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Scooby-Doo and the Spooky Swamp

4.3 out of 5 stars 131 customer reviews
| 5 answered questions
Metascore: 76 / 100
$ 18 88
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Nintendo Wii Platform:
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About the Product

  • Full Mission Co-Op, Full Mission Single-Player, Mini-Games
  • Nunchuk controller play
  • New brain-teasing puzzles test your mystery solving skills and new monster enemies and epic boss battles!
  • Use cool gadgets and tools to help solve mysteries, uncover treasure and help in your investigations
  • Create your own custom look and enhance your abilities using unique accessories and clothing items

Frequently Bought Together

  • Scooby-Doo and the Spooky Swamp
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  • Scooby Doo First Frights - Nintendo Wii
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  • Angry Birds Star Wars - Nintendo Wii
Total price: $37.20
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Product Description

Platform: Nintendo Wii

Product Description

More monsters, puzzles, costumes, suspects and friends await Mystery Inc. on this all new adventure! Join Scooby, Shaggy, Daphne, Velma, and Fred as they journey through a spooky swamp and other haunted locales to uncover the mystery of a strange swamp girl and her cauldron of brew.

Scooby Doo! And the Spooky Swamp
Co-Op, Single Player, and Mini-Games
Co-Op, Single Player,
and Mini-Games


Scooby doobie, do, where are you? For this adventure, he is on the Wii! Scooby and his friends at Mystery, Inc put their heads together to solve another puzzler in Scooby-Doo! and the Spooky Swamp. The crew is called in to investigate the appearance of a bizarre swamp girl and her caldron of mysterious brew. Help the gang solve the mystery by playing as Scooby, Shaggy, Fred, Velma, or Daphne in drop-in/drop-out play that a friend can join at any time. Search for clues in three gigantic haunted open worlds. Solve puzzles, outwit enemy monsters, battle spooky bosses, and don't forget to save time for a couple Scooby Snacks.

Gigantic haunted open worlds
Gigantic haunted open worlds

Key Features:

  • Modes: Full Mission Co-Op, Full Mission Single-Player, Mini-Games
  • Controllers: Nunchuk Controller

Product Information

Platform:Nintendo Wii
Release date September 14, 2010
Customer Reviews
4.3 out of 5 stars 131 customer reviews

4.3 out of 5 stars
Best Sellers Rank #3,471 in videogames
#111 in Video Games > Wii > Games
Pricing The strikethrough price is the List Price. Savings represents a discount off the List Price.
Product Dimensions 5.4 x 0.6 x 7.5 inches
Media: Video Game
Domestic Shipping This item is also available for shipping to select countries outside the U.S.
International Shipping This item can be shipped to select countries outside of the U.S. Learn More

Warranty & Support

Product Warranty: For warranty information about this product, please click here


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Customer Questions & Answers

Customer Reviews

Top Customer Reviews

By J. Gary on September 17, 2010
Platform for Display: Nintendo Wii
For starters, we were HUGE fans of last year's Scooby Doo First Frights for Wii. I personally thought that it was one of (if not THE) best games of the year on the Wii for the under 10 crowd. One of last year's break-out hits, for sure.

So it was with great excitement that we purchased Scooby Doo and the Spooky Swamp for Wii. I must say that I am not as overwhelmingly excited about the sequel as I was with the original. The main reason is that the game developers chose to change some of the fundamental game play structure for this sequel. Some may like these changes, others may not.

Chief among them is the fact that the game play is entirely objective driven this time around. You must complete an objective (or task) to proceed forward in the game. To that end, READING SKILLS ARE A MUST. The objectives are sometimes obvious, but other times the objective must be read (or re-read) from the objectives log to be certain that you understand the task that you need to perform. So even if your child can pick up the very easy game play mechanics on their own, a lack of reading skills will leave them constantly asking "What do I do next?" Where the original game allowed a non-reader to play on their own and still advance through the game without a problem, this new game requires someone to sit with a non-reader to guide them through the objectives.

The objective-driven game play does allow for the story telling and story progression to be enhanced well above and beyond the original game's high standards. This is a definite plus!

Voice acting is solid, as was the case with the previous game. Although, Shaggy's voice acting is decidedly a notch or two below the previous game.
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Platform for Display: Nintendo Wii Verified Purchase
I've read the other three (3) reviews that were posted at the time I created this one. I agree that it is more of a problem for a non-reading child to be able to play this game. Fortunately, my daughter and I played this one together, so it was just fine. I liked the upgrades in the game, you get to use whatever character you want most of the time (before you solve the whole thing). The story line is a bit more complex and you have suspect files, pictures to take, a magnifying glass to use, mini-games you can play, and some pretty neat tasks to complete (like using a catapult for snowballs or watermellons), making food, washing laundry, putting together scraps of paper to complete a map or note, etc. There was a lot more creative development put into this game and it targets a broader skill set and probably older audience. My five (almost six year old) absolutely needed my help to get through it.

I really like that there are more things to do: collect medallions, collect costume parts, beat up a certain number of bad guys. You can see your statistics by pressing plus (+), and a variety of objectives. You can recall objectives or sometimes get clearer instructions about objectives by pressing minus (-).

I think it would have been nicer to have one more level (Episode). The First Frights (first Scooby game) had four, but this new one only has three. I think it would be better if we were able to get full coordinated costumes that actually allowed you to perform different actions. Like Scooby Ninja from the first game or playing one of the bad guys from the first game. That stuff is fun and I don't see any way to do that in the second one.

Overall, I am pleased with the purchase and glad that I was able to play it with my daughter.
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Platform for Display: Nintendo Wii
We enjoyed the first game. It lacked many of the conveniences of this game but it was cute.

This game has a better means of monitoring what you've collected and a lot more things to collect, rewards for collection such as costume pieces, and relatively free switching between characters except when you really need to use Shaggy and Scooby only. It also does not allow both players to be the same character which I like because my 4-year-old thought it was funny to use the same one I did in the older game and it made it very hard to play.

It is, obviously, pretty easy to play, even with the nunchuck (though ours must be old, since the machine frequently tells us to plug ours back in. I can only assume they're shorting out). You don't get different powers anymore with costume changes, which was a little disappointing since Ninja Scooby was my favorite in the previous game. The panda hat and bunny slippers make up for a lot.

The story is a bit weak, but still reasonably cute, and how strong were the stories in the original animated cartoons anyway? Tar monsters? Thawed cavemen? An over-sized Dia de los Muertes monster isn't too odd by that standard... in fact, he's flippin' awesome.

I didn't find that reading was such a great obstacle. Of course, I played it with my daughter when we first got it since we bought it to pass the time while we shared a nice head cold. But if you're paying attention, they tell you aloud what you need to do most of the time, and if she gets stuck, assuming she cares what her objective is, there's the minus button that brings up a reminder that I can read to her.

This game, unlike the first, does not force you to keep moving forward, which suits my kid just fine, since there are many items that you can interact with...
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