneaking and puzzle-solving.
- A full, cinematic gaming experience set in a twisted and astonishing world that grips you from the very start.
- Rise of Nightmares is an intensely immersive experience that brings horror to life like never before.
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Product Description
Product Description
An unashamedly mature title in a sea of family-friendly offerings on Kinect for the first time, Rise of Nightmares takes you into a cinematic world of horrific blood and violence.
Amazon.com
Rise of Nightmares is a single player Survival-Horror game exclusive to Xbox 360 that brings truly mature gameplay to the console's Kinect Sensor* accessory for the first time. Utilizing the Kinect Sensor's unique motion capture technology, the game allows for completely controller-free gameplay in a spine-tingling game environment filled with fearful anticipation, terror and of course, zombies. Additional features of the game include: a gripping storyline, dozens of melee and bladed weapons.
The Survival-Horror genre truly comes to the Kinect Sensor.
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Survive a nightmare that engulfs an unsuspecting couple.
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Experience Josh's Nightmares Through the Kinect Sensor
Rise of Nightmares is a true first - an unabashedly mature experience for Xbox 360 using the Kinect Sensor. Players take on the role of the well-meaning, but flawed hero, Josh. Intent on saving his faltering marriage to wife Kate, he sets off on what is intended as a romantic rail trip through Eastern Europe only see her kidnapped by a grotesque henchman. Not exactly the happy ending that was intended, he pursues but finds himself at the mercy of his target, a mad and morbidly creative scientist named Viktor, who is backed by various minions, including an army of zombie-like creations. Your goal is to survive one hellish night as you fight hand-to-hand against your enemies using the hands-free controls of Microsoft Kinect and attempt to find and free Kate.
Movement and Weapons
To survive Josh's nightmare you will need to utilize the Kinect Sensor to explore the game environments and discover the weapons needed to combat enemies. The game features dozens of diverse weapons of both the melee and slashing variety. These include everything from the standard fare of knives, axes, chainsaws and your bare hands and feet, to more gory contraptions that will rip your foes limb from limb if wielded correctly. Movement throughout the game is controllerless via the motion control capacity of the Kinect sensor, which recreates your every move whether that be running, backpedaling, side steps, balancing moves, jumps and more. The Kinect Sensor also allows for precision attacks, including punches, kicks, and blocks, as well as hacks and slashes with weapons that are also picked up using the Kinect Sensor. Adding to your horrific challenge, certain enemies may require attacks using specific weapons or combinations of weapons, and weapons are also degradable - meaning that they have a limited shelf life and must be used wisely.
The Kinect Sensor
The Kinect sensor allows you can experience gaming like never before. Easy to use and fun for everyone, the Kinect sensor utilizes revolutionary full-body tracking to put you in the center of the fun. This amazing new technology allows the sensor to recognize your body and mirror your movements in the game, making you the controller. The sensor is compatible with every Xbox 360, features a color VGA motion camera (640x480 pixel resolution @30FPS), a depth camera (640x480 pixel resolution @30FPS) and an array of 4 microphones supporting single speaker voice recognition.
Key Game Features
- The Horror/Survival Genre Comes to Kinect - An unashamedly mature title in a sea of family-friendly offerings on Kinect for the first time, Rise of Nightmares takes you into a cinematic world of horrific blood and violence.
- Unique Motion Controls - Punch, run, back pedal, kick, climb, balance, pick up items, and wield weapons as you use your whole body to fight the undead horde with physical brutality.
- Melee and Slashing Weapons - Rise of Nightmares contains dozens of melee and slashing weapons that degrade over time, meaning you have to use them or lose them.
- Explore and Investigate - Navigate through Viktor's castle with free movement control, uncover the secrets held within and delve deeper into his the mind of a madman.
- Deep and Varied Gameplay - Master the different fighting styles and various weapons, stealthy sneaking and puzzle-solving. Will you fall into the mansion's traps or lure the undead into one of your own?
- A Complete Experience - A full, cinematic gaming experience set in a twisted and astonishing world that grips you from the very start.
Additional Screenshots
* Kinect Sensor sold separately and required for play.
Product information
| ASIN | B004XIQMS4 |
|---|---|
| Release date | September 6, 2011 |
| Customer Reviews |
4.3 out of 5 stars |
| Best Sellers Rank | #13,669 in Video Games (See Top 100 in Video Games) #208 in Xbox 360 Games |
| Pricing | The strikethrough price is the List Price. Savings represents a discount off the List Price. |
| Product Dimensions | 7.6 x 5.39 x 0.59 inches; 1.59 Ounces |
| Binding | Video Game |
| Rated | Mature |
| Item model number | 68046 |
| Is Discontinued By Manufacturer | No |
| Item Weight | 1.59 ounces |
| Manufacturer | Sega of America, Inc. |
| Date First Available | May 23, 2011 |
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Customer reviews
Reviewed in the United States on September 16, 2019
Top reviews from the United States
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It lacks a bit in plot but more than makes up for it in action and "jump factor".
