The Great War grows every day, bathed in blood and steam as mechanized soldiers spray battlefields in bullets. Back home, cities are restless as 20th century science continues to remake society even as so many come back in body bags. During all this upheaval, the Guides, more a legend than a reality for most, are finding the dead don’t want to go quietly into that good night.Tasked since time immemorial with keeping the dead where they belong until their souls can be recycled, the Guides are made up of those few born with the ability to cross between worlds. They patrol Riven’s ashen land, keeping the dead in line, even at the cost of their own lives. Now, for the first time, the Great War threatens to flood Riven with more, and more dangerous, souls than ever before.Carver, if he had the choice, would prefer Riven’s dead to the living’s endless complications. In Chicago, Carver can barely afford an apartment. In Riven, there’s entire buildings for the taking. Yes, they might be full of murderous souls and coated in ash, but that’s a small price to pay for space. And, as far as Carver’s concerned, every one of those souls brings an entertaining fight along with it. At least until the souls start working together, whispering of a leader who promises them a way out, a return to Earth. What’s worse, this leader seems to have a liking for Carver, and that attention makes Riven a very dangerous place. Carver could run, could jump from the Guides and join the Great War, but he’s never run from anything in his life, and he’s not going to start now. Riven’s his turf, and he’s going to defend it, no matter how many souls come his way.RIVEN is the first book in the aptly titled, and completed, Riven Trilogy, a historical fantasy series flavored with steampunk on the side. Full of action, romance, and a story that’ll keep you riveted until the very end, RIVEN is the start of an epic tale deciding the fates of both the living and the dead.