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About the product
- The Critically Acclaimed Action Adventure –Lara Croft becomes more than a survivor as she embarks on her first Tomb Raiding expedition to the most treacherous and remote regions of Siberia in search of an ancient mystery
- New ‘Blood Ties’ Single Player Story – Explore Lara’s childhood home in all-new Story Mode adventure, and uncover a family mystery that will change her life forever.
- New ‘Blood Ties’ Nightmare – Lara’s worst nightmares come alive as hordes of the undead overrun her childhood home. Compete with friends and create community challenges with card modifiers
- New Endurance Mode Co-Op – You and a friend must work together to raid tombs in a brutal wilderness. Battle to the top of the leaderboards, as others try to beat your longest survival run.
- PlayStation VR support - Experience 'Blood Ties' Single Player Story in a whole new way with full Virtual Reality support using the PlayStation VR headset (not included); details in description below
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Rise of the Tomb Raider: 20 Year Celebration includes the critically acclaimed Rise of the Tomb Raider, nominated for over 75 ‘Best Of’ awards. With over 50 hours of gameplay and all-new content created to celebrate 20 years of the iconic Lara Croft. This is the most comprehensive version of the award-winning experience. In the critically acclaimed Tomb Raider, Lara Croft was forged into a true survivor, but she glimpsed a deeper, secret world. Now, after uncovering an ancient mystery, Lara must explore the most treacherous and remote regions of Siberia to find the secret of immortality before a ruthless organization known as Trinity. Lara must use her wits and survival skills, form new alliances, and ultimately embrace her destiny as the Tomb Raider. Experience high-octane action moments, conquer beautifully hostile environments, engage in brutal guerilla combat, and explore awe-inspiring deadly tombs in the evolution of survival action. In “Rise of the Tomb Raider,” Lara becomes more than a survivor as she embarks on her first Tomb Raiding expedition. PlayStation VR Support: The full “Blood Ties” story chapter can be experienced in PlayStation VR, and players choose between two control schemes. “Comfort Mode” allows players to teleport from point to point, completely eliminating any potential discomfort. Meanwhile, experienced VR users can select “Free Mode” to move and look around using the thumb sticks. Manipulate HD relics, examine documents, and control the flashlight with the Sixaxis controller motion as you unlock the mystery of Lara’s childhood home in first-person. The immersive HD beauty of Croft Manor is perfectly suited to VR, and for the first time in franchise history, players can explore the world through Lara’s eyes.
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Graphics: are amazing in this game with lots of destruction, great lighting and expensive rendering shampoo for Lara’s hire. If you have a PS4 Pro you get even more graphical choices with higher frame rate, higher visuals, and 4K gaming. Not a lot of games on console do this at all mostly kept to the PC. So Rise of the Tomb Raider is gorgeous to look at a good showcase for the PS4 Pro. Still looks good on standard PS4 for those who don’t want a pro. Plus I am sure half of the game’s budget went to render Lara’s hair which is the best looking hair in gaming
Gameplay: Largely the same from the previous game. The same Metroidvania style with more emphasis on survival than the last one. At least on high difficulties as in the normal and easy you can easily rambo your way through trinities force like they were training dummies. If you play on Survivor like me then enemies are no pushovers they flank and try to out maneuver all while on limited resources. It reminded me a lot of the Last of Us crafting looking for ammo, You consistently upgrade your weapons and level up skills on the skill tree. As is tradition by the end of the game Lara becomes an unkillable goddess that can’t be killed no matter what difficulty which is very rewarding as always.
Tombs: make a triumphant return with 9 unique tombs all holding various upgrades for Lara. Like the last game these are the best part of the game as you explore the beautifully crafted areas and solve puzzles. The puzzles are not too hard I only had to look up one the baths of kitezh. Did all of them and they were all well made at no point did any tombs feel lazy or padding.
Lore: the story of rise was boring and average but the lore from the game was great. You go to Russia to find the lost city of kitezh. You find the natives of the land descends of the Byzantine empire. The various different groups that came here the soviets, mongols, and trinity assassins. An ancient prophet from the former empire of Byzantium that was excommunicated. The lore has the best writing in the game.
DLC: As a result of Playstation owners waiting for a year all the DLC comer with the game. Essentially the 20th year anniversary is a game of the year edition which came with a limited artbook from the 20 years of tomb raider. The Artbook was nice bonus and the game being complete is the cherry on top of this sundae. The DLC’s include Baba Yaga the best one, opens a new section in the metroidvania map. Endurance Co-op a survival mode with two play co-op. Cold Darkness awakened a Zombie mode and a nice epilogue blood ties explore the new famous croft manor pick up relics and documents that show lara’s past and family upbringing. I would say the year wait was worth the wait as you get the complete experience
Story: The story is pretty boring. While it was fun learning the lore the quality of the writing dips with the story. Lara’s trip to Siberia lead Trinity a Zealot military group to go after her lead by konstantin a fanatic who's not a very interesting villain which is a shame because those make compelling villains but Konstantin is a generic bad guy that occasionally mentions god. Not to mention the boss fight with him was a joke you hide and stealth kill three time and boom dead. If you want to play Tomb Raider for the Story you are better off playing something else.
Release: Tomb Raider had a bad release first announce as a xbox one timed exclusive and releasing on the same day as fallout 4 also having the PS4 Port coming in the fall with all the new game releases was another bad call. The Reason I bring make this a negative is due to self sabotaging their own game’s hype as it got buried by bigger titles. Many people passed on this game because it got overshadowed with two bad release dates. Next Tomb Raider game which will 100% come out near the time of the live action movie reboot better have a better release date
Expeditions/Microtransactions: The multiplayer from the first game is gone which is good because it was not good and nobody played it. Instead it is replaced by Expeditions an arcade mode. Wouldn’t care until I saw the modifier cards are a form of microtransactions. Multiplayer maybe gone by Square Enix still wants them shekels and while it's all optional it shouldn’t be an option to buy modifications for an arcade mode Expeditions is not even good it's not bad but it’s not good either. I played through it once and never touched again as I saw no reason to it felt out of place for a metroidvania game to have a linear arcade mode.
Despite some issue I found Rise of the Tomb Raider to be a great game and highly recommend it, Dare I say I enjoyed Rise of the Tomb Raider more than Uncharted 4 which was overrated to be honest. Although Rise of the Tomb Raider didn’t do anything too new so if you didn’t like the reboot you won’t like this game but if you did like it this refines the it by adding more stuff and getting rid of things that didn’t work. It’s not all home runs but Rise is the definition of a great sequel.