Section 8 - Xbox 360

3.4 out of 5 stars 35 customer reviews
Rated: Teen
Metascore: 69 / 100
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Condition: Used: Like New
Comment: Includes manual, cover art, and packaging. Bonus downloadable content may have already been redeemed. Game data from previous use may be present, but can be overwritten or deleted.
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About the Product

  • Fast-Paced Multiplayer: Compete online with other players in 8 epic outdoor environments
  • Loadouts: Don’t be locked in by classes! Choose an
  • Burn-In Spawning: Drop into the battlefield from 15,000
  • Dynamic Combat Missions: A robust player-driven
  • 1+ Player

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Product Description

Platform: Xbox 360 | Edition: Standard

Product Description

On the war-torn planets of tomorrow, mankind's greatest battle is about to begin. With its frontier colonies devastated by a growing insurrection, Earth dispatches the elite 8th Armored Infantry (nicknamed "Section 8") to repel the coming onslaught. The nickname refers to an old United States military regulation where a soldier would be dismissed from service through being mentally unfit for duty. The near-suicidal missions that this division volunteers for brands them as insane by other military units. Section 8 deploys by 'burning in' from their orbital drop ships tens of thousands of feet above the battlefield, utilizing the most advanced arsenal of military hardware known to man. Their mission: to scout and secure difficult objectives and smash enemy defenses in lightning-quick assaults. An intense first-person shooter, Section 8 allows players to dynamically alter the flow of combat as they see fit. Employing tactical assets and on-demand vehicle deliveries, players are given unprecedented strategic control over epic sci-fi battlefields. Get ready to burn-in trooper; the war begins in 2009.

Amazon.com

When Earth's frontier colonies are devastated by a growing insurrection, the planet must unleash its most powerful forces to quell the situation: the 8th Armored Infantry. Only this elite unit, nicknamed Section 8, has the strength and firepower to repel the coming onslaught. Burn in to battle from 15,000 feet and unleash all the incredible power at your command.

Action packed graphics
Action packed graphics
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Dynamic Combat Missions
Dynamic Combat Missions
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31 Additional Online Players
31 Additional Online Players
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Section 8

Synopsis

In Section 8, you must use your weaponry to beat back the enemy and seize disputed territory. Determine your own role in the brutal combat by customizing your armor and weapons. Call in deployables, including gun emplacements, tanks and walking war machines, to help you gain or maintain the advantage. See sprawling battlefields come alive before you with the power of a heavily modified Unreal Engine 3, and join the battle with additional players in epic multiplayer combat that allows for clan, team and individual stat tracking.

Key Game Features:

  • Select your own weapons, armor and other customizations to determine your role in combat rather than being assigned to a specific class
  • Watch a massive battlefield unfurl below you as you burn in from 15,000 feet, then hit your air brakes and decide where to land
  • Secure your territory or gain a tactical advantage by calling in deployables like tanks and walking war machines
  • Explore dynamic combat missions that test your wits with unpredictability that changes the flow of battle
  • Complete a full single-player campaign that reveals the story of trooper Alex Corde
  • Blast into battle with up to 31 additional players online via incredible multiplayer combat complete with clan, team and individual stat tracking

The Story
On the war-torn planets of tomorrow, mankind's greatest battle is about to begin. With its frontier colonies devastated by a growing insurrection, Earth dispatches the elite 8th Armored Infantry (nicknamed "Section 8") to repel the coming onslaught.

The nickname refers to an old United States military regulation where a soldier would be dismissed from service through being mentally unfit for duty. The near-suicidal missions that this division volunteers for brands them as insane by other military units.

Section 8 deploys by 'burning in' from their orbital drop ships tens of thousands of feet above the battlefield, utilizing the most advanced arsenal of military hardware known to man. Their mission: to scout and secure difficult objectives and smash enemy defenses in lightning-quick assaults.


Product Information

Platform:Xbox 360  |  Edition:Standard
ASIN B001SBUBJU
Release date September 1, 2009
Customer Reviews
3.4 out of 5 stars 35 customer reviews

3.4 out of 5 stars
Best Sellers Rank #26,276 in videogames
#1,501 in Video Games > Xbox 360 > Games
Pricing The strikethrough price is the List Price. Savings represents a discount off the List Price.
Product Dimensions 7.5 x 5.4 x 0.6 inches
Media: Video Game
Domestic Shipping This item is also available for shipping to select countries outside the U.S.
International Shipping This item is not eligible for international shipping. Learn More

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Customer Reviews

Top Customer Reviews

By Turtle502 VINE VOICE on September 7, 2009
Platform for Display: Xbox 360Edition: Standard
It took me a while to get into this game. I wasn't able to figure things out until I finished two or three missions of the single-player campaign. Once I figure it out, things really got going. The game is heavily weighted for multiplayer, and that's where this game really shines.

