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Rock Band 3 - Xbox 360 (Game)
| Was: | $107.10 Details The Was Price is determined using the 90-day median price paid by customers for the product on Amazon. We exclude prices paid by customers for the product during a limited time deal. Learn more |
| Price: | $99.99 |
| You Save: | $7.11 (7%) |
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About this item
- RB3 has great new party modes for quick rocking sessions with friends, as well as a whole new universe of challenges including a revamped Career Mode and 700+ goals and rewards
- Game track list contains over 80 of the best bands from around the world, including bands that have never appeared in a music game, and support for existing Rock Band tracks
- Create and save set lists, and share them with your friends online and enjoy improved song sorting makes it easier to find the songs you like
- Expand the band with the optional keyboard peripheral and 3-part vocals harmonies, together allowing support for up to 7 players
- Take your passion for music to the next level with Rock Band Pro functionality that lets you develop real musical instrument skills through gameplay
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Product information
| ASIN | B003RS8HG6 |
|---|---|
| Release date | October 26, 2010 |
| Customer Reviews |
4.7 out of 5 stars |
| Best Sellers Rank | #24,151 in Video Games (See Top 100 in Video Games) #439 in Xbox 360 Games |
| Pricing | The strikethrough price is the List Price. Savings represents a discount off the List Price. |
| Product Dimensions | 0.5 x 6.61 x 5.31 inches; 3.84 Ounces |
| Binding | Video Game |
| Rated | Teen |
| Item model number | 014633195217 |
| Is Discontinued By Manufacturer | Yes |
| Item Weight | 3.84 ounces |
| Manufacturer | Electronic Arts |
| Date First Available | June 14, 2010 |
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Product Description
Product Description
Rock Band 3 is the next generation of the ultimate social and interactive music gaming platform developed by the category’s leading pioneers, Harmonix Music Systems. Featuring innovative game modes and instruments, Rock Band 3 will change the way fans think about and play music games.
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Rock Band 3 is the third main release in the iconic video game series that challenges gamers to live out their Rock & Roll fantasies together in a band situation, both locally and online. The game features an ever expanding song list from every era of Rock & Roll history, easy to pick up yet challenging addictive Note Highway gameplay, compatibility with earlier releases in the series and all platform-specific instrument controllers including most Guitar Hero controllers, extreme in-game character and band customization, and a slew of new features. These new features include: new setlist search functionality, the addition of 3-part harmonies and a keyboard peripheral and expanded play modes, including the advanced Pro Mode.
The Most Music. Period
The Rock Band 3 disc soundtrack contains 83 tracks by the best bands from around the world, including bands that have never appeared in a music game, as well as support for existing Rock Band tracks (Rock Band and Rock Band 2 discs, downloaded songs, track packs, AC/DC Live: Rock Band Track Pack, LEGO Rock Band and Green Day: Rock Band). Additionally, Rock Band 3 gives players immediate access to a music library approaching 2,000 songs by launch, with new content added regularly. With a selection like this, it is clear that Rock Band's gigantic music selection dwarfs that of any other music game on the market. The full track list includes:
Signature Rock Band Note Highway gameplay mechanic.
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Addition of 3-part harmony to main release gameplay.
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New play option, including the advanced Pro Mode.
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New, optional keyboard instrument controller (sold separately).
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Redesigned Music Library
Rock Band 3 allows players to create and save setlists and share them with friends, both in-game and through RockBand.com. In addition, new song filters make it easier to find the types of songs fans want to play and hide the songs they don't, while a built-in song recommendation system will suggest tracks from Rock Band's colossal music library, based on personal fan preference.
Expand the Band
In addition to guitar, bass, drums and solo vocals, Rock Band 3 adds three-part vocal harmony functionality that was introduced with The Beatles: Rock Band and, for the first time ever, a keyboard peripheral to the band. The combination of all these possibilities means that up to seven players can rock together in Rock Band 3 for the ultimate social gaming experience.
Go Pro: Take Your Passion to the Next Level
Rock Band 3 empowers players to develop actual musical skills through the fun of fully scalable Rock Band Pro gameplay. Fans can dive in on the Easy setting to try out basic skills and work their way up to Expert for real mastery. Pro Drums supports three expansion cymbals, with gameplay differentiation between toms and cymbals. Pro Keys (Keyboard) features pitch-accurate keyboard performance across a two-octave range, displayed on an easy-to-read keyboard track. Pro Guitar features noted guitar and bass performances, available for play with either the new Fender Mustang PRO-Guitar simulated guitar controller from Mad Catz, or the Rock Band 3 Squier by Fender Stratocaster guitar controller that is a real guitar/controller hybrid. The Rock Band 3 Squier Stratocaster is a fully functional, full-sized, six-string electric guitar that also functions as a game controller.
