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About the product
- A shared-world adventure game by acclaimed UK developer Rare Ltd. Xbox Live Gold required to play (sold separately)
- Live the essential pirate life in a world rich with Rare’s irreverent charm. Sail and fight together, hunt treasure and create your own legends
- A fantastical world of unspoiled islands, mythical monsters and mouth-watering loot. Total freedom to decide how you approach the world and its players
- Xbox One Console exclusive
- Battery: no battery used
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From the manufacturer
Be More Pirate!
Sea of Thieves offers the essential pirate experience, from sailing and fighting to exploring and looting – everything you need to live the pirate life and create all-new legends.
No set roles.
With no set roles, you have complete freedom to approach the world, and other players, however you choose.
Friends or foes?
Whether you’re adventuring as a group or sailing solo, you’re bound to encounter other crews in this shared-world adventure game – but will they be friends or foes?
Sea of Thieves offers something for everyone, no matter how they like to play:
A world of exploration
set sail upon a vast, open ocean, venturing into new regions and discovering the secrets of unspoiled islands and sunken ships. Hunt for treasure by following maps and untangling riddles, and learn to expect the unexpected...
A world of excitement
engage in ship-to-ship crew battles with cannon, pistol and cutlass, pursuing rival ships through raging storms. Sail in pursuit of deadly bounties or ferry cargo through hostile waters. Clash with the skeletal remains of cursed former pirates and beware undersea menaces that lurk beneath the waves!
A world we sail together
whether you’re playing alongside friends, matchmaking to find a crew or setting out as a ‘lone wolf’ pirate, you’ll have hilarious, memorable encounters in a world where every sail on the horizon is a crew of real players.
A world of achievement
on your quest to become a pirate legend you’ll amass loot, build a reputation and customize your ship (and yourself) with your hard-earned rewards.
Sea of Thieves offers the essential pirate experience, from sailing and fighting to exploring and looting – everything you need to live the pirate life and create all-new legends. With no set roles, you have complete freedom to approach the world, and other players, however you choose. Whether you’re adventuring as a group or sailing solo, you’re bound to encounter other crews in this shared-world adventure game – but will they be friends or foes, and how will you respond? Pre-order Sea of Thieves and you’ll receive the exclusive Black Dog Pack (containing stylish clothing and items with unique, spectacular designs) as well as a chance to join other pioneering pirates in a Closed Beta ahead of the game’s worldwide launch on March 20, 2018!
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Firstly, it is certainly a game that you will either love or hate, rarely anything in between (hence the average rating of 3 stars here -- there are about as many 5 stars as their are 1 star reviews). To this, it is probably a matter of determining if you ever had a childhood fancy to be a pirate. Who doesn't love pirates and adventure on the high seas, and BOOTY?
The main complain people have has to be that some people think it is repetitious and shallow. While it can be grindy and repetitious, the game actually changes as you play in that the challenges get, well, more challenging. As you level up in the guilds, you also go to the next tier of missions which ask increasingly more of you to do, and provide greater rewards. So at first you are catching one or two chickens, taking on a single pirate skeleton crew, or finding a single chest, but at level 25 and above, and after you start to understand the game more, it can get pretty exciting. But really where the meat and potatoes are here is from your experience with others.
The next complain would have to be that your upgrades are all cosmetic, with the exception of a few (like sniper rifle with better scope). While I am not sure what Rare has planned here in their updates, it is true for the most part, but the goal of the game was to keep everyone on a similar keel for competition purposes, rather than leveling up to become the most OP pirate on the server. Also, the objective of the game is to become a famed pirate (the final achievement), that is your goal.
And finally, the other complain would have to be the griefers. I won't deny that there are griefers, but they have mechanics built into the game now (after the first update or so) where you can avoid them if you really want to. One such example is when you die, while you wait in the afterlife to respawn there is a poster on the wall that allows you to answer if you feel like you are being attacked by griefers. If you say yes, you are sent elsewhere (it seems like to another server). Other than that, once you stick with the game and learn the mechanics and system, you can turn the tables on the griefers and get revenge. Personally that is what I do, I don't mess with anyone but if they attack me, then ITS ON and I will make them regret it (revenge is sweet in this game).
And that leads to the games biggest strengths...
Personally I love the art style, and the sound is SUPERB, and it has the best water you will see in any game I can ever recall. Also, you can go around talking into your headset like a pirate (just put "arrrgh!!!!" in front of everything you say, and you get to say "booty" in like every other sentence). But all that is really small potatoes to the game's biggest strength: the story you create at sea from the crazy things that happen and the interactions you have with others (both with friendlies and hostiles). You can certainly play with a crew of friends and that would be fun, but my friends happen to be interested in other games (we rarely find a single game we all play at the same time). So, I mostly play alone, but I have also played plenty open crew sessions with others on Xbox Live and it has been a blast. If you find it isn't then you only have to leave the game and join to a different crew (that is the key - don't just settle on the first crew you find, find a good one where everyone is communicating and working together and not acting like D bags!).
So back to the STORIES you create.
What I mean is, the more you play the richer the experience can become to the point that you will actually play into situations that you could never recreate again, ever. You will find yourself saying "I remember the time when...!". Some examples of stories I will never forget...
