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The Saboteur - PC
| Price: | $49.99 |
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Product description
Product description
Welcome to Nazi-occupied Paris, a unique open world where you are The Saboteur. Play as Sean Devlin, a street-tough Irish racing mechanic seeking personal redemption on a Nazi officer that has taken everything away from him. Now, it's time for payback with the help of the French Resistance, British intelligence, an arsenal of weaponry, and your own street smarts and brawn, you must exact revenge on those who aimed to destroy your life. Motivated by retribution and armed with tactics of sabotage, blow up zeppelins, derail trains, implode bridges, destroy armored tanks, and level enemy facilities in the name of vengeance, in the first open-world action game set in Nazi-occupied Europe. Control multiple households - will you live in happy harmony or comical conflict? Windows Vista / XP Media - DVD
Amazon.com
The Saboteur is a brand-new take on familiar World War II gaming. The first open-world, action game set in Nazi-occupied Europe, it contains a mix of single player stealth, third-person shooter and racing gameplay in which the player assumes the role of a hero obsessed with a personal vendetta against the Nazi regime. Utilizing a wealth of items, abilities, weapons and vehicles the player turns his private, stealth war into something much broader with the game's "Will to Fight" system which graphically reflects the will of the occupied peoples in the game, which can proves the deciding factor for all.
Welcome to Nazi-occupied Paris, a unique open-world environment where you take on the role of street-tough Irish race driver Sean Devlin and eventually become The Saboteur. Although living in occupied WWII Paris, Sean is initially concerned only with the racing lifestyle and his friends within it. That all changes though when the Nazis kill his friends, and change his life forever. Seeking personal retribution on a Nazi officer and others involved, Sean's life soon becomes dominated by a need for payback, which is exacted with the help of the French Resistance, British intelligence, an arsenal of weaponry, and your own street smarts and brawn. Motivated by retribution and armed with tactics of sabotage you are a one man wrecking crew, blowing up zeppelins, derailing trains, imploding bridges, destroying armored tanks, and leveling enemy facilities in the name of vengeance. Open-world Gameplay The Saboteur in the first open-world, action game set in Nazi-occupied Europe, and combines a variety of different kinds of gameplay, including third-person shooter, stealth and racing. As in other open-world games, this means that although players will be tasked with completing an extensive list of set missions against Nazi units and individuals, they will also have the freedom to explore and fight throughout the game world as they choose. This world although set in Paris also encompasses the French countryside, as well as parts of Germany. Within it players will be able to use representations of actual landmarks for example, the Eiffel Tower for navigation, and a variety of vehicles for transportation and combat. In mission play, with each success players move closer to tracking down the particular Nazis responsible for the death of Sean's friends by putting the rewards that they receive for success to work on the black-market. They can trade for all sorts of items to help their progress, from weapons, to cars, maps and more. These all can also either be found throughout the game, or taken from defeated opponents, although the more commotion that is created and the higher the skills of the player, the greater the enemy response will be. The "Will to Fight" System Although built around Sean's desire for personal revenge, The Saboteur also contains a play mechanism through which the lives of the non-player characters (NPCs) are improved, and can even be manipulated. This is the "Will to Fight" system. Long known as the "City of Light," Paris as depicted in the game under Nazi occupation is a place dominated by stark black and white colors. These colors reflect the hopelessness of the people. But as the player collects victories against the invaders, a change will begin to be seen in the physical environments of the game, again reflecting the mood of the people. Where once there were only stark black and white colors and few civilians on the street, now players will see increasingly bright colors, reflecting the hope of the civilians and eventually incite an underground resistance among the Parisians to take up arms on their own, and even come to your aid when the odds are stacked against you. Key Features
System Requirements:
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Product information
Platform:PC| ASIN | B001KNID2S |
|---|---|
| Release date | December 8, 2009 |
| Customer Reviews |
4.2 out of 5 stars |
| Best Sellers Rank |
#80,632 in Video Games (See Top 100 in Video Games)
#2,013 in Xbox 360 Games #4,023 in PC-compatible Games |
| Pricing | The strikethrough price is the List Price. Savings represents a discount off the List Price. |
| Product Dimensions | 7.52 x 5.51 x 1.5 inches; 6.38 Ounces |
| Binding | Video Game |
| Rated | Mature |
| Item model number | 19098 |
| Is Discontinued By Manufacturer | Yes |
| Item Weight | 6.4 ounces |
| Manufacturer | Electronic Arts |
| Date First Available | December 19, 2005 |
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1.) Even though Saboteur is marketed as an open-world game in the vein of Grand Theft Auto, there's not much for you to do if you wander off set missions. Luckily, the missions are fun, (who doesn't enjoy beating up, running over, or shooting Nazis?).
2.) The graphics are pretty good (if I had a newer Graphics card they'd be even better).
3.) The overall gameplay is very entertaining.
4.) So what sets this game apart from every other action adventure game? The atmosphere. Nazi occupied Paris and the surrounding French countryside makes for great eye-candy. Granted, I'm only a quarter way through the game, but so far it's really fun.
CONS:
I have only two complaints. One big, one little...
1.) The bigger one is something so common in modern video games, I'm almost hesitant to even mention it. But it's just too annoying not to. The story is awful. Specifically the cut-scenes, or those short little movies that open and close every mission supposedly designed to advance the plot and characters, but feel more like excuses for the game developers to pretend they're screenwriters. Really bad screenwriters. The silly dialogue isn't just embarrassing, it's boring. Unfortunately, these little vignettes have AWESOME visuals (e.g. epic shots of Zeppelins flying over the city as fighter planes attack). Which means I either sit through unintentionally comical exchanges between poorly animated characters that pull me out of the game, or skip the cut-scenes altogether and miss out on the spectacular visuals, not to mention bits of vital information needed for the next mission.
2.) The smaller complaint is pretty small, but annoying for anyone who knows anything about World War II. The hero - the character we play the game as - is a tough, bar-brawling, explosives happy, Irishman. The only problem with this is that the Republic of Ireland never fought in World War II. Like Switzerland, they remained neutral throughout the entire war, making an Irishman an odd choice for the hero. On top of that, one of the hero's central allies is an Italian race car designer. Problem? Italy was on the German side of the war. Yes, the Italian people eventually overthrew Mussolini and welcomed the Allies. But again, an odd choice.
CONCLUSION: So long as you're not expecting the story-telling sophistication of BioShock, or the tongue-and-cheek dialogue of GTA, Saboteur offers a unique and fun world to play in. If this were a movie, I'd call it a B-movie. Fun while you're in it, but forgettable when you're not.
I spent many hours playing and exploring a bit in this game. There was plenty of mischief to get into by sidetracking and performing sabotage against the Nazis, such as blowing up tanks, radar stations, anti-aircraft guns, etc. The sad part is that the game didn't last as long as I wanted it to. There were not as many side missions as I would have liked but I imagine this was due to the overtaking by EA followed by a rush to publishing the game and then firing everyone that was acquired in the buyout. It is a real shame since this game has you yearning for more only to realize there probably will not be any follow up. Nevertheless, the game was excellent and was certainly worth the purchase.






