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Samurai Shodown Anthology - PlayStation 2

4.5 out of 5 stars 86 customer reviews
Rated: Teen
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PlayStation 2 Platform: PlayStation 2
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About the Product

  • Six incredible games on one disc
  • SAMURAI SHODOWN 6 available for the first time in North America
  • Tons of unlockable bonus content material
  • Pick-up-and-play, non-stop action
  • Arcade perfect port of each title

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Product Description

Platform: PlayStation2

Product Description

The complete collection of the SAMURAI SHODOWN series, containing 6 games; Samurai Shodown, I, II, III, IV, V, and VI Celebrate the history of SAMURAI SHODOWN by battling as one of the greatest Samurai of all time. Six separate adventures that span across the life of the franchise in this incredible collection.

The Samurai Shodown Anthology is a compilation of games from the groundbreaking SNK weapon-based fighting Samurai Shodown series. Celebrate the history of the franchise through the years by battling as one of the greatest Samurai of all time, through six separate adventures in this incredible collection. The collection includes six games from the series including Samurai Shodown I, II, III, IV, V and the never before released in North America Samurai Shodown VI.

Classic samurai weapon-based fighting in 'Samurai Shodown Anthology'
Classic weapons-based fighting.
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Playable animal characters battling in 'Samurai Shodown Anthology'
Diverse cast of playable characters.
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Special combat moves in action in 'Samurai Shodown Anthology'
A wealth of special moves.
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Games of the Anthology

'Samurai Shodown' logo from 'Samurai Shodown Anthology' Released in 1993, Samurai Shodown remade the fighting genre by introducing weapons-based combat. With it victory was made possible with a single stroke and the popularity of the genre soared.
'Samurai Shodown II' logo from 'Samurai Shodown Anthology' Released in 1994, Samurai Shodown II featured special moves like weapon-breaking and an increased total of 15 playable characters, as the cocky Haohmaru gladly pursues forces that seeks to destroy him.
'Samurai Shodown III' logo from 'Samurai Shodown Anthology' Released in 1995, Samurai Shodown III featured a fighting system overhaul that made it possible for players to choose from two sword types, as well as three levels of ability when entering into a duel.
'Samurai Shodown IV' logo from 'Samurai Shodown Anthology' Released in 1996, Samurai Shodown IV introduced multiple combo elements, such as slashes, sneak attacks and suicides to the fighting system as well as time limits making for more possibilities and ratcheted action.
'Samurai Shodown V' logo from 'Samurai Shodown Anthology' Released in 2003, Samurai Shodown V increased the number of playable characters to 24, including four that are entirely new and introduced new features like "Sword Gauge" and "Concentration One."
'Samurai Shodown VI' logo from 'Samurai Shodown Anthology' Released in 2005, Samurai Shodown VI features 2D and 3D backgrounds, a large cast of playable characters from the entire series and the "spirit select" system, which allows access to fighting styles from the entire series.

Key Game Features:
  • Features six incredible Samurai Shodown games (releases 1-6) in one.
  • Samurai Shodown 6 available for the first time in North America in this compilation.
  • Extensive gallery of unlockable bonus materials; concept art, soundtracks and more.
  • Arcade perfect port of each title.
  • Pick-up-and-play, nonstop action.
  • Single player and 1-2 local multiplayer support.

Product Information

Release date March 24, 2009
Customer Reviews
4.5 out of 5 stars 86 customer reviews

4.5 out of 5 stars
Best Sellers Rank #6,128 in videogames
#215 in Video Games > More Systems > PlayStation 2
Pricing The strikethrough price is the List Price. Savings represents a discount off the List Price.
Product Dimensions 7.5 x 5.5 x 0.6 inches
Media: Video Game
Domestic Shipping This item is also available for shipping to select countries outside the U.S.
International Shipping This item is not eligible for international shipping. Learn More

Warranty & Support

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Customer Questions & Answers

Customer Reviews

Top Customer Reviews

Platform for Display: PlayStation2
It's about time this anthology gets released in North America; we had to watch as it gets delayed time & time again while the PAL version gets released in Europe before ours.

