About the Product
- Intuitive stylus based controls, with an additional D-pad options and search ability.
- Classic point-and-click adventure for Nintendo DS/DSi game systems.
- Based on the historical 1908 Tunguska event in Siberia in which hundreds of square miles of wilderness was mysteriously leveled under unexplained circumstances.
- More than 100 highly detailed locations that include atmospheric weather conditions.
- Spectacular cutscenes with English audio recordings and scrollable background over several screens.
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Top Customer Reviews
The DS version is a very good PC-to-handheld port. I haven't played the big-screen version but I found this port head-and-shoulders above the unplayable port of Syberia for the DS (seriously, how did that one make it to publication?). Playing on a small screen means many items in the environment will be hard to see, or so close to each other that you can't distinguish them, so with one press of the shoulder button every clickable item on the screen is highlighted with an icon. Kind of ruins (a small part of) the exploration aspect of these games but it's the best you can do when porting a PC-style adventure to a hand-held.
Most Recent Customer Reviews
This game is difficult. The clues are WELL hidden, and takes time to find. This is NOT a game you will zip through. Love the tie in to a well known historical mystery.Published on May 25, 2013 by kimberly yvette willingham
Well, I'm nearing the end of the Nintendo DS's lifespan, and I've got an impressive collection of adventure games by now. Read morePublished on April 27, 2012 by Feelah the tigress
this is the best ds game. it is a challenging and addictive adventure game. wish there were more like it.Published on November 4, 2011 by Bob and Liz
This game was actually a lot of fun. Some of the logic and puzzles are a little out there, but I plan on buying the next game in the series. My daughter enjoyed playing it too.Published on January 2, 2011 by cad
Most of the game is combining objects in your inventory to use on each other. Then, when you get the right combo, you have to use the end result on an object in the game itself. Read morePublished on December 9, 2010 by jaggedtears