+ $0.00 shipping
Trade in. Get paid. Go shopping.
Ship it to us for free.
We are unable to process your trade-in order.
About the product
- Play the entire game in a sandbox style right on the title screen.
- Innovative side scrolling action where objects spelled out to solve spatial puzzles become real and combinable in-game and can be reused.
- Over 30,000 items are available to help you and your imagination collect Starites.
- 220 levels of single player, pick-up and play fun.
- Share levels you create with the level editor via Nintendo DS Wi-Fi Connection.
Customers who bought this item also bought
What other items do customers buy after viewing this item?
Have a question?
Find answers in product info, Q&As, reviews
Please make sure that you are posting in the form of a question.
Scribblenauts is a completely original gameplay experience that anyone can play, offering fun for all ages with two styles of gameplay and more than 200 levels. In Scribblenauts, players use the Nintendo DS touch-screen to help their character Maxwell acquire the Starite in each level by solving a series of puzzles armed with their stylus, notepad and imagination. Players jot down the word for any object that comes to mind in order to reach the goal. Every object behaves as it would in the real world, and players can combine countless objects to create completely new scenarios. Every level has more than one written object to use as a solution, opening up the game to endless replay. In Scribblenauts, players advance through ten worlds, each with eleven puzzle and eleven action levels for a total of 220 challenges to complete. Each level has a “par” for the number of objects suggested to finish the level. Beating a level with under par, earns “Ollars”, the in-game currency, which players can use to purchase new levels and music.
Top customer reviews
There was a problem filtering reviews right now. Please try again later.
However, the two main drawbacks about this great game are:
1. The controls are quite a bit off. If you're tapping an object, your character will also move at the same time. It's kind of annoying, but if you're precise in picking up items and whatnot that won't happen. You can overcome that with learning to be exact with the stylus. It didn't bother me all that much, so I worked with it.
2. A lot of the items are repeats and don't interact like they would in real life. For example: a muzzle can't be put on a dog, and drivers of vehicles don't drive, they'll sit there. A mechanic doesn't fix the car, a chef doesn't use the grill or stove, a baby doesn't suck on the pacifier, and Santa apparently doesn't like babies (lol), a surgeon will actually eat the surgical table (why that is it's beyond me), etc.
Besides those setbacks, this game is still very entertaining. The second version of the game fixed those mishaps, but the original is still worth playing.
Moreover, I just want to emphasize that if you are remotely thinking of getting this game for a child (or maybe even for yourself!), think no more about it: buy it!
This game not only gets your child to think and use their imagination, but gets them to S-P-E-L-L. And that is a biggy! Usually our 4th grader and Kindergartner would sit in front of the DS playing the game together, and the older one would do all the writing. But on the rare occasion, when the older one was not home (e.g. at a party etc.), our younger one would get out the DS, start playing the game, and ask my husband or myself to spell whatever objects she was summoning up (e.g. "Mom, how do you spell 'shark'?"). Through repetition she needed to ask us less and less (granted she was also progressing in her Kindergarten level and thus learning how to spell more and more). I really believe her above-level reading and writing skills stem partly from playing this game.
As I was saying, our kids usually play this game together (we only have one copy of this game between the two of them), something that is not too common for them, given the age-difference. But they have a blast coming up with different solutions for the various levels, often going back to re-play games with different ideas. And for us as parents it is fun to watch our older one respecting and usually approving of the ideas that our younger one comes up with.
As the months since our children received their DS have passed, we have collected a number of fun games (Professor Layton, Mario, etc.). But this one continues to be our children's favorite. If we go on road trips, we usually let each of our kids choose 2 games to take along (so as not to loose or forget any, if we bring too many along): I have yet to see a trip that Scribblenauts is not part of!
In fact, the game has been so much of a hit with our kids, that we have gifted it to others with similar success, and most of our neighbors and friends have ended up buying this game, because their kids played it at our house, and would come home begging them to buy it (this is the only game our kids refuse to lend out to their friends, in case they might get the urge to play it, while it was at a friend's house!).
Wow - this review has turned out to be much longer than anticipated - but I am just that thrilled about this game! Would I buy it again? Absolutely (and I have, to give as a gift). And I know I will be one of the first to buy the sequel - hoping it will be as big of a success with my kids, as this one has been. Besides: it will come just in time for my then 1st grader to learn all about adjectives ;-)