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Sacred 2: Fallen Angel - Xbox 360
- Fight effectively from the back of a number of mounts under your control, including ones exclusive to character classes.
- A 22 square mile, seamless and dynamic fantasy world that allows for free-form exploration.
- Two parrallel campiagns: Play as the Light or Shadow side, complete with distinct skills, rewards, and story-elements tailored to the chosen path.
- Six exceptional, playable characters, each with a distinct look, capabilities and in-game motivation.
- Captivating online modes via Xbox LIVE challenge gamer's in cooperative PvP and PvE play.
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Product description
Product description
For an era, it was the angelic Seraphim who watched over the T Energy (forms the beginning of all life, it is the source of all magic and the origin of all thought). They passed their knowledge on to the High Elves, so that they could benefit from T Energy. But the High Elves let the power over T Energy tear their society apart, and war and strife broke out. Worse than that, the T Energy itself went out of control, turning negative and creating destructive evil in the land. The nobility as well as the clerical caste of the High Elves struggled to seize power over the high-elvish imperium, so that they alone might hold the T Power in their rule. The land once more faced with war; a war that was much larger, and more far-reaching consequences than all previous wars and battles. Two thousand years before Shaddar the cry for heroes arises to avert this war and to regain control over the T Energy. Will those heroes prevent the world lapsing into final chaos, or will they instead deepen it with their actions? Deities offer unique combat disciplines and unlock additional quests Seamless transition between single and multiplayer gaming modes Challenge gamers online in cooperative PvP (Player versus Player) & PvE (Player versus Environment) Cutting-edge graphics and Dolby 5.1 channel surround sound uses the latest technologies to deliver an immersive experience
Amazon.com
Sacred 2: Fallen Angel is an Action Role-playing Game (RPG) where the paths players choose and the decisions they make along the way, determine not only the destinies of their character, but also that of their chosen race as a whole, members of the other five other in-game races, and perhaps the game world of Ancaria itself. Set 2,000 years prior to the self-titled first game in the Sacred series, Fallen Angel is prequel to the events and quests of earlier RPG hit, that drops players in the midst of an epic struggle for control of elemental power on the grandest of scale.
The Story
T-Energy has been flowing through Ancaria since time immemorial. This mysterious power forms the beginning of all life, is the source of all magic and the origin of all thought. For eons the angelic Seraphim watched over the T-Energy and therefore over the fate of the entire world. But eventually tiring of their burden, they passed their knowledge on to the High Elves. T-Energy helped the realm of the High Elves to experience an unimaginable boost of prosperity, making it the reigning culture in Ancaria. But a force as powerful as T-Energy carries great dangers. Not taught how to deal with this, no sooner did the Elves take control, then a heated dispute erupted among them as to how and to what purpose the T-Energy was to be used. Dispute morphed into irresolvable conflict, then rift and eventually to a civil war among the High Elves, where all participants were losers. Their realm collapsed and with it the entire power structure of Anacaria. In the turmoil all the peoples of Anacaria coveted the right, either openly or in secret, to wield the power of T-Energy and in the end, unmanaged, the T-Energy raged out of control warping creature and lands alike. Can anyone regain control over the T-Energy. And if so, will he/she strive to prevent the world from lapsing into final chaos, or deepen it? Gameplay
Gameplay in Sacred 2: Fallen Angel in divided into two campaign paths: Light and Dark. As the game begins players choose and customize their character and choose the path they will follow. This choice determines the ultimate goal and intentions of their character, and as the game progresses through literally hundreds of quests and side quests, the paths of different characters intersect at different junctions. Choose one way and you may be tasked to defend a town and its people, while another path could result in you attacking the same town. The choice is yours and the fate of the world and your well-being are at stake. Key Game Features:
- A massive, seamless and dynamic world delivering hundreds of hours of freeform exploration.
- Two deep campaigns: play as the 'Light' or 'Shadow' side, complete with distinct skills, rewards and story-elements tailored to the chosen path.
- Six exceptional, playable characters, each with a distinct look, capabilities and in-game motivation.
- Modifiable combat arts: change, upgrade and link together your alter ego's combat skills to match your playing style.
- Fight effectively from the back of a number of mounts under your control; equip and upgrade your character's unlockable special mount.
- Deities offer unique combat disciplines and unlock additional quests.
- Seamless transition between single and multiplayer gaming modes via Xbox LIVE.
- Captivating online modes of play challenge gamers in cooperative, PvP and PvE play.
- Extraordinary, cutting-edge graphics and Dolby 5.1 channel surround sound utilize the latest technologies for a truly immersive experience.
In Sacred 2: Fallen Angel players assume the role of one of six characters -- five of which are new to the franchise -- and delve into a thrilling story full of side quests and secrets that you will have to unravel. Breathtaking combat arts and sophisticated spells are waiting to be learned. A multitude of weapons and items will be available, and you will choose which of your character's attributes you will enhance with these items in order to create a unique and distinct hero.
A Wide Variety of Mounts
Across Ancaria you will find many horse dealers. They offer all kinds of animals, from the simple nag up to a real war horse. You can equip a war horse with bridle, saddle and even special armor. These special items can be found in the game just like player items, ranging in quality from regular to rare and even unique items. In addition, every character also has a unique mount created specifically for their character class. This mount not only fits the personality of the character, but also complements the various aspects of the character's playing style perfectly. All character classes can fight from a mounted position using a variety of tactics that the player chooses depending on the terrain and battle conditions.