This is basically a localization of the Japanese version, so no V Special. I'm not disappointed that it's not in this collection. As to why it's not here, take your guess from one of the following possibilities:

1. It being the last game for the Neo*Geo, SNK Playmore wanted to keep it available only for that system.

2. SNK Playmore USA wanted to add it the North American release, but took it out to keep its Teen Rating.

3. Seeing the negative response that the American-made King of Fighters Collection- The Orochi Saga got from gamers, they decided to just localize the Japanese version.

Like the previous collections (the Fatal Fury, Art of Fighting & World Heroes ones), the main screen has a beehive design. From there you pick which mode you wanna play (arcade, vs. & training mode) & from there pick from the 5 Neo*Geo Samurai Shodown games. The first 2 games have virtually no loading once the game starts while the rest loads between matches & the load time is very brief. Of the 1st 5 games, the only one I found to be a dud is SSV due to the fact that bosses are very cheat & the fact that there are no endings. (the XBOX version of Samurai Shodown V had endings) Even III had endings albeit text ones & is more enjoyable despite the bad balance that game had.
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Platform for Display: PlayStation2
With SNK's recent compilation releases of their various franchises, I've been anxiously waiting one featuring the Samurai Shodown games. Well, here we are finally. Samurai Shodown Anthology features Samurai Shodown's I-VI, with Samurai Shodown VI making its first appearance on the PS2 in America. The games have been emulated wonderfully, and all play just as well as I remember them being. For me personally, Samurai Shodown VI is worth the price of admission alone, featuring a huge roster of fighters and some deep and varied fighting mechanics as well. While it isn't without its flaws and not such a favorite of other fans of the franchise, it's the best of the bunch, and it's good to finally see it make it to our shores on a console. The only real flaw of Samurai Shodown Anthology is that Samurai Shodown V Special isn't included here, which is a crying shame. That aside though, Samurai Shodown Anthology is another great, budget-priced SNK compilation that is definitely worth your time if old school, 2-D fighters are your thing; and if you're an SNK buff, this is more than worth picking up.
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Platform for Display: PlayStation2 Verified Purchase
For those of us who were less fortunate to have NOT owned an actual NEO-GEO console, this is a close second. All the would be ports from the 90's and early 2000's were good but this takes the cake. From the earlier releases on the 16bit consoles to the PSOne release of Samurai Showdown III, all had their short comings or problems and never really gave you the feel of playing the original games in the arcade (or home console).

This release give you all games, SS1-5 with SS6 as sort of a bonus type game since its not feature on the main game menu. Either way, the games themselves are ported over very well. Sound is on par with what I remember. No distortion to sound effects or music. Visual, though severely dated by today's standards are still awesome in all its sprites and glory. No lack of animation or gore either.

If you are an old school coin-op purist and want to have the luxury of owning the legendary sword slasher that dominated the 90s, this is the collection to pick up. I don't know that these games will be available for current gen consoles or even virtual arcades so I recommend picking it up before you have to scour ebay and pay some stupid amount of money for this game.
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Platform for Display: PlayStation2
Samurai shodown was a great series. I played the first one in tedium until I got every ending and it can be considered the 2D parent of soul calibur. (Samurai shodown likely did "inspire" soul edge)

The problem is some games age well and some do not. Perhaps it's safe to say that I forgot just how hard these games could be.

Samurai shodown has always been more about timing than combos and if you are used to very fast paced fighters this anthology may disappoint you somewhat. The first few games feel a bit "broken" in the multi hit chain department and the big emphasis is placed around "fury strikes" which is the equivalent of a hard hitting fierce attack. In addition there is a very slow movement flow which hampers enjoyment. Many of the Samurai shodown characters were "redone" for Neo Geo battle coliseum and it seems as if they were a lot more quick and effective in that brawler.

However this is not to say that things do not pick up a bit with samurai shodown 4 and 6.

Many people complain SS 6 has no blood or fatalities BUT it is by far the best in the series featuring EVERY character, decent story progression, a more balanced and combo friendly dueling system, returned disarm and weapon breaking techniques, and even the opportunity to change up "spirits" for each protagonist and antagonist which give you different bonuses and styles during combat.

Pretty much SS 6 can be related to Street fighter Alpha 3. It's spirit styles are akin to different "isms" and despite it's huge roster it refused to sacrifice the plot. This is very commendable to put it mildly.

If you love hard fighters I whole heartedly suggest playing the first 2 SS games.
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