The storyline takes you through a train wreck into the country side and through a creepy mansion in search of your kidnapped girlfriend. The game is mostly action - fighting "undead" monstrosities all the way - but you do have to complete a few easy to solve puzzles to make your way through.
Play through the storyline once to gain access to the "carnage and mayhem" mode (okay, I don't remember the exact name). Here, you can just slay evil creatures in continuous combat without worrying about a storyline or a plot.
If you don't lose weight and build cardio with this one, you aren't playing it correctly.
(The response time seems to be in the 50ms range. You know how when you're walking down a sidewalk and you see somebody coming from the other direction on a collision path? And how you both dodge the same way? And how you both notice this happening at the same time, and then you both dodge the other way? And then you both wait 50ms and then dodge again? And then you just stop moving, both frustrated, and then smile in a friendly and annoying way before pushing your way past each other and resuming your trek down the sidewalk? That's how the Kinect works with me.)
Once I got used to the controller, I had fun for a while, but then I got bored. Why? I don't know. I think using little half-movements to walk and chop people's faces off just doesn't do it for me. Somebody else with a more vivid imagination might have a lot more fun.
I think it's safe to say that the game is scary when you scream bloody murder while playing it, Yeah I'll admit it, this game horrified me. In a good way, in a way many horror games miss out on.
With so many horror titles being released that are sub par or only have a couple little scares here and there or just plain aren't scary, this one is definitely an unseen little diamond. That doesn't necessarily mean it will terrify everyone out there though, I think of myself as someone who is hard to scare but not impossible. And some of you might have had more experience with scary games. But in my opinion, this game is legitimately scary, it's got these clockwork people that jump out from coffins and creepy rooms, believe me you by the time you get there you won't want to walk into the dark creepy rooms! its alot scarier then it sounds. But I'll go ahead and admit that it scared me so much I screamed bloody murder playing it. That's my testimonial for the game itself
So here is why my review is four stars, the game itself is awesome, and I'd give it five. But here's my biggest problem.
Reviewers who say this game is proof of how the kinect can work are lying. I don't know what game they're playing that works so flawlessly with the kinect but it sure isn't this one.
We all know that with the release of the Kinect it had some bugs to work out, I really hope they do work on it over at Microsoft and fix it up because it needs work, and that's the end of the story.
As far as the game goes, the controls leave much to be desired..
First of all, this game seems to want you to have the space of a football field for the kinect to read your movements. You need a LOT of room, a LOT, so I hope you have a good sized living room, if not consider moving some furniture around.
You'll have to readjust the Kinect very often.
Secondly the walking controls... They don't work. Not in the least. You're supposed to be able to walk by standing in one position and moving one foot forward.Here is where the problem starts,
The Kinect will constantly fail to recognize your feet, lean forward lean left lean right, it just will happen. Sometimes the guy just stops moving or even worse walks backwards which is never a good idea in any scenario involving mutant clockwork dead people and razor sharp traps. So basically the walking function barely works, something that works in even the worst and most broken games.
The fighting I will say works alot better, sometimes it misreads your movements, and if you move too quickly or swing all over the place it will only be to your disadvantage. The game tells you not to be shy in your movements, but what has worked best for me is to use more precise movements, and aiming at the spot or target i want to hit.
One of the biggest problems with the combat is that when you move your arms and upper body the rest of your body is bound to move with it... And unfortunately the Kinect tends to misread that as moving backwards and forwards like a drunkard swaying completely out of control. My advice is to remain as still as possible and make more precise movements with your hands, aim carefully because chopping off limbs really helps in this game.
So in the end, this game is awesome, and it's definitely worth getting, I think it would also make a great gift for any horror fan or kinect user... One that's over 18. It's got some great scares and is really fun to watch and play.
But if your looking for a game that revolutionizes the Kinect, look somewhere else because the movements and controls are not precise and need a lot of work. (I don't believe it's the game developers fault I think it's the Kinect) And make a LOT of space for yourself. Last of all Enjoy!
Another feature I found frustrating is the auto save, The game chooses where to save the game. You can not stop playing whenever you want and save it to start from the point again. You must begin from where the auto save last saved the game.
So other than the issues with the Kinect reading my moves, the game itself is extremely unique and it shall be interesting to see what games will follow now that Rise of Nightmares has made it debut.
**NOTE - Just like many others have mentioned, this game has blood, gore and adult language. Not intended for very young eyes and ears.
Top reviews from other countries
Sadly hardcore games have no need for Kinect, so I had to pass on it until I found a Kinect on sale for under $20.
Graphics aren't the best, but similar to what you would expect from your run of the mill on-rails House of the Dead game.
Actions in the game are very immersive. The only issue is with movement, as I found myself having trouble keeping balance while walking+turning+fighting off enemies all at the same time.
Highly recommended for any hardcore gamer who owns a Kinect.
Très beau jeu pour les débutants mais peut être trop simpliste pour les pros