Product information
Platform:Xbox 360 | Edition:Standard| ASIN | B001IKHVTE |
|---|---|
| Release date | May 12, 2009 |
| Customer Reviews |
4.0 out of 5 stars |
| Best Sellers Rank |
#51,760 in Video Games (See Top 100 in Video Games)
#1,258 in Xbox 360 Games |
| Pricing | The strikethrough price is the List Price. Savings represents a discount off the List Price. |
| Product Dimensions | 7.53 x 5.45 x 0.59 inches; 5.11 Ounces |
| Binding | Video Game |
| Rated | Mature |
| Item model number | 894388002097 |
| Is Discontinued By Manufacturer | Yes |
| Item Weight | 5.1 ounces |
| Manufacturer | CDV Software Entertainment |
| Date First Available | October 16, 2008 |
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I'm one of those people that like to explore alot, and I don't usually do that many quests until I've been to almost every major area on the map. To make a long story short, Around level 48, and a substantial amount into the main questline, I came across the Lost kingdom quest (a place that I had already discovered early in the game). This quest required that I activate this pillar inside a dungeon, after defeating some huge flying demon. The problem is that I had already activated it earlier in the game, and this time around, it apparently couldn't be activated again, and the only way to move ahead in the quest was to do something to this pillar, and it wouldn't register because I had already messed with it earlier. So...being that this was the main questline, I had to restart the game after playing for more than 60 hours. It is really irritating when this happens in games (Skyrim as well). If games are going to stiff you like that, then you should only be able to take one quest at a time, or not be able to activate things that are only meant for the story. Anyway..this time around, I am not messing with anything outside of quests, except for chests. My only other complaints is that I wish this game would of offered some kind of monster bestiary. A game with this many different kinds of enemies would be much better with some kind of descriptive lore about each enemy, along with artwork of the enemy or even the way they actually look in the game. Clicking the left stick when your fighting allows for some statistics of the current enemy, but it's kind of hard to look at when your you're getting mobbed by 15 enemies. You can also look at the stats of the last 3 enemies in the menu, but it's not very in depth. A bestiary is a very good idea, especially for people that like to get more involved in the game.
For anyone buying this game, I recommend that you read the full tutorial located in the quest menu. That is also where you will find all the books you've collected.
For the good things about this game, I could probably talk for an hour straight. I have never played Diablo, but I don't imagine that it's as in depth in character customization as Sacred 2 is, because this game is so massive on the numbers scale that I just don't see many games beating it. The thought that went into the character detailing is just amazing. So many different types of weapons and armor! I can't get over the numbers. I was really starting to get some good loot when I had my chance to find valuables up to 28%. And if you don't die, then you get a survival bonus. Just look on your Overview menu. That can be really frustrating when you look at your bonus, and it's up to around 30 or 40%, and you die not even 5 minutes later. Sometimes when you're getting attacked by 10 enemies at once, your health just goes down in what seems like a split second, so stay away from big mobs if your trying to stay alive.
This is the best looting game that I have ever played, and it stomps Elderscrolls into the dust. Weapons and armor have originality in this game, and the graphics are also very original. This is a very good game, and if anyone likes RPG type games where you can kill and get loot and explore hidden areas, then you better not pass this up. And in response to someone saying this is a linear game: No, you can't cut straight across the map, and yes, you are more imbedded into your surroundings, but I think I like that alot more because that means that the map is set up for the player, and when I do get to where I am going, I feel more accomplishment.
Linear though: this game is not!
If you could cut straight across the map (disregarding mountains and cities), then it would probably still take you longer then it would in Skyrim. I'm not saying you cannot cut across, because there are plenty of places to cut through, where you are not on any specific path, but some trails or mountainsides you have to follow if you want to get to where you are going. There is alot of different places to discover, and even the side islands have expansive dungeons with lava, dragons, fire demons, and a purpose! If you sit there and played through the disgustingly boring (generated) side quests from Skyrim (you know, the Dark brotherhood missions that keep telling you to do the same things over and over again, and then all the sudden stop for no reason) then you don't have to worry, because Sacred 2 seems like it's got pretty much everything planned out, and you will feel more purpose for doing things. I don't know about anyone else, but playing Skyrim gave me no accomplishment or intrigue, and with this game, I get that. Just don't pass this up. This is an awesome game.
Ranged attackers seem to be at a huge advantage in this game as you can just spam attacks at enemies barely on the map to you while you do not always hit by the time the AI notices you attacking they are usually already dead.. Sometimes you can manage to Kite enemies and run and gun.. but it will come down to a time when you must tank and hold your button as running will prove useless when you have 20+ enemies in a confined area.. potions however make this easy as hell.
The graphics in this game are terrible.. they look like original Xbox graphics and this could have been done way better.. sometimes it is hard to see enemies and the dirty and bland textures all seem to blend together.
Overall this game is kindof interesting.. theres Blind Guardian, you can level like crazy and feel like some kind of crazy immortal slayer of everything.. because it really is that easy.. Some of the melee classes have it rough at the beginning but choose the right divine favor and you will find yourself having a very easy game.
Oh I forgot to mention how cool is it that you can summon a giant demon at level 1 that will kill anything?
Just be careful though because he will get pissed and turn on you next! hahahaha! what a mistake that was when i first played.