Enter your mobile number below and we'll send you a link to download the free Kindle App. Then you can start reading Kindle books on your smartphone, tablet, or computer - no Kindle device required.
Getting the download link through email is temporarily not available. Please check back later.
To get the free app, enter your mobile phone number.
Scooby-Doo Team-Up Paperback – March 3, 2015
|New from||Used from|
Frequently Bought Together
Customers Who Bought This Item Also Bought
About the Author
Top Customer Reviews
In this book, we get the appearances by Batman and Robin, Ace the Bat-Hound, Bat-Mite, the Teen Titans Go characters, Wonder Woman, and Super Friends, with Aquaman and Supergirl. Villians include the Man-Bat, Scarecrow, Duke of Deception, the Legion of Doom, and I think that's it.
In issue 1, Scooby, Mystery Inc., Batman and Robin team-up once again to stop the menacing Man-Bat, along with three criminals who were disguised as Man-Bat.
In issue 2, Scooby teams up with Batman's partner, Ace the Bat-Hound, to stop the Scarecrow (and fulfill his dream as the magnificent Dog Wonder) when Scarecrow uses his fear gas to distract Mystery Inc. and the Mystery Analysts of Gotham City with their overactive imaginations.
In issue 3, Things went awry when Bat-Mite shows up and makes things crazy, and also there's a new mite in this issue and its name...is Scooby-Mite. I mean, 'Crisis on Infinite Scoobies'? Really?!? < : )
In issue 4, Robin (the Teen Titans Go version of himself, not the one who's with Batman last 3 issues) and the Teen Titans Go versions of Cyborg, Raven, Starfire, and Beast Boy had called Mystery Inc. to Titans Tower to investigate the hauntings in their home. It turns out it was a prank set by Beast Boy and Cyborg. And they thought it was an easy mystery...but it's not over yet.Read more ›
In issue 7, Scooby- Doo and Mystery Inc. were in the middle of yet another mystery when they somehow find themselves in the prehistoric past, home of the Flintstones and Rubbles. But then there was a Phantom of the Operock. So they went to the opera and saw the Phantom. Wilma thought his husband, Fred Flintstone, made it up to go bowling. But it turns out there IS a Phantom in here. With Bamm-Bamm's strength, the Phantom was unmasked. But Mystery Inc. wanted go back to their own timeline. With the help of Gazoo, they now find themselves in the future?!? To be continued?...
(Issues 7-8 are a two-part Time-Travel arc)
In issue 8, continuing from where Issue 7 left off, Scooby and the gang now find themselves in the futuristic future, home of the Jetsons. Even Scooby and Astro share same dog sounds. They made themselves at the Jetsons home, until...*groans* Spacely called George to come back to the office for something called 'Project X'. When they got there, they don't believe in ghosts, until the so-called 'Space Age Specter' appeared and scare them. Also Cogswell showed up as well. There's more to this mystery than meets the eye (and Judy began to like Fred...). After a little chase, the Space Age Specter turns out to be Elroy's robot. Elroy just wants George home, but they still need to do this 'Project X', which turned out to be Einstone's time machine. With it working, Mystery Inc. said goodbye to the Jetsons and finally made it back home.
In issue 9, Superman calls upon Mystery Inc.'s help to deal with some weird stuff going on in Daily Planet.Read more ›
Most Recent Customer Reviews
So much fun. This is just good comics right here. The Team Up series has been head and shoulders above Scooby Doo: Where are you.Published 3 months ago by Andrew Baxter
The story is good. The print is tiny - makes it difficult for an early reader to decipher it.Published 4 months ago by Amazon Customer