-The time when we took a galleon (crew of 4) to a "skull fort" and fought through the waves of skeletons to collect about 10,000 in treasure. Upon leaving, we got into a running battle with two other galleons, only to end up being sunk by the Kraken, and we returned to the area and fought over the treasure that was up for grabs (that was exciting to me).
-The time when I alone on a sloop, passing by a skull fort and was hailed by a crew of another sloop (small ship, crew of 2) and we agreed to work together on the skull fort and split the loot (which we did, without a single underhanded incident, agreeing to divide the loot 1/3 each and we went our separate ways).
-The time when we saw another galleon sunk by a pirate crew, and we picked up the ship-less crew on our passing galleon and we chased down the pirates with a crew of 8 (rather than the normal 4). That was a very strange situation where two crews worked together, sailing the same ship.
-Another time when I was alone, minding my business and attacked by a sloop (crew of 2) and we went on a wild chase/battle where I eventually got away. I later hunted them down and ambushed them (recognizing their sail and hull colors), leading to another long running battle (about 40 minutes long) where we blasted each other, repaired damages, ran each other into rocks, and still neither ship could get the best of each other. Near the end of the battle, I put a gun powder keg on the bow of the ship and rammed them, it exploded and nearly sank us both. Finally we called a truce (by flashing lanterns) a breaking off. In this case even though they attacked me, we parted with respect and they possibly thought twice about ambushing the next ship.
-And finally (because I am tired of typing), the time when, again, minding my own business on a sloop alone (doing merchant missions), I was attacked by a galleon with crew of 4, leading to a running battle. After executing several 180 "anchor turns", and hitting them with cannon fire, they were eventually led into rocks, crashed, repaired their damage and I got away. I went to a nearby fort and gathered gun power barrels, followed them to an island where they landed to explore and left the ship. I swam over like a ninja with a gun powder barrel, put it inside the ship, and exploded it which sank their ship. Then returned and gathered the floating treasure and got away. This is that "sweet revenge" that is possible, if you are into that competitive play. If you aren't into that, then you can certainly end up on a server where everyone is friendly (I have seen it many times), or join a galleon crew and drive off any griefers. You can certainly also get away from any pursuit ship too, if you stick with the game long enough to get your sailing skills down.
But let's face it, what really gets you on the seat of your pants and gets the excitement pumping is when two ships are going at it, and two crews trying to out think the other.
Also, more of closing comment here, I do love the fact that Rare is adding new content to the game for free, with planned updates/upgrades. Yes, you can argue that it should have been there from the start, but I am a game developer myself and the reality is that they have to release the game at some point, and the game has been in development for quite some years. I look at it this way: I learn the game and get deeper into the community experience, it is nice to know that a little something new is being (and will be) added from time to time to keep it fresh.
Give it a try and see if you like it if you are on the fence (as a rental, then buy if you like), but if you love pirates, sailing ships, and are competitive then this is an easy purchase.
What could be great is mediocre at best. You just basically take on three kinds of missions, all of which are basically "go here, kill dude, dig up treasure, or drop something off, and report back to mission assigner." Fetch missions, pretty much. All this to gain rank and gold to buy bigger and better clothes and ship accessories. Plus there is no incentive to interact with the other online players not in your direct crew in any way except killing them, sinking their ship, and stealing all their stuff.
There are griefers galore, spawning issues, and clunky combat. Terribly disappointing.
On the plus side, it is a beautifully rendered game, and it is satisfying to sail the ships. If you had a regular crew of dudes to play with it might be fun.
I hear they might do some updates that will improve it, but I'm not holding my breath.
The game had huge amounts of potential.
Due to the lack of content and replayability initially this game should have been 30 dollars.
Incredibly fun gameplay but this game is impossible to enjoy if you do not have friends who also own it. Game loop poles like being able to lock someone in the brig without being able to leave or time limit is unacceptable.
All the following would not be so bad if it wasn't the most absolutely unrealistic grinding process to earn money.
Buried treasure is only worth 125 gold? Yet to buy an eye patch cost 5,000 or even worse sails which cost 70,000.
Grinding for loot with the same three types of mission makes me want to eat the barrel of a shotgun.
When you turn the game on and select a character for the 1st time, you can only choose from a pre-made Character, it does NOT allow you to customize a person's looks, if you don't like what they look like you can hit the randomizer and the game will re-spin the Character Randomizer. There is no Building of of your own personna.
When you are dropped into a game, There is zero Tutorial of ANYTHING, and in a game that can be this complicated from driving a ship to what to use an look for, it has that awkardity that "Ark Survival" did of "How the Frack do I play this game", and you are left to attempting to figure it out ENTIRELY through trial and error.
In addition to all of this as your 1st 5-15min of the game, you are usually thrust into a random party's Game, and there is Zero ability to be able to successfully play the game Solo. I don't understand the gaming industry's Fascination with forcing us to team up. I am a fairly social person but at least half of the time that I play video games, I just want to sit down and maybe run a mission or two by myself. YOU CAN NOT DO THAT IN THIS GAME.
I would like to say that i can go on, and on, about the awkward controls, weird game matching with randomized people who may or may not speak your language, or the horrible mechanics behind controlling a boat (especially in a 1 or 2 person crew). I mean Damn, I can't remember the last time I was this disappointed with a game.