New Gameplay Modes
For the casual player, Rock Band 3 has great new party modes that allow fans to get rocking with friends quicker than ever, including party shuffle and persistent drop-in/drop-out and difficulty selection from any gameplay screen. For the serious player, the revamped Career Mode features 700+ goals and rewards and seamless leaderboard integration for an endlessly deep campaign experience. Rock Band 3 also adds a suite of social networking tools to the game so fans can engage friends and fellow rockers over Facebook, Twitter and more. Whether players want to jump in for a quick song or take their band to the top, Rock Band 3 has a mode for everyone.
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Rock Band 3 - Keyboard
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Rock Band 3 - Pro Mode: Drums
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Rock Band 3 - Pro Mode: Guitar
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Rock Band 3 Keyboard Gameplay
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Rock Band 3 - Career Mode
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Rock Band 3
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As far as songs go, I was disappointed to a certain extent. While we do get 'Free Bird,' 'The Beast and the Harlot,' and 'No One Knows,' as the other reviewer pointed out, those songs have been in previous Guitar Hero games. There are so many songs that would be so cool on Rock Band, but some of these are just recycled, and I'm not sure why. But since all of my downloaded songs carried over it really wasn't too big a deal. What we are really paying for in this game is the new ways in which songs play out, and the upgraded features the new software offers.
You know that feeling in a sequel where you're having fun, but it's a tentative kind of fun, where you're waiting to see or experience something that they changed from the previous game that you are really not going to like? That's how I felt for the first couple of hours while I was playing tonight. But I have to give Harmonix credit once again. It seems that they left everything that worked in Rock Band 2, and then added features that were lacking from that game. For instance, when playing a set I was always disappointed that the only song you could see your note streak on was the last of them. It's been changed now. Rock Band has taken a page out of Guitar Hero's book here, and made your song stats viewable between songs. They even offer breakdowns of every section of the song, as well as a breakdown of how many points you earned in what ways (ie keeping a streak, overdrive, sustained, etc.). On top of that, when you are playing a song with more than just yourself, it shows you how many points each player got individually, minus the combined overdrive effect, which is neat. And you can rate songs right after you play them, which is a nice feature when you have ~500 songs so sift through.
Solos are slightly different looking, not so much in your face anymore. Instead of the note track glowing glue, the edges of the track glow blue. Most of the time you won't even realize you're playing a solo until you notice it counting your percentage. Same thing with a new addition to overdrive. There are still the white-note sequences that earn you 25% of overdrive, but now there is also a new kind, where the edges of the note track will glow yellow, and for getting those parts perfectly you earn 50% overdrive automatically. I'm ambivalent on that point though. I didn't see as the overdrive needed changing, but it's definitely not something I'm complaining about.
Setlists can now be saved to be played whenever you want, and the filters for organizing or displaying songs has been greatly expanded (Artist, Album, Genre, Decade, Instrument, Pro Mode Difficulty, Keyboard Part, Rating, Alphabetical by song, etc). Some things have been altered a bit, but it takes a learning curve or just a few minutes. As with recent Guitar Hero games, you can now drop in or out of a song or set at any time, as well as change profiles during any menu screen, which is a really nice new addition to the Rock Band repertoire. Another little thing that I noticed was pausing during a song. We've all done it, and it seems to happen unavoidably when we have a streak going, we've all been there. Rock Band 3 has solved the issue, and it's incredibly simple. Guitar Hero: World Tour made it so when you unpause it gives you a few seconds to see what notes are coming, which was cool...but it was a frozen screen, and you had no clear idea of how fast the notes might come at you. With this game, when you unpause the song rewinds a few seconds, and while it doesn't let you replay notes, it scrolls a blank note chart for a few seconds so you can get the feel of the speed, and then you pick up right back where you left off. Awesome new addition to the game.
I think the only negative thing I can say about the game is that I miss the fun facts about bands that would display while the songs were loading. But again Harmonix won't even let me complain about that, because the reason they're gone is because loading times are insanely faster than they used to be. You pick your set, and within a few seconds the song is starting. I don't know how they pulled that off, but it's impressive. In fact, I think the only loading screen I've had so far was the first time I loaded the game, and the game was updating my downloadable songs. A+ for efficiency.
The only REAL complaint I can make is that the Pro Mode guitar controller isn't coming out for a couple more weeks (what's up with that, Madcatz?). But I can say this, I browsed the training tutorials for both Pro Guitar and Keyboard, and they are extensive. It really is an impressive accomplishment, and I'm really looking forward to trying it out when the guitar gets here.
The bottom line really is this: Even if you don't like any of the songs that come with Rock Band 3, you should still buy it to play your old songs with the news features, because it's so worth it.
NOTE: I haven't played pro drums or pro guitar so I won't comment on those features.
*********************THE GOOD*********************
USER-FRIENDLINESS
* A completely streamlined, straightforward and improved playing system. You can now continue to play a song after failing, adjust the difficulty mid-song and people can drop in or out while a song is going on. In all this is a much needed improvement over RB2 and helps to keep things going at parties or with friends, especially if "beverages" are involved.
