- Series: MIT Press
- Hardcover: 688 pages
- Publisher: The MIT Press (September 25, 2003)
- Language: English
- ISBN-10: 0262240459
- ISBN-13: 978-0262240451
- Product Dimensions: 8 x 1.2 x 9 inches
- Shipping Weight: 3.6 pounds (View shipping rates and policies)
- Average Customer Review: 57 customer reviews
- Amazon Best Sellers Rank: #111,828 in Books (See Top 100 in Books)
Enter your mobile number or email address below and we'll send you a link to download the free Kindle App. Then you can start reading Kindle books on your smartphone, tablet, or computer - no Kindle device required.
To get the free app, enter your mobile phone number.
Rules of Play: Game Design Fundamentals (MIT Press)
Use the Amazon App to scan ISBNs and compare prices.
Fulfillment by Amazon (FBA) is a service we offer sellers that lets them store their products in Amazon's fulfillment centers, and we directly pack, ship, and provide customer service for these products. Something we hope you'll especially enjoy: FBA items qualify for FREE Shipping and Amazon Prime.
If you're a seller, Fulfillment by Amazon can help you increase your sales. We invite you to learn more about Fulfillment by Amazon .
See the Best Books of 2018 So Far
Looking for something great to read? Browse our editors' picks for the best books of the year so far in fiction, nonfiction, mysteries, children's books, and much more.
Frequently bought together
Customers who viewed this item also viewed
Rules of Play is an exhaustive, clear, cogent, and complete resource for understanding games and game design. Salen and Zimmerman describe an encyclopedia of game design issues, techniques, and attributes. In particular, they analyze the elements that can make a game experience richer, more interesting, more emotional, more meaningful, and, ultimately, more successful. It should be the first stop you make when learning about game design.(Nathan Shedroff, author of Experience Design)
Rules of Play makes a monumental contribution to the development of game theory, criticism, and design. It will instantly become a standard textbook in the field on the basis of its rigor and scope―yet it is written in such an engaging style that many will read it for pleasure. Salen and Zimmerman do for games what Sergei Eisenstein did for cinema―offer an expert practitioner's perspective on central aspects of the aesthetics and cultural importance of an emerging medium.(Henry Jenkins, Director of Comparative Media Studies, MIT)
This is the most impressive book on game design I've ever seen. Broad in scope yet rich in detail, Rules of Play sets a new standard for game analysis.(Will Wright, Game Designer of Sim City and The Sims)
About the Author
Katie Salen Tekinbaş is Professor in the School of Computing and Digital Media at DePaul University and Chief Designer and Researcher at Institute of Play.
Top customer reviews
There was a problem filtering reviews right now. Please try again later.
I would have to recommend The Art of Game Design: A Book of Lenses (Schell) for instructors.