The single-player campaign is probably about 3-5 hours in duration. The voice-acting is a bit on the "cheesy" side, and so is the dialog -- so this game certainly wouldn't win any awards for writing. The CGIs seem to be a bit dated, and I'd say they have that "action-figure" look about them. The campaign has you completing certain objectives in a certain order; in other words, it's a campaign on rails. The campaign serves as a good "training course" for the multiplayer side of the game.

You can play the multiplayer version of the game either against bots or against Xbox Live players. The unique aspect of this game is that you select your own spawning location on the map, from orbit, and then you descend through the atmosphere until you reach about 1200 meters, at which point you can activate your air brakes and slow your decent so you can fine-tune your landing location. During descent you need to avoid anti-aircraft missiles and enemy fire. The main objective on any map is usually the same: capture the 2 or 3 control points and maintain control while destroying any enemies that come your way. Capturing a control point is not as easy as just "capturing a flag" as on other games. For Section 8, you have to activate a hacking sequence which takes several seconds to complete, then the "control" can take an additional minute to complete, during which time you can be killed or an enemy can "diffuse" the control point.
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Platform for Display: Xbox 360Edition: Standard
The campaign may not be very long, but the 16 player bot matches with adjustable difficulty, awesome 32 player online matches, fully customizable loadouts, deployables, and general awesomeness of this game make up for it.
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Platform for Display: Xbox 360Edition: Standard
I bought this game based on the hype and videos/cutscenes. The game itself fell very very flat.

I set the game to the hardest difficulty and then proceeded to beat it in less then 3 hours. Single player missions were very short easily beatable by the simple fact that you can die, combat drop back into combat and fly directly to the location you need to reach to beat the objective and then land and push a button. Mission after mission was easily beat this way, only on a few did you have to escort or hold a combat point for a set length of time.

In all cases the badguys came across a sterotypical evil is awesome lets do bad things type of characters. The good guys all sounded like cutscenes from famous war movies. The voice overs were terrible, the audio is pathetic for the speak and geared almost 100% towards the sounds of shooting and explosions no ammount of adjustment fixed this.

The in game graphics reminded me of the days of tribes and tribes 2. Big open areas with no scrub brush, trees, plants, just the ocassional big rock. Sure they threw in a few plants but overall the game was barren and devoid of anything that would make it realistic.

The "autoaim" feature took all the fun out of aiming on my own, the "auto lock the target with the cursor" feature made it even worse.

Even on the hardest difficulty the game was exceedingly easy, and obviously geared for massive multiplayer style combat and not for any form of singleplayer campaign.

After beating this game it promptly went onto the backshelf where it will sit until someone takes it off my hands.
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Platform for Display: Xbox 360Edition: Standard Verified Purchase
For this game getting bad reviews I was actually surprised it was pretty fun the game mechanics are a bit stiff at times but overall this is a game to check out once and come on for the price you get a full story and multiplayer worth the value
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Platform for Display: Xbox 360Edition: Standard
Section 8 is best described as a combination of Halo and a bad rendition of Battlefield 2142 (I used to say Bioshock, due to the immortal main character, but not many people could easily spot that). You and your squadmates are members of a galactic military recon unit, sent to pacify and reclaim a far flung colony from the tyrannical ARM. In the single player campaign, you play as Sergeant Corde, who watches his squad butchered by an enemy defector.

The graphics in Section 8 are surprisingly bad given its predecessors and contemporaries. Wide open spaces don't flow well, and urban structures make it difficult to pick out fine details, like enemy soldiers, until they begin firing on you, and you're forced to follow their energy lines back to where they are. All the text is rendered in incredibly small, blurry bright white, and the HUD emblems are barely distinguishable from one another, and there's no zoom function on the map you get a better look.

Audio is horrific. The general can't speak in anything other than a patriotic baritone, and you can almost hear a fanfare playing in the background whenever he speaks. Enemies are stereotypical nazi-esque villians, and in the few scenes they're featured in, they're speaking in tones and inflections more reserved for discussing the finer points of live puppy roasting. You're almost expecting them to charge into combat to the battle cry of "Evil rocks!"

Gameplay is where the game falls completely flat. You are immortal, so the single player campaign is an exercise in how long it takes you to die, respawn, and run across the stage back to the engagement zone, and its really a trial against how long you're willing to put up with that.
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