GRAPHICS
* The graphics and artistic style are great and help make you feel as though you're an actual rock stud. Easily the best of any music/rhythm game.
NEW GAME MODES
* Pro modes add in an extra level of difficulty for seasoned veterans, though admittedly the cost of entry for the new instruments is pretty prohibitive and as such will only be experienced by the very hard-core music gaming enthusiasts.
QUICKPLAY
* You now earn fans while in quickplay making that mode feel more meaningful than in past installments and quickplay overall has more sorting features and much easier to navigate.
NEW CHALLENGES
* The little challenges in setlists are nice additions and give you something extra to earn. For instance, you may have to hit all the notes in certain stretches or see how many times you can activate star power. It's been done before in music games, but seems like the idea is perfected this time around.
SONG EXPORTATION
* If you've already exported your Rock Band 1 songs into Rock Band 2 they'll (mostly) carry over into Rock Band 3, too. In all you'll have a HUGE library of songs unrivaled by any other music game given exportation of RB and RB2 plus your DLC. The only negative is the price, but I'll touch on that in my UGLY section...
UNLOCKING SONG
* All the songs are unlocked right from the get-go meaning you don't have to punch in a code or spend hours unlocking songs for you and your friends to enjoy.
*********************THE BAD*********************
UNLOCKING OUTFITS
* The outfit unlocking system is not nearly as straightforward or enjoyable as in RB2. Rather than earning money that can in turn be spent on new items you now have to complete certain in-game challenges. This is really disadvantageous if you stick to only one or two instruments or if your skill level isn't high enough to attain an item you want. It was much more user friendly and motivational to save up your cash for that one item you really wanted, whether that was a pig mask or angel wings.
STAGE PROGRESSION
* Rather than having to earn stars to unlock the next stages you now have to have earn more fans. This is really annoying since you'll spend time retreading the same venues (even as early as unlocking the 3rd stage). Rock Band 2's map system just made more system and the thrill discovering the new venues, songs and setlists is missed.
CHARACTER CUSTOMIZATION
* Though you can change your attire on the fly you cannot do so for your character's physical attributes. Once you give him that ridiculously large nose there's no going back. Instead you have to create a 100% brand new character, being sure he or she is exactly how you want before hitting that create button.
*********************THE UGLY*********************
POOR KEYBOARD SUPPORT
* In short, do not buy this game if your only reason for doing so is the new keyboard functionality as support for the $80 keyboard peripheral is really weak. Only 63 of the songs include any keyboard tracks at all and of those many feature long stretches of keyboard silence or criminally easy keyboard parts.
SETLIST
* Though musical tastes differ it would've been nice to see more bands/artists that have fun and interesting tracks across all instruments. If you're a one-instrument guy (especially keyboardist) you're going to be really bored during at least a third (or more) of the game's tracks. Such bands/artists that would've been obvious choices (off the top of my head): Dream Theater, Rush, Fair To Midland, Muse, The Who, Pink Floyd, Alan Parson's Project, Blind Guardian, A-Ha, Moby, Genesis, Fun Lovin Criminals, Powerman-5000, KMFDM, Gorillaz, Coldplay, Blackfield, Depeche Mode, Linkin Park, Dragonforce, Radiohead, Michael Jackson, The Eagles, Billy Joel, Andrew WK, Stratovarius, Prince, Stabbing Westward or Europe (Final Countdown!!). At the very least they could've added in some keyboard parts to existing songs in the event you have that instrument plugged in (and absent if you're not using it). Also, do we really need FOUR Lynyrd Skynyrd songs? Yeah, they're an okay band but a bit overkill...
PRICE OF ROCK BAND 2 EXPORTATION
* 800 MS Points ($10) seems like a steep and unexpected price to import your old RB2 tracks into RB3. Granted the import in Rock Band is way more inclusive than in Guitar Hero, but it just feels cheap to charge us so much for songs we've previously paid for.
TATTOO/BAND ART ORGANIZATION
* The organization of tattoos and band art is really difficult to navigate through. You may say this is nitpicking, but bear with me...Let's say you're scrolling through the artistic styles and find a few pieces you like and want to mix together. You select your first piece of art and then the game returns you to the top of the "select a style" list, so now you have to scroll through all the artistic styles trying to remember which one contains the art you like. It does this EVERY time you set a new art layer. The worst is any attempt to spell out a word, just baffling how long it takes to do something as simple as scribe out a 4-letter word. Ug, just thinking about this horrible design makes me want to chuck my keyboard across the room.
Top reviews from other countries
Not only is it awesome to sing as a trio (adding two more players to the game,) but the pro drum support is excellent. Like playing the real thing...
The game itself is great - the best rock band made so far.
Had no complaints whatsoever. It was nice to be able to buy this game, brand new, because I can't seem to find it in stores anymore.
The price was a little high though, seeing as the game is an older game.
Other than that, it shipped on time with no damage to the packaging, case or